Blowing Bridges (Full Version)

All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> The War Room



Message


azpops -> Blowing Bridges (9/19/2012 7:31:05 AM)

I'm new to this game so I'm sorry if this has been asked before, but can you blow the Nijmegen Rail and Highway bridges? I have been able to prime them for demolition, but they will never blow. Is it a given that you can't blow these bridges?

Norm




phoenix -> RE: Blowing Bridges (9/19/2012 8:08:36 AM)

Have you actually had time to prime them completely? (Full green bar). I've never managed to hold them long enough to get that far.

Not sure if there's a block on it. There wouldn't be much of a game left in 'From the Meuse to the Rhine', for example, if you could actually blow both. There's no other crossing points, and not sure Engineers have the capability to bridge that kind of gap. So I could understand if they had blocked it.

Be interested to know for sure if you can blow them or not.




azpops -> RE: Blowing Bridges (9/19/2012 9:17:50 AM)

Actually, I was able to blow the highway bridge. Never got the rail bridge primed all the way. I saved the game just before the engineer blew it and I kept reloading the game over and over until it finally blew. The final success determination must be really biased, though. As I said, it took me about 10 times before I got a success.

To prime the bridge, I had to throw practically everything I got as the German south of Arnhem in front of the Nijmegen bridge to hold back the British. They held long enough for me to prime the highway bridge, but it took a while to get the second engineer for the rail bridge and it never reached fully primed status before my engineer was blasted by British artillery and forced from the bridge.




simovitch -> RE: Blowing Bridges (9/22/2012 9:52:07 PM)

Any crossing can be blown if it is primed or even partly primed. Experienced Engineers in good order will achieve the best results.




rfrizz -> RE: Blowing Bridges (12/18/2012 7:38:11 AM)

It seems to me that it should be possible to give an order to blow a bridge rather than having your units wait until enemy units are near. That is the way it happens in the real world, right?




simovitch -> RE: Blowing Bridges (12/21/2012 4:03:50 AM)

The "deny crossing" order is an order to prime and/or blow the bridge if an enemy gets near. That is pretty accurate representation of the actual defensive delaying tactic.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.0234375