Bingeling -> RE: AI Blockades (how to remove) (9/18/2012 12:56:55 PM)
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I guess you would have to try things like. - Try a few times, reload the same situation. - Test with attacking and leaving a lot of times. - Test with attacking other stuff (mining bases) to get an idea of how reputation reacts. If you want to figure out if it is reputation hurting or not... I have never noticed their blockades to matter much, though. They blockade some border colony or station of little relevance. It is not like the empire hinges on traffic from that station once the game matures a bit. I have seen a fleet of 4-5 smaller ships blockade a major colony with medium large spaceport, defensive bases (in multiples), and superior technology. Any of the bases would wipe the blockading fleet alone without noticing. There should really be an option to challenge a blockade. I feel a blockade system in general should need a game system where declaring war require some reasons. It should be a way to force the other side to declare war, and for the declaring side, they should not lose standing/reputation as much since they have a very good excuse for starting the war... I think the EU games have such systems, and a good old board game like Empires in Arms had it very much.
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