|
aspqrz -> RE: PZ Div move'n Slow (9/4/2012 11:52:25 PM)
|
Do what I did. Create a Panzergrenadier sftype ... basically a Halftrack with infantry combat values ... using Halftrack replacements rather than infantry replacements. This means that when the Halftrack dies, the Infantry *value* does as well ... so you get no problems with Panzer units being slowed down. I did the same with Motorcycle Recon ... Trucks with Infantry values, likewise, but using Infantry replacements (assuming Motorcycles are more readily available than Trucks, but you could require Truck replacements) ... For Bicycle Infantry, I added a Bicycle movement class that has Cavalry like movement in Urban areas and towns, on Plains and Roads, but is otherwise Infantry. Likewise, created SP 20mm and 37mm Flak by taking Trucks and adding the appropriate Flak values, using Artillery replacements (again, because there are relatively few of these). You can do all sorts of things like that [8D] Phil
|
|
|
|