Hex Size? (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Campaigns: The Blitzkrieg from Warsaw to Paris



Message


PHague80 -> Hex Size? (8/4/2012 7:10:05 PM)

I am wondering if anyone can tell me the hex size in miles or meters. I've looked in the manual and can't seem to find how big a hex is.

Thank you




PirateJock -> RE: Hex Size? (8/4/2012 7:49:52 PM)

It's 10km hexes and each game turn is 2 days.

Cheers




Vic -> RE: Hex Size? (9/2/2012 1:40:44 PM)

In Poland it is 10km and 2 days.
In France and Sealion its 5 km and 1 day.




lion_of_judah -> RE: Hex Size? (2/5/2013 11:43:41 PM)

can the hex size in miles (km) be higher or is this a set thing




ernieschwitz -> RE: Hex Size? (2/6/2013 12:43:56 AM)

Sure it can be higher, but then you need to modify things like artillery range, aircraft range and movement allowances. Turn times can be higher or lower too. Although I personally think that going lower than 1 day, might be bad, because then you have to model what happens at night too. Also, not sure if the editor will allow going lower than 1 day.




lion_of_judah -> RE: Hex Size? (2/6/2013 3:04:39 PM)


quote:

ORIGINAL: ernieschwitz

Sure it can be higher, but then you need to modify things like artillery range, aircraft range and movement allowances. Turn times can be higher or lower too. Although I personally think that going lower than 1 day, might be bad, because then you have to model what happens at night too. Also, not sure if the editor will allow going lower than 1 day.


i was thinking of 20-25 km hexes, with 3-7 day turns. but if there is no production how can one receive replacements for losses or is this automatically done. i was wondering why none of the scenario have only partial countries as in the case white one, and not the full country of Poland.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
3.222656E-02