Classic-Style Height Textures (Full Version)

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ericbabe -> Classic-Style Height Textures (6/4/2012 6:32:13 PM)

I'm experimenting with adding a game preference in the next patch that allows players to use height textures similar to those in the original (V1, not V2) ATB game maps. I've included a few screen shots below. For those who were having difficulty discerning heights with the green textures, are these clear enough? Are they too exaggerated?


[image]local://upfiles/15842/CBDD0A59679B4500AF8C228844AA2596.jpg[/image]




ericbabe -> RE: Classic-Style Height Textures (6/4/2012 6:32:54 PM)

And

[image]local://upfiles/15842/FB54C7D6E3554D2FB02BE128F874BBE5.jpg[/image]




ericbabe -> RE: Classic-Style Height Textures (6/4/2012 6:33:26 PM)

And

[image]local://upfiles/15842/8B92359B57AC4FEB8620DDF129A74A28.jpg[/image]




Jamm -> RE: Classic-Style Height Textures (6/4/2012 6:46:25 PM)

Look pretty cool.

Jamm




ioticus -> RE: Classic-Style Height Textures (6/4/2012 6:56:24 PM)

That looks good. A big improvement in playability.




JFalk68 -> RE: Classic-Style Height Textures (6/4/2012 7:07:40 PM)

WOW!, Those look really good and very helpful in determining height. I would not say they are too exaggerated, in fact they are really close to the original. I uploaded a picture from boardgamegeeek from the gameboard to show how close they are. Nice work :)



[image]local://upfiles/26967/C5C728ACF15B42AA9465F82C12A35F53.jpg[/image]




0311USMC -> RE: Classic-Style Height Textures (6/4/2012 7:49:33 PM)

First Post...I say looks great...a welcome change!




ericbabe -> RE: Classic-Style Height Textures (6/4/2012 8:42:40 PM)


quote:

ORIGINAL: 0311USMC
First Post...I say looks great...a welcome change!


Thanks. Welcome to the Matrix forums!




Missouri_Rebel -> RE: Classic-Style Height Textures (6/5/2012 1:59:10 AM)

I personally really like the look of these. First I've seen of them as I've been away for the last 10 days. Nice.

mo reb




kvob -> RE: Classic-Style Height Textures (6/5/2012 5:42:24 AM)

The screenshots look very good. From somebody who has always struggled judging height (me), this looks like a massive improvement. The good thing is - by making it a preference then players who prefer the original look can still be accomodated. Great stuff!




rosseau -> RE: Classic-Style Height Textures (6/5/2012 6:10:48 AM)

The hills on the 2nd screenshot look just amazing.




James Crowley -> RE: Classic-Style Height Textures (6/5/2012 8:52:29 AM)

Way, way better than the green, IMO, for both practical and aesthetic purposes..




laska2k4 -> RE: Classic-Style Height Textures (6/5/2012 10:41:40 AM)

look much better than green ones.




Josh -> RE: Classic-Style Height Textures (6/5/2012 2:34:01 PM)

Have to agree with all, it looks not only better, judging heights is way more easy now. So thanks!




Angiel -> RE: Classic-Style Height Textures (6/5/2012 3:46:51 PM)


Great! A good improvement.[sm=happy0065.gif]




db99 -> RE: Classic-Style Height Textures (6/7/2012 12:01:52 AM)

Yes! Yes! These look awesome.




Erik Rutins -> RE: Classic-Style Height Textures (6/7/2012 12:52:16 AM)

You can give these a try in the new 1.50 public beta. [8D]

Regards,

- Erik




nikb -> RE: Classic-Style Height Textures (6/7/2012 10:44:38 AM)

Yip big time improvement. I'm struggling with the green look.




Byeohazard -> RE: Classic-Style Height Textures (6/7/2012 4:55:53 PM)

Im colorblind and these new textures seem to help!




grosbil -> RE: Classic-Style Height Textures (6/20/2012 6:29:21 AM)

I love this one!




Bison36 -> RE: Classic-Style Height Textures (6/20/2012 8:30:35 PM)

Looks nice Eric.




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