Sealion in Campaign Mode (Full Version)

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JervisBay -> Sealion in Campaign Mode (5/27/2012 3:51:40 PM)

Hello. I have reached Sealion in Campaign mode as Germany, but on the opening turn my air units have zero APs and when I land units, they have zero APs as well (except the HQ), so I can't really do anything. This doesn't change on the next turn. I can play Sealion OK in the stand alone mode, where landed units get 50 APs typically. Am I doing something wrong?

I have to add this is a first class game - intuitive interface, bug-free, smart & aggressive AI, challenging scenarios. Supply and stacking rules are the areas I've found most difficult to grasp. PS Is there are way of clicking on an HQ unit and seeing which units its connected to?

I've done a forum search on 'Sealion' but it comes up with nothing. The Title panel says v100 - is that the version?

Many Thanks.

Vic -> RE: Sealion in Campaign Mode (5/28/2012 5:00:27 PM)

If your still at v100 you should upgrade to the latest version. I think at least a couple of campaign bugs where solved.


Schattensand -> RE: Sealion in Campaign Mode (7/22/2012 2:16:56 AM)

I too have reached Sealion, newest version downloaded and I have no unit there. 3 airwings, 1 headquarter and thats it. First i thought I have to buy my units with the cards, but that cards are not playable - placable on any hex, at least not at the first turn. So no sealion for me it seems.

Vic -> RE: Sealion in Campaign Mode (7/23/2012 9:27:49 AM)

The units you can buy with cards in sealion have to be dropped on an English shore line hex. Try for example selecting 'sandwich' or 'brighton'


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