Awesome In-Game Screens (Full Version)

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Missouri_Rebel -> Awesome In-Game Screens (4/13/2012 4:43:05 AM)

In my 1st campaign game my infantry are trying to escape encirclement and meet up with elements of an SS division. In this screen a forward recon squad is surprised by the Soviets and taken out. As you can see most of the crew was gunned down while trying to escape the burning vehicle with one man exiting on fire. Notice the pieces from the vehicle were blown some distance away.

This pic was actually taken several minutes later as ammo stores began exploding. How cool is that?


Feel free to post some screens of in-game shots.


mo reb


[image]local://upfiles/21148/D80DFE1E342F40479A21E3E57B7A377A.jpg[/image]




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 4:45:12 AM)

This machine gunner was almost able to get to safety, but was gunned down before that could happen.

[image]local://upfiles/21148/43DB78D89C26488F84060BB14FFC1FC5.jpg[/image]




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 4:49:17 AM)

And the sole survivor wondering how he will ever escape such certain death. The dynamic lighting is really good in this game. As a matter of fact, there is a lot of very cool stuff in AP:OS. I am really surprised there is not more traffic on the forums because IMO, this is the 3-d tactical game to have. Combat Mission who?

mo reb

[image]local://upfiles/21148/DC1F0EBE58164E88AF19BEB0FA24BBD6.jpg[/image]




Tejszd -> RE: Awesome In-Game Screens (4/13/2012 4:55:38 AM)

Cool pics!

Have to agree there is some cool stuff that happens in the game....




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 6:47:34 AM)

Things go from bad to worse for Hubner Deirk as a troop was sent out from the enemy APC to see if there were any survivors. Deirk was able to hide for a short time before being spotted. A short 15 second exchanged took place where Hubners' MG-34 was able to get the better of the lower quality Russian troop and his PPSh-41 killing him in that field.

mo reb

[image]local://upfiles/21148/A6A5AFEB2C2049F698F621398A70B6B4.jpg[/image]




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 6:52:20 AM)

That brought the attention of the APC (looks quite a bit like a Bren Carrier. Did they Lend Lease those?) which fired one fatal shot to our brave hero. Here is our poor Hubner in the throes of death. When I panned around, I could see the shot that went through him carry on for several hundred yards.

mo reb

[image]local://upfiles/21148/703576F8F7AF47AC8FE891536CA44AD3.jpg[/image]




xambrium -> RE: Awesome In-Game Screens (4/13/2012 7:33:41 AM)

strg+backspace for "no menues", looks even better [;)]




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 8:26:56 AM)

Over on the other side of my escape, a column of my troops take off after a short rest. Here is the Intelligence map showing said column. Note that the red icons are individual soldiers and they move in real time on this map also. You can issue orders from this perspective if you choose to do so.

mo reb

[image]local://upfiles/21148/B84AB87118AA47149A014E13BB271F53.jpg[/image]




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 8:29:03 AM)

A more zoomed out of the same Intelligence Map. Consider these maps to be what your commanding officers utilize.

mo reb

[image]local://upfiles/21148/DC76639B17FA442B84954A6F0B4C9E2D.jpg[/image]




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 8:35:12 AM)

quote:

ORIGINAL: xambrium

strg+backspace for "no menues", looks even better [;)]



I'm sorry but what is the strg key?


----------------------------------------

Thinking I was upon the enemy's area and since I wanted to see what they did, my commanding unit called in illumination rounds. Keep in mind it was very dark before these fell slowly to the ground. You can see my column moving off the road where they will set up more of an attack stance. These flares are so cool and I'm glad they were added in the game. I'm curious of what else this gem will reveal. But neat shot nonetheless.

That is the Command unit to the left of the screen as they direct the incoming rounds. They can also call in HE rounds and smoke. Rearguard to the right.

mo reb



[image]local://upfiles/21148/693C7DB25FCB4ECDB84EEAA1C3EAA779.jpg[/image]




xambrium -> RE: Awesome In-Game Screens (4/13/2012 9:55:24 AM)

ctrl on english keyboards [:@] [;)]




76mm -> RE: Awesome In-Game Screens (4/13/2012 1:24:49 PM)

Awesome screenies, the maps are particularly cool. Have not picked this one up yet, but hope to fix that this weekend.




henri51 -> RE: Awesome In-Game Screens (4/13/2012 2:25:37 PM)


quote:

ORIGINAL: 76mm

Awesome screenies, the maps are particularly cool. Have not picked this one up yet, but hope to fix that this weekend.


Yes I use the map screen most of the time, and especially to make plans, using the 3D map only to check out the terrain or to watch some fighting. The maps are so big that zooming in enough to see individual soldiers means that I am missing over 90% of the map. This is unlike Combat Mission, where the map borders are a major factor.

Henri




stian -> RE: Awesome In-Game Screens (4/13/2012 7:53:16 PM)

This game is very screenshot-friendly [:D]

Get off my tank and walk you lazy buggers!
[image]http://i.imgur.com/4KFj4.jpg[/image]

Providing fire support.
[image]http://i.imgur.com/W83lP.jpg[/image]

This mission turned into a complete cluster**** [:(]
[image]http://i.imgur.com/Ey7gb.jpg[/image]

Beast is immobilized but still very dangerous:
[image]http://i.imgur.com/Zr7kk.jpg[/image]

My poor Schützen...
[image]http://i.imgur.com/XHHeL.jpg[/image]

I got my revenge in the end!
[image]http://i.imgur.com/pCDlE.jpg[/image]

The Russians give up:
[image]http://i.imgur.com/YkYiE.jpg[/image]





junk2drive -> RE: Awesome In-Game Screens (4/13/2012 7:59:01 PM)

Awesome indeed.




Missouri_Rebel -> RE: Awesome In-Game Screens (4/13/2012 8:44:48 PM)

Great shots. How did you get all those pics in one post? When trying to upload screens last night it said that maz size was 500kb, down from the usual 750. I assumed that was in one post.

Great shot of those prisoners. Where do the prisoners go once you capture them?




vonRocko -> RE: Awesome In-Game Screens (4/13/2012 10:55:52 PM)

Nice shots! Thanks guys.




stian -> RE: Awesome In-Game Screens (4/14/2012 12:03:11 AM)

quote:

ORIGINAL: Missouri_Rebel

Great shots. How did you get all those pics in one post? When trying to upload screens last night it said that maz size was 500kb, down from the usual 750. I assumed that was in one post.

Great shot of those prisoners. Where do the prisoners go once you capture them?


Thanks :)
Tip for screenshots: press Ctrl + Backspace to remove menus, F5 to disable objective flags and F6 (cycle) to remove unit icons.

Use an image sharing service like for instance:
http://imgur.com/ (the best, simple and fast)
http://imageshack.us/ (good but really slow lately)

Then just link to them with the forum "image" tag.

The prisoners just walk towards your closest captured point. I haven't been able to see if they actually exit the map. That picture was one of those pretty rare occasions, almost a whole squad surrendered - I guess they were fresh recruits... [8D]





bairdlander -> RE: Awesome In-Game Screens (5/30/2012 4:23:15 AM)

good stuff




Heisenberg -> RE: Awesome In-Game Screens (5/30/2012 1:35:36 PM)

[image]http://www.sukhoi.ru/forum/showthread.php?t=56989&page=12[/image]
[image]http://www.sukhoi.ru/forum/showthread.php?t=56989&page=12[/image]
[image]http://www.sukhoi.ru/forum/showthread.php?t=56989&page=12[/image]




icebox -> RE: Awesome In-Game Screens (5/30/2012 10:23:27 PM)

German flamethrower.

[image]http://i49.photobucket.com/albums/f260/Icebox64/shot_2012_05_29_23_04_33_0000.jpg[/image]




bairdlander -> RE: Awesome In-Game Screens (5/31/2012 2:02:49 AM)

My Russians throw a molotov from a trench

[image]local://upfiles/31566/BF32A72E36734477801CEFCC40F58002.jpg[/image]




bairdlander -> RE: Awesome In-Game Screens (5/31/2012 2:30:51 AM)

On target the crew bails

[image]local://upfiles/31566/1E191115A953420882A0EB510DE12BEA.jpg[/image]




bairdlander -> RE: Awesome In-Game Screens (5/31/2012 2:31:56 AM)

The crew runs around burning

[image]local://upfiles/31566/EAF176F2562D4804A59F07104E367172.jpg[/image]




bairdlander -> RE: Awesome In-Game Screens (5/31/2012 2:33:45 AM)

This guy jumps in the Russian trench and gets gets shot numerous times by the Russians in trench.

[image]local://upfiles/31566/5353084266EA48D8853863DACCE1FCD0.jpg[/image]




bairdlander -> RE: Awesome In-Game Screens (6/7/2012 2:28:08 AM)

I like the combat shots,,but hard to capture,here is a Russian stomping on some Germans head

[image]local://upfiles/31566/1DF0D90FB89B46D686E8D96D609BA18E.jpg[/image]




bairdlander -> RE: Awesome In-Game Screens (6/7/2012 2:30:27 AM)

next files too large




bairdlander -> RE: Awesome In-Game Screens (6/7/2012 2:34:18 AM)

A Russian commits suicide by charging an mg 34.Maybe he found out his wife is pregnant and he hasnt seen her in over a year.

[image]local://upfiles/31566/5D1E9A3A772443E5A65D6762CA7BCE34.jpg[/image]




Missouri_Rebel -> RE: Awesome In-Game Screens (6/7/2012 3:46:02 AM)

Those aren't cigars he's handing out.




redmarkus4 -> RE: Awesome In-Game Screens (6/7/2012 7:27:13 AM)

The AI is a bit too suicidal IMO. Needs toning down so that it uses stealth a bit more and takes cover once engaged.




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