How long for an AI? (Full Version)

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vonRocko -> How long for an AI? (3/19/2012 1:50:52 PM)

How many years will the AI version take? I will bet anyone that, once it is released, this game will never get an AI. [:(]




warspite1 -> RE: How long for an AI? (3/19/2012 2:13:58 PM)


quote:

ORIGINAL: vonRocko

How many years will the AI version take? I will bet anyone that, once it is released, this game will never get an AI. [:(]
Warspite1

My personal feeling is that the game will never get a really challenging AI as the variables are simply too many. The best to hope for is an AI that will be sufficient to allow new players to learn the game and develop their own skills. Therafter PBEM or Netplay or hotseat would be needed to get a challenging game.

That's my 2 cents.




pzgndr -> RE: How long for an AI? (3/19/2012 3:49:47 PM)

quote:

this game will never get an AI

quote:

the game will never get a really challenging AI


Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]




Edfactor -> RE: How long for an AI? (3/19/2012 4:12:32 PM)

I wish I understood how AI works better. Like how does Russia form a defensive line? Just thinking about that question and realizing how I analyze it when I'm playing makes my head spin.

First you look at the map and see how far his units can move (some move 3 some 4, 5 and 6)

can I defend this area or that area, if I back up so his 3 movers can't get to me can I defend? how about if I back up further?
Where are my fighters? my bombers? do they need to redeploy?
What about the Germans fighters and bombers?
If i am back up is it worth it to leave a lone corp in a city to slow him down?
or maybe leave 2 good coprs hoping to flip his attackers?

What about potentials for counter attacks? am I holding well enough to stand where I am, how much would a failed attack hurt me?

Do I need to pass?




Erik Rutins -> RE: How long for an AI? (3/19/2012 4:27:18 PM)

We'll provide more information on that as we get closer to release. There's a lot that we still need to do to inform you all about what the release plans are and future plans after the release.

There is no question that the game will have an AI, but the AI will require extra work and our goal it so make sure the AI is competent and can provide a good challenge to new players. In the long run, this game is much better played against human opponents, which is why we are focusing on the multiplayer system first.

Regards,

- Erik




warspite1 -> RE: How long for an AI? (3/19/2012 4:33:50 PM)


quote:

ORIGINAL: pzgndr

quote:

this game will never get an AI

quote:

the game will never get a really challenging AI


Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]

Warspite1

Not many people are more positive about this game than me.

What I said was not a criticism - more a statement of fact as I see it (my opinion of course may be - and invariably is - wrong [;)]) I hope so in this case, but regardless, is not a reason for not buying the game.




vonRocko -> RE: How long for an AI? (3/19/2012 4:45:31 PM)


quote:

ORIGINAL: pzgndr

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]



CRAP![:)]




Shannon V. OKeets -> RE: How long for an AI? (3/19/2012 7:06:01 PM)


quote:

ORIGINAL: vonRocko


quote:

ORIGINAL: pzgndr

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]



CRAP![:)]

For those who do not recognize this dialog, it is taken from Kelly's Heroes. The first line is from Oddball and it is one of my personal favorites.




Edfactor -> RE: How long for an AI? (3/19/2012 7:17:19 PM)

My favorite line is "Call the guy up, maybe we can make a deal." "What kind of a deal?" "You know a deal deal, maybe the guys a republican."

Edit

Almost as good: "This bank isn't going to fall into the hands of the American Army, it's goin to fall into our hands."




Centuur -> RE: How long for an AI? (3/19/2012 7:17:44 PM)

quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: vonRocko


quote:

ORIGINAL: pzgndr

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]



CRAP![:)]

For those who do not recognize this dialog, it is taken from Kelly's Heroes. The first line is from Oddball and it is one of my personal favorites.

Ahh... The hippies in the Sherman, going after a couple of Tigers, weren't they. Something with a bank, wasn't it. An amusing movie indeed...




Klydon -> RE: How long for an AI? (3/19/2012 10:07:17 PM)

"I'm drinkin' wine, and eatin' cheese and catchin' some rays, y'know!"




FJeff -> RE: How long for an AI? (3/20/2012 3:01:02 AM)


quote:

ORIGINAL: Erik Rutins

We'll provide more information on that as we get closer to release. There's a lot that we still need to do to inform you all about what the release plans are and future plans after the release.

There is no question that the game will have an AI, but the AI will require extra work and our goal it so make sure the AI is competent and can provide a good challenge to new players. In the long run, this game is much better played against human opponents, which is why we are focusing on the multiplayer system first.

Regards,

- Erik


And seldom is heard a discouraging word...

But this is pretty discouraging.




JeffK -> RE: How long for an AI? (3/20/2012 5:38:44 AM)

Sadly,

Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).




HansHafen -> RE: How long for an AI? (3/20/2012 6:59:02 AM)

Kelly's Heroes isn't factual!?!?! I home schooled myself on all these movies and now you are telling me they ain't right?! My diploma is worthless now....




JeffK -> RE: How long for an AI? (3/20/2012 7:41:01 AM)


quote:

ORIGINAL: HansHafen

Kelly's Heroes isn't factual!?!?! I home schooled myself on all these movies and now you are telling me they ain't right?! My diploma is worthless now....

Well its based on fact,

There was a WW2.




Rasputitsa -> RE: How long for an AI? (3/20/2012 12:08:55 PM)


quote:

ORIGINAL: JeffK
Sadly,
Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).

They did try to create something that looked like a Tiger, even if they were T34s underneath. Great movie. [:)]




Klydon -> RE: How long for an AI? (3/20/2012 1:38:21 PM)


quote:

ORIGINAL: JeffK

Sadly,

Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).



And you know this how?

Nice job insulting the community. [:-]

I guess we should all just bow to your superior knowledge. [&o]

Sheesh, give me a break.




Klydon -> RE: How long for an AI? (3/20/2012 1:39:36 PM)

Got to love double posts.

Not! [:@]




ItBurns -> RE: How long for an AI? (3/20/2012 3:29:34 PM)


quote:

ORIGINAL: FJeff


quote:

ORIGINAL: Erik Rutins

We'll provide more information on that as we get closer to release. There's a lot that we still need to do to inform you all about what the release plans are and future plans after the release.

There is no question that the game will have an AI, but the AI will require extra work and our goal it so make sure the AI is competent and can provide a good challenge to new players. In the long run, this game is much better played against human opponents, which is why we are focusing on the multiplayer system first.

Regards,

- Erik


And seldom is heard a discouraging word...

But this is pretty discouraging.


Always with the negative waves. The bridge will be there.




warspite1 -> RE: How long for an AI? (3/20/2012 7:04:30 PM)


quote:

ORIGINAL: JeffK

Next they'll be quoting from Pearl Harbor (TMTSNBN).
Warspite1

Very funny JeffK - you'll be telling me next that Rafe McCauley didn't really exist.




paulderynck -> RE: How long for an AI? (3/20/2012 8:25:33 PM)

This should probably teleport to the movie thread, but Kelly's Heroes was one of Donald Sutherland's best roles. But he was also memorable in three other WWII movies I can think of right off the bat:
- Pinkley in The Dirty Dozen ("Where are you from, son?", "Madison City, Missouri, sir!", "...Never heard of it.")
- Faber in Eye of the Needle
- Devlin in The Eagle Has Landed

Hmmm, all good movies based on actual historical events! [;)]




JeffK -> RE: How long for an AI? (3/20/2012 10:00:57 PM)


quote:

ORIGINAL: Klydon


quote:

ORIGINAL: JeffK

Sadly,

Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).



And you know this how?

Nice job insulting the community. [:-]

I guess we should all just bow to your superior knowledge. [&o]

Sheesh, give me a break.


Why, do you deserve a holiday??





warspite1 -> RE: How long for an AI? (3/20/2012 11:03:55 PM)


quote:

ORIGINAL: paulderynck

This should probably teleport to the movie thread, but Kelly's Heroes was one of Donald Sutherland's best roles. But he was also memorable in three other WWII movies I can think of right off the bat:
- Pinkley in The Dirty Dozen ("Where are you from, son?", "Madison City, Missouri, sir!", "...Never heard of it.")
- Faber in Eye of the Needle
- Devlin in The Eagle Has Landed

Hmmm, all good movies based on actual historical events! [;)]
Warspite1

Larry Hagman was the star of The Eagle Has Landed [:)] [&o]




CrusssDaddy -> RE: How long for an AI? (3/21/2012 2:01:36 AM)

So someone from Matrix pokes his head in here for the first time in God knows how long, and all you schmucks want to do is spam movie quotes? Small wonder there's no sense of corporate urgency for, oh, the last 8 years now.

Erik, time's a-wastin'. We've been told from the horse's mouth to expect a release in about 3 months, certainly now would be a good time to prime the pump by granting an audience with your most fervent admirers? Get the news and future plans out there, enough of these elliptical updates that serve only to discourage and alienate. Tear yourself away from servicing the latest Gary Grigsby snooze-fest for a moment and throw us a bone.

I'm on the fence about purchasing. I have CWiF already, so MWiF without AI is not particularly attractive. But maybe you have encouraging news on that front, or other baubles to dangle... or not?




warspite1 -> RE: How long for an AI? (3/21/2012 6:53:41 AM)

"They've got the Rose and Crown"




paulderynck -> RE: How long for an AI? (3/22/2012 4:44:21 AM)

Major John Reisman: Which one of you guys wants to be a general?
[to Pinkley]
Major John Reisman: Pinkley?
Pinkley: What kind of general, sir?
Major John Reisman: Just a plain, ordinary, every day, home-lovin' American general.
Pinkley: I'd rather be a civilian, sir.




Prince of Eckmühl -> RE: How long for an AI? (3/22/2012 5:57:55 AM)

quote:

ORIGINAL: CrusssDaddy

So someone from Matrix pokes his head in here for the first time in God knows how long, and all you schmucks want to do is spam movie quotes?

I'm not really involved in this exchange, but your comment strikes me as being kind of rude. Should I buy a game that's tailored to suit the tastes of someone like youself?




warspite1 -> RE: How long for an AI? (3/22/2012 7:32:57 AM)

Baron von Richter: David, we are not asking for anything. Europe is ours, we can walk into Britain whenever we like.
Sir David Kelly: If you think we're going to gamble on Herr Hitler's guarantees, you're making a grave mistake. All those years in England seems to have left you none the wiser. We're not easily frightened. Also we know how hard it is for an army to cross the Channel. The last little Corporal who tried came a cropper. So don't threaten or dictate to us until you're marching up Whitehall... and even then we won't listen.




parusski -> RE: How long for an AI? (3/22/2012 6:35:36 PM)

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: pzgndr

quote:

this game will never get an AI

quote:

the game will never get a really challenging AI


Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]

Warspite1

Not many people are more positive about this game than me.

What I said was not a criticism - more a statement of fact as I see it (my opinion of course may be - and invariably is - wrong [;)]) I hope so in this case, but regardless, is not a reason for not buying the game.

quote:

Not many people are more positive about this game than me.


I might be slightly more positive about MWIF than you, but barely. I am looking forward to crushing you in a game as soon as it is released.

Btw, how is your progress on the internationally anticipated G7YPBW game.




warspite1 -> RE: How long for an AI? (3/22/2012 7:40:24 PM)


quote:

ORIGINAL: parusski

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: pzgndr

quote:

this game will never get an AI

quote:

the game will never get a really challenging AI


Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]

Warspite1

Not many people are more positive about this game than me.

What I said was not a criticism - more a statement of fact as I see it (my opinion of course may be - and invariably is - wrong [;)]) I hope so in this case, but regardless, is not a reason for not buying the game.

quote:

Not many people are more positive about this game than me.



Btw, how is your progress on the internationally anticipated G7YPBW game.
Warspite1

I think that is a topic for the another thread; this thread - as the name suggests - is to be used only by schmucks who want to quote from war films [:D]




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