CVE's launching airstrikes (Full Version)

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v.Manstein -> CVE's launching airstrikes (3/8/2012 12:20:50 PM)

I thought CVE's just carry replacement aircraft!! Now they launch their own airstrikes!! Why is that?

I sent my taskforce of 4 CVE's to replenish, yet they charge in and attack airbases or ship targets. Is this normal behaviour??[&:]




rominet -> RE: CVE's launching airstrikes (3/8/2012 2:01:05 PM)

quote:

ORIGINAL: v.Manstein

I thought CVE's just carry replacement aircraft!! Now they launch their own airstrikes!! Why is that?

I sent my taskforce of 4 CVE's to replenish, yet they charge in and attack airbases or ship targets. Is this normal behaviour??[&:]


Except for a couple of rules (stacking in an friendly base without any penalties for airstrikes and CAP), the CVE's behaviour is exactly the same than other CV/CVL.

They are Cheap, Vulnerable and Expendable.[:D]




tocaff -> RE: CVE's launching airstrikes (3/8/2012 4:35:54 PM)

Some CVEs are for escort service and have fighter and torpedo planes for fighting with.  There are other CVEs that carry replacement aircraft to keep the CVs and CVLs well stocked in planes despite combat losses.  These should be part of a replenishment TF.  Of course there is the CVE Long Island which is dedicate to neither and I use her to transport planes to far flung spots.




v.Manstein -> RE: CVE's launching airstrikes (3/9/2012 12:52:12 AM)

Cheers for the answers.

However how do I know which are replenishment CVE's and which are to use for combat use?

I kept for as replenishment TF's one hex behind my CV's, but they didnt stock them up. They just flew attacks themselves.




Joe1947 -> RE: CVE's launching airstrikes (3/9/2012 2:08:02 AM)

The Long Island was mainly designed as an aircraft ferry, although I have successfully used her as an ASW platform flying Marine SBD's awaiting the seizure of Guadalcanal and subsequent opening of Henderson Field.

CVE's were widely used in the Atlantic flying TBM Avengers and FM-2 Wildcats mainly on ASW patrol. It was a CVE task group that captured the U-505, now on display in Chicago.

In the Pacific, CVE's were used to supplement fast carriers, especially to cover amphibious landings and other operations. They also flew Avengers and Wildcats like their Atlantic bretheren and I believe some SBDs too as the mission dictated.

The air group on a CVE was a composite squadron and much smaller than the multi-squadron air groups on the larger fast carriers.

IUn addition to their combat role, CVE's were also used to replenish the frequent losses of aircraft and crews on the fast carriers. If you want to use them in this role and not as combat assets, set your react to enemy task force value to 0.

Joe Molyson




tocaff -> RE: CVE's launching airstrikes (3/9/2012 3:40:56 PM)

Combat CVEs have fighters and a small complement of torpedo planes.

Replenishment CVEs carry fighters and either dive or torpedo bombers.  The load out is 24 of each, but can be made much larger.  These #s are way over the operational capacity of the ship.  Set them with AOs and when the CVTF replenishes at sea they'll make up lost planes if the replenishment TF is carrying that type.




wdolson -> RE: CVE's launching airstrikes (3/10/2012 12:18:33 AM)

There are essentially three different air groups on an Allied CVE. 

1) A CVL air group.  This only exists on the three large CVEs: CVE 26 Sangamon, CVE 28 Chenango, CVE 27 Suwanee.  These were built on tanker hulls.  They took part in the Operation Torch landings, then transferred to the Pacific.  They lacked the speed and armor of a CVL, which is why they are classified as CVEs.  This design was well liked, but tanker hulls were in high demand, so some other hull had to be found.

2) A standard CVE air group.  These units will be designated VCF and VCT.  In reality the 'T' and 'F' part of the designation wasn't actually there because the VC stood for composite air group.  The WitP engine can't handle more than one type of aircraft in a unit, so they had to be divided.  This was the typical combat group for a CVE in WW II in both the Pacific and Atlantic.  In the Atlantic they were used as convoy escorts and in special hunter killer ASW TFs.  Those ASW TFs were never used in the Pacific, so they are not available in game.  In the Pacific, the primary duty was providing close support for landing TFs while they were unloading and to attack ground targets when there were no other threats.  This freed up the fast carriers to respond to any naval forces sent to disrupt the landings.

3) A replenishment group.  The squadrons will have a VR type, ie VRT, VRB, or VRF.  These units are a fiction and so are the air groups.  Most of the CVEs with these groups were used as aircraft ferries for at least part of the war.  Some had their own CVE air group at some point.  These air groups exist to allow the Allied player to keep running like the fast carriers did for as long as they did.  Without them, trying to mount operations like the US actually did in 1944 and 1945 will probably fall over and die.  It's a fiction to make the game work in the same fashion supply is vastly abstracted in game.

Types #1 and #2 can operate like normal CV air groups and do all the same operations.  The VR units are too large to allow any kind of regular carrier ops. 

Personally I take the VR units off the carriers and use them to train carrier pilots.  By mid-1943 I have a steady supply of high quality USN pilots that keep the CV squadrons at high effectiveness.  I then use the freed up decks with Marine squadrons to supply extra air cover for convoys into enemy air space, or I use them to ferry aircraft.  I play against the AI though.  Against a human player I might leave the VR squadrons on the carriers and use them for replenishment as they are intended.

Bill




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