Rick -> RE: PCO won't start (3/4/2012 3:21:33 AM)
I've attached a copy of my log file.
I note that the file content mentions an exception "Font 'Arial' does not support style 'Regular'"
However, I checked the fonts available on my system, (Control Panel --> Appearance and Personalization --> Fonts) and there is an "Arial" font file listed there. Let me know if there is something else I should check.
On your other points:
* Yes, I do run with UAC. I usually try to run my games with a "regular" Windows account, although in the case of PCO, the same problems happens whether I attempt to run it as an Administrator or as a regular user.
* I did not get any AV warning when downloading the software, nor when I installed it.
* I checked the file properties of the installation file, and did not notice anything about the file being "blocked". Is there are particular warning or status that I should look for ?
* Before re-installing PCO, I uninstalled it using Revo Uninstaller, so as to remove leftover directories and content.
Something that you might find interesting:
I initially installed PCO on my machine back in December. I experienced this problem when running the game as a regular Windows user, but I had managed to run it as an administrator. I tried it briefly, then stopped playing it until yeserday . However, when I decided to take it up again (yesterday) this problem came up, this time even when I used the administrator role.
This section from your log file certainly appears to be the what is causing your game to abort.
3/3/2012 8:54:42 PM: HardwareVertexProcessing
3/3/2012 8:54:42 PM: MultiSampleQuality: 0
3/3/2012 8:54:42 PM: Create Flags: HardwareVertexProcessing
3/3/2012 8:54:42 PM: Device Type: Hardware
3/3/2012 8:54:43 PM: System.TypeInitializationException: The type initializer for 'Lib.Rasterizer.TSFont' threw an exception. ---> System.ArgumentException: Font 'Arial' does not support style 'Regular'.
at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style)
--- End of inner exception stack trace ---
at Lib.Rasterizer.GraphicsHandler.Instantiate3D(Control renderControl, Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel, Int32 frequency)
at MainClass..ctor(CommandLine commandLine, Boolean restart)
at MainClass.Main(String args)
3/3/2012 8:54:43 PM:
I'm posting it here in case someone else from the board sees it and can give some clues as to how to fix it. I would be curious if this was also the case with the original poster, 76mm.
Thanks for posting, hopefully someone will recognize this error message and have a solution.