Arnhem: Crunch Time (Full Version)

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RangerX3X -> Arnhem: Crunch Time (2/25/2012 10:17:35 AM)

The following scenario is a remake from the original Highway to the Reich game.

Features

Axis Forces

1st SS Panzer Division "LAH" led by Brigadefuhrer Wilhelm Mohnke consisting of 13,384 personnel.
Average of two air strikes per full battle day.
Orders delay gravitates from 50-100% over the first four hours.

Allied Forces

6th Armored Division led by Major General Robert Grow consisting of 8,829 personnel.
Average of five air strikes per full battle day.
Orders delay gravitates from 0-100% in the first two hours.

In keeping with the original scenario, there are no reinforcements.

The objectives and victory conditions are the same for both sides and the scenario can be played from both sides, however it can be a tough nut to crack for the Allied player.

Arnhem: Crunch Time




pcelt -> RE: Arnhem: Crunch Time (2/26/2012 9:39:34 AM)

Greetings Ranger--Thanks for your recent mods relating to the converted HTTR--much appreciated.
But is there any chance you might also just convert straight a few of the original smaller historical scenarios which did not make it into the upgrade. I particularly enjoy refighting the historical situations --but fully understand if you are not personally motivated to do straight conversions like this.
If that is the case please just ignore this request and do whatever floats your boat. All mods are much appreciated.
Cheers




RangerX3X -> RE: Arnhem: Crunch Time (2/26/2012 12:55:27 PM)

quote:

ORIGINAL: pcelt
But is there any chance you might also just convert straight a few of the original smaller historical scenarios which did not make it into the upgrade.


OK I did some home-brewed research and came up with the following list of original Highway to the Reich missions that could be regarded as “short” (scenarios that are under four days in length):

These missions made it into the expansion pack retaining the original scenario name:

Big Chill Breakout
Breakout from Joe's Bridge
Joe's Bridge
Keeping the Island Afloat
Moelenhoek Counter-Attack
Op Garden Final Phase
Second Wave
Terror of the Tyne Tees

These missions did not make it into the expansion pack (unless renamed as something else):

Advance on Loenen
Air Landing Assault
Battle for the Bridge
Devil's Hill
Dutch Delay at Deest
Grave Grab
Guards Keep Rolling
Horrock's Steamroller
Para Rescue
PI on the Poppenberg
The Harder Way

Please note these lists are not all inclusive as I have omitted missions that were clearly identified as fictional or what-if scenarios.




pcelt -> RE: Arnhem: Crunch Time (2/26/2012 5:08:51 PM)

Many thanks Ranger--your listings look pretty comprehensive. Any historical missions not appearing in the new version that you can convert would be very much appreciated indeed .
Thanks again for so kindly responding to my post .




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