How will you play (Full Version)

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PirateJock -> How will you play (2/24/2012 9:42:20 AM)

I can't set up a poll - maybe haven't got enough posts - but I was wondering what game view people think they will use to play CoH?

My first reaction is that I'd be going with the top down 2D counter view. This might be because I've got and enjoy the look of the boardgame. Of course that might all change once I see the pretty 3D chrome, but gut reaction is 2D for me.

Cheers




Josh -> RE: How will you play (2/24/2012 12:56:34 PM)

Yeah me too, 2D... ofcourse that might change.




wodin -> RE: How will you play (2/24/2012 1:41:11 PM)

2D counters and 3D map. The 3D units look very poor compared to the counters.




Punk Reaper -> RE: How will you play (2/24/2012 2:16:12 PM)

2D counters and 3D map




Blind Sniper -> RE: How will you play (2/24/2012 3:04:12 PM)

2D counters, no doubt about that, I want "to read" my units [:D]




tide1530 -> RE: How will you play (2/24/2012 10:37:57 PM)

2D for me




Tophat1812 -> RE: How will you play (2/25/2012 12:43:07 AM)


quote:

ORIGINAL: wodin

2D counters and 3D map. The 3D units look very poor compared to the counters.



Agreed! The 3D terrain looks good from the screen in another thread with the 2d counters,though I am biased and have an affinity for counters stretching back to the 70's.




JFalk68 -> RE: How will you play (2/25/2012 1:12:13 AM)

2D map and counters.




PirateJock -> RE: How will you play (3/7/2012 8:41:24 AM)

Reading through Angelo's AAR [&o] still reckon 2D counter top down will be what I use (see last screenie). Good clear view of what's happening ... who needs this fancy 3D ... it'll never catch on!

Cheers




Rick -> RE: How will you play (3/7/2012 8:58:04 AM)


I initially thought 2D map and counters, but I like the look of the counter 'chits' on the 3D map that Angelo had in his AAR. Maybe I'll have to wait and decide after I've had a chance to look closer. But that 2D map and counters keeps calling to me.

Rick




junk2drive -> RE: How will you play (3/10/2012 3:41:23 PM)

I'm not a veteran of counter pushing. Closest for me was Axis and Allies and that uses plastic pieces. I always thought that Steel Panthers would be good with 3D. I will probably use 3D units and map if this game appeals to me.




general_solomon -> RE: How will you play (3/10/2012 4:00:38 PM)

3d all the way with me. I hope we have some creative modder to help with the 3d units.




Lebatron -> RE: How will you play (3/10/2012 4:43:05 PM)

There really is no 2D map. It's just the 3D map viewed from directly above. I rarely use the direct view from above because it does not look as natural as it does when viewed from a normal boardgame angle. That is when you are sitting in a chair and looking at the board on the table. Those of you making comments that the 2D map mode would be your preferred mode because of your preference for a real board game look is I believe made in error because you may have the misconception that the 2D map is an exact replica of the board games. It is not. Only the board games chits are present here. In any case, I myself vastly prefer playing with the chits over the 3D models. The chits have very high quality art which I see no reason not to use. So 2D chits and 3D board, which is saying I play with the board slanted at an angle which is how it naturally looks when I play on the table.




Lebatron -> RE: How will you play (3/10/2012 4:58:44 PM)

The counters that CoH uses are not your old school chits from the 70's. Those old counters with the nato symbols on them are crap and I agree with all those that have an aversion to them. However, what Academy Games did for their board games counters made me a convert. These puppies have high quality images on them instead of a generic x for infantry and oval for tanks. To me anyway the PC version looks it best when these are used over the 3D models. The 3D models do not have as much detail to them as these counters do. I would rather see a high res 2D picture of a tank, than a low res 3D model of a tank.

Picture is of a counter from the actual board game.

[image]local://upfiles/16830/634E8D74BFCE499EBE1D15F6732915EB.jpg[/image]




general_solomon -> RE: How will you play (3/10/2012 5:57:38 PM)

it would be cool if the counters could display different situations with a unit. like the tank image you put up. it would nice if the image of the tank who damage and immobilized and the then possibly show it with a wreck image. maybe the same with infantry.




Lebatron -> RE: How will you play (3/10/2012 11:37:47 PM)

Yes that is what I would have done. Another idea I would have loved to see in the PC version would have been fully modifiable counters. Not only would the picture change to show damage as you suggested, but the fire power values would also auto change right on the counter due to any modifiers on it. All the stats would be dynamic like that had this been my brainchild.




Titanwarrior89 -> RE: How will you play (3/11/2012 1:10:36 AM)

Counters.




wodin -> RE: How will you play (3/11/2012 3:08:42 PM)


quote:

ORIGINAL: Lebatron

Yes that is what I would have done. Another idea I would have loved to see in the PC version would have been fully modifiable counters. Not only would the picture change to show damage as you suggested, but the fire power values would also auto change right on the counter due to any modifiers on it. All the stats would be dynamic like that had this been my brainchild.



I'd have thought the values would auto change on the counters in game?




Lebatron -> RE: How will you play (3/11/2012 7:22:22 PM)

The counter pic stays static. There is a window popup at lower left, as you have already seen in posted screen shots, that shows changes in stats.




wodin -> RE: How will you play (3/12/2012 12:49:33 AM)

So there is no info as such on the counters then?




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