The biggest drawback to this game........ (Full Version)

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TonyUk -> The biggest drawback to this game........ (2/5/2012 4:47:42 PM)

is lack of command and control. I play Hearts of Iron 3, here you can grab a corps/army or a whole army group and move them to where you want them.Even TAOW had this. Create new HQs ones too. Has this been fixed yet? Then there is the price - way too expensive, and without being able to move groups as mentioned above, way too fiddly and time consuming.




gradenko_2000 -> RE: The biggest drawback to this game........ (2/5/2012 5:12:34 PM)

I'd settle for a faster interface, honestly. It's one thing to visualize and know how you want to organize your forces, but the task of actually reassigning them one division at a time is really tedious.




elmo3 -> RE: The biggest drawback to this game........ (2/5/2012 5:54:58 PM)

Welcome to the forums TonyUK. I see you've been here over 5 years and this is your first post! Interesting. I think all Gary Grigsby games are about moving individual units rather than formations although I don't own them all and can't say for sure. But since that is his general design philosophy there is really nothing to "fix" in that regard. It either works for you or it doesn't. Many people would say the game is cheap for the entertainment value you get. You can always wait until the Matrix holiday sale next year if you missed it this year.




csarebel -> RE: The biggest drawback to this game........ (2/5/2012 6:16:23 PM)

I think the orginal poster needs to consider the scale of the game when making a comparision to HOI. This is individual divisions, at times brigades and regiments with 10 miles per hex.

HOI does have individual divisions but it is region based, not hex based.

That being said it would be nice if long rail movements went a little faster. It can take several minutes to watch a stacked corp move to their new location.

Being able to create new hqs would be nice...if it can be done I dont know how (i play axis) but all in all I think the c&c is fine.




Speedy -> RE: The biggest drawback to this game........ (2/5/2012 6:23:05 PM)


quote:

ORIGINAL: csarebel

That being said it would be nice if long rail movements went a little faster. It can take several minutes to watch a stacked corp move to their new location.



If you press the space bar when ordering the units to move they will move along much faster than normal.




csarebel -> RE: The biggest drawback to this game........ (2/5/2012 7:00:53 PM)


quote:

ORIGINAL: Speedy


quote:

ORIGINAL: csarebel

That being said it would be nice if long rail movements went a little faster. It can take several minutes to watch a stacked corp move to their new location.



If you press the space bar when ordering the units to move they will move along much faster than normal.


That is excellent news! Thank you.




Fänrik Stål -> RE: The biggest drawback to this game........ (2/5/2012 7:02:29 PM)


quote:

ORIGINAL: Speedy


quote:

ORIGINAL: csarebel

That being said it would be nice if long rail movements went a little faster. It can take several minutes to watch a stacked corp move to their new location.



If you press the space bar when ordering the units to move they will move along much faster than normal.


Or if you disable the movement animation in the preferences you won't even have to press the space bar. Makes the first year of playing the soviets SO MUCH less tedious.[:D]




Speedy -> RE: The biggest drawback to this game........ (2/5/2012 7:03:16 PM)

That too [;)]




TonyUk -> RE: The biggest drawback to this game........ (2/5/2012 8:58:37 PM)

quote:

ORIGINAL: csarebel

I think the orginal poster needs to consider the scale of the game when making a comparision to HOI. This is individual divisions, at times brigades and regiments with 10 miles per hex.

HOI does have individual divisions but it is region based, not hex based.

That being said it would be nice if long rail movements went a little faster. It can take several minutes to watch a stacked corp move to their new location.

Being able to create new hqs would be nice...if it can be done I dont know how (i play axis) but all in all I think the c&c is fine.


Hello Elmo

Has it been that long really! I like your caption at the bottom, showed it to my wife. I expect I will buy the game at some point, but anything to speed it up somewhat.That is the downside, having to move each divsion must take ages. Then again when I used to play TAOW III(might try that again), the Soviets were virtually impossible to beat.And I just bought Vicky 2 as well, as I am a sucker for Paradox Interactives games!

Just one thing, is there an option in WITE to switch to 3D icons as a preference.




elmo3 -> RE: The biggest drawback to this game........ (2/5/2012 9:37:25 PM)

No 3D icons, sorry. As mentioned above you can turn off the move animations (I never play with them on) to speed up play but you still have to move units one (or one stack of up to three) at a time. There are some smaller scenarios with fewer units, and a new set of 10 scenarios on a disk coming soon, if you feel the campaign game with all it's units is too much of a good thing.




Templer -> RE: The biggest drawback to this game........ (2/5/2012 9:39:33 PM)


quote:

ORIGINAL: TonyUk

is lack of command and control. I play Hearts of Iron 3, here you can grab a corps/army or a whole army group and move them to where you want them.Even TAOW had this. Create new HQs ones too. Has this been fixed yet? Then there is the price - way too expensive, and without being able to move groups as mentioned above, way too fiddly and time consuming.

Really, you compare Gary Grigsby's War in the East with Hearts of Iron 3? [&:]
You missed something!




Flaviusx -> RE: The biggest drawback to this game........ (2/5/2012 9:43:27 PM)

HOI 3 is the game I play when I want to run a country. WITE is a game I play when I want to run an army. They're different beasts. This is an operational game, HOI is grand strategic.





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