[Agent] Beachead Terrain Mod (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding


Agent S -> [Agent] Beachead Terrain Mod (12/26/2011 6:31:03 AM)

Having had ZERO luck with the scenario editor; its back to graphics.
Will be posting in here files, and csv information for all standard scenarios.
@Doom. Big request; please leave the eyecandie space at (11,9) I use that for the beach head terrain, and I want to keep the .csv code consistent across all scenarios.

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