RE: Kiddytoto's Graphic Mod is out now! (Full Version)

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kiddytoto -> RE: Kiddytoto's Graphic Mod is out now! (8/8/2012 12:02:11 PM)

Guys, I'm working on Case Blue since I purchased it last week. Hopefully will be released in the near future. [:)]




fx35 -> RE: Kiddytoto's Graphic Mod is out now! (9/17/2012 7:50:13 AM)

Kiddytoto

Would really like to use your mod but, none of the links get me to your file. Have tried all the buttons, none of which direct me to the file. The linked sites, also, bare no resemblance to your included picture of the site with a button circled to download. All I get are links to film players and the like. Can you possibly provide some assistance at your convenience?

Thanks very much.




kiddytoto -> RE: Kiddytoto's Graphic Mod is out now! (9/20/2012 5:59:15 AM)


quote:

ORIGINAL: fx35

Kiddytoto

Would really like to use your mod but, none of the links get me to your file. Have tried all the buttons, none of which direct me to the file. The linked sites, also, bare no resemblance to your included picture of the site with a button circled to download. All I get are links to film players and the like. Can you possibly provide some assistance at your convenience?

Thanks very much.


Reuploaded! Keep reporting broken links guys, thanks! [;)]




Zaratoughda -> RE: Kiddytoto's Graphic Mod is out now! (11/3/2012 3:09:34 AM)

Kiddytoto.... just stumbled on this mod and... this is a great mod!

Reminds me of the TOAW graphic mods which I installed and greatly improved that game. Yeah, with your mod installed really gives the look and feel of TOAW with the graphic mods there and, that is good!

I didn't want to go with the installer and I already had 7-Zip on my computer so I just DLed and used 7-Zip to unzip. I then copied the FWTP graphics file and renamed the copy to Graphics_original. I then copied your two mods (didn't go with the nazi flags for now) into the FWTP folder and replaced the original stuff (again, I copied the original stuff so I can always go back).

With these graphic mods, there is a matter of more artistic artwork but there is also the matter of better contrast so the different terrain types stick out clearly and you don't have to look twice to see what the terrain of a given hex is and, from my first impressions your mod brings both the more artistic artwork and the better contrast.

Oh, one thing you should do is put your mods in a zip file and upload to Vic's community site. For big files, I believe Vic had a FTP site that you uploaded to and then executed a command to get them there from the FTP site. It's been a while since I uploaded the mods I made for AT so not sure things are the same way there now.

Again, thanks for a great mod!

Z




BigDuke66 -> RE: Kiddytoto's Graphic Mod is out now! (5/12/2013 2:24:53 PM)

Hi just a question is it still compatible with the latest patch 1.51j?




demiller -> RE: Kiddytoto's Graphic Mod is out now! (5/18/2014 9:09:27 PM)

The download is now an .exe and my AV software really doesn't like it. Can't get this to unpack into an archive or anything else.




kiddytoto -> RE: Kiddytoto's Graphic Mod is out now! (6/9/2014 1:11:25 PM)

Sorry have been quiet for a pretty long while here, the download link has been fixed thak you guys [:'(]




burroughs -> RE: Kiddytoto's Graphic Mod is out now! (6/19/2014 7:49:36 AM)

Well, I have just found out what I was asking about at the DCII forums a while ago - again, yes, the download link is working, I am downloading the mod as we speak.

Downloaded, installed with JSME and it's working great with the latest version 152 - thanks a lot, I have unstalled all of the components and the difference can bee seen right away. I'll soon find out about DCII




Ardashir -> RE: Kiddytoto's Graphic Mod is out now! (8/8/2014 4:02:06 PM)

Works great, thanks. Especially for the historical german flags, the vanilla ones were too similar to French and caused confusion.




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