Eagle Day Art Mod (Full Version)

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bcgames -> Eagle Day Art Mod (11/28/2011 7:34:20 AM)

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AxisLoad.jpg[/image]

Back-up your original files. Download the file and place it in the DAT/ART folder of the main game directory.

More to follow...




bcgames -> RE: Eagle Day Art Mod (11/28/2011 8:01:14 AM)

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AlliedLoad.jpg[/image]

And the Brits...




mikkey -> RE: Eagle Day Art Mod (11/28/2011 10:11:27 PM)

nice, thanks bcgames!




bcgames -> RE: Eagle Day Art Mod (11/28/2011 11:04:59 PM)

Thanks. Here's another addition:

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_Camp.jpg[/image]

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_campmap.jpg[/image]

There are two files in the attached zip; the campaign screen and the campaign map. More to follow as time becomes available...




bcgames -> RE: Eagle Day Art Mod (11/29/2011 1:34:12 AM)

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_Intro.jpg[/image]

Download the attachment. Place the two files in the DAT/ART folder. As always, back-up your originals.




bcgames -> RE: Eagle Day Art Mod (11/29/2011 1:50:31 AM)

Brits win/lose screens:

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AlliedWin.jpg[/image]

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AlliedLose.jpg[/image]

Download the attachment. Unzip and place files in the DAT/ART folder. Back-up originals. Enjoy.




bcgames -> RE: Eagle Day Art Mod (11/29/2011 3:40:58 AM)

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AxisWin.jpg[/image]

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AxisLose.jpg[/image]

Download the attachment. Unzip and place files in the DAT/ART folder. Back-up originals. Enjoy.




mikkey -> RE: Eagle Day Art Mod (11/29/2011 10:32:44 PM)

bcgames thanks for new screens. can you reupload Brits win/lose screens?




bcgames -> RE: Eagle Day Art Mod (11/29/2011 10:58:07 PM)

Sorry. How about now?




bcgames -> RE: Eagle Day Art Mod (11/29/2011 11:19:04 PM)

Working...

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_TgtGraphics.jpg[/image]

The idea behind this art mod is to make targets a little less cryptic.




mikkey -> RE: Eagle Day Art Mod (11/29/2011 11:46:19 PM)

Now is all OK. Your new idea is good, thus it is more clearly. I'm looking forward to it.




bcgames -> RE: Eagle Day Art Mod (11/30/2011 12:27:40 AM)

Thanks mikkey. I'm trying to come up with a set of graphics that help me understand the situation so I can make sound decisions...assuming of course that I know what a "sound decision" is in Eagle Day; I'm still learning.

v/r

bcgames




bcgames -> RE: Eagle Day Art Mod (12/1/2011 5:22:06 PM)

This is the Target Identification mod:

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_TgtGraphics2.jpg[/image]

This is only for the third level of zoom for Eagle Day; all other zoom levels remain the same. I use this level for planning; to quickly see where different types of targets are located.

Download the attachment. Unzip and place files in the DAT/ART folder. Back-up the original.




harley -> RE: Eagle Day Art Mod (12/2/2011 11:33:36 AM)

these look nice...

top work.




bcgames -> RE: Eagle Day Art Mod (12/3/2011 7:13:36 AM)

Thanks. More to follow...




bcgames -> RE: Eagle Day Art Mod (12/5/2011 8:45:25 PM)

Weapons Database Screens:

RAF
[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AlliedStat.jpg[/image]

Luftwaffe
[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_AxisStat.jpg[/image]

Download the attachment. Unzip and place files in the DAT/ART folder. Back-up the original.




bcgames -> RE: Eagle Day Art Mod (12/7/2011 4:28:13 AM)

Scenario Start Screen Mod:

RAF
[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_Britain.jpg[/image]

Luftwaffe
[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_Germany.jpg[/image]

Download the attachment. Unzip and place files in the DAT/ART folder. Back-up the original.




AndyG1 -> RE: Eagle Day Art Mod (12/7/2011 9:24:13 AM)

These look fantastic. Nice job. Just a note for something to update - "Ipswitch" is actually "Ipswich" (no letter 't').




bcgames -> RE: Eagle Day Art Mod (12/7/2011 2:49:37 PM)


quote:

ORIGINAL: AndyG1
Just a note for something to update - "Ipswitch" is actually "Ipswich" (no letter 't').

Ah! Thank-you.




bcgames -> RE: Eagle Day Art Mod (12/8/2011 5:11:27 AM)

Max Screen Mods:

RAF
[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_alliedmax.jpg[/image]

Luftwaffe
[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_axismax.jpg[/image]

Download the attachment. Unzip and place files in the DAT/ART folder. Back-up the original.




bcgames -> RE: Eagle Day Art Mod (12/11/2011 7:40:50 AM)

I'm working on the Map Names mod. This one is going to require net space to post:

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_MapSection.jpg[/image]




Creeper -> RE: Eagle Day Art Mod (12/12/2011 8:29:33 PM)

thanks for the nice gfx, bcgames [:)]




bcgames -> RE: Eagle Day Art Mod (12/13/2011 6:22:36 AM)

Thanks Creeper.




bcgames -> RE: Eagle Day Art Mod (12/21/2011 5:47:44 AM)

Here is phase I of the Eagle Day names map mod:

[image]http://i648.photobucket.com/albums/uu203/PawneeFork/EagleDay_MapSection3.jpg[/image]

Download here:

http://dl.dropbox.com/u/53677383/BobMap002.zip

Unzip and place files in the DAT/ART/MapArt folder. Back-up the original.




mikkey -> RE: Eagle Day Art Mod (12/23/2011 11:10:22 PM)

Nice, thanks. I look forward for the next phases.




cohimbra -> RE: Eagle Day Art Mod (12/24/2011 2:53:56 PM)

Nice job bcgames, thanks!




swift -> RE: Eagle Day Art Mod (12/31/2011 2:09:43 PM)

 
Cool! thanx for the new screens!




bcgames -> RE: Eagle Day Art Mod (1/1/2012 12:23:09 AM)

I glad you like it.




bcgames -> RE: Eagle Day Art Mod (1/22/2012 2:30:32 AM)

Are there ten people interested in me taking this mod to the next phase? If so, let me know--and I will.




harley -> RE: Eagle Day Art Mod (1/22/2012 5:27:17 AM)

What's the next phase?

Whatever it is, I'm in.




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