German ship art (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding



Message


kirk23 -> German ship art (9/29/2011 3:55:33 PM)

German Battleship Bismarck new ship art.[;)]

[image]local://upfiles/36378/341938CBDD5640FCA43D91BA52AA2923.gif[/image]




John 3rd -> RE: German ship art (9/29/2011 5:19:10 PM)

Nice! They sure built pretty ships...




SoliInvictus202 -> RE: German ship art (9/29/2011 5:39:25 PM)


quote:

ORIGINAL: John 3rd

Nice! They sure built pretty ships...



pretty? - yes, powerful? - yes, many? - NO




che200 -> RE: German ship art (9/29/2011 6:20:19 PM)

No please not another Bismarck is the most powerful BB of all time. 




bk19@mweb.co.za -> RE: German ship art (9/29/2011 7:34:26 PM)


quote:

ORIGINAL: kirk23

German Battleship Bismarck new ship art.[;)]

[image]local://upfiles/36378/341938CBDD5640FCA43D91BA52AA2923.gif[/image]


Seeing this art triggers this question.

Is somebody building a War In The Atlantic module for the WITP AE engine?




LargeSlowTarget -> RE: German ship art (9/29/2011 7:40:09 PM)

quote:

ORIGINAL: che200

No please not another Bismarck is the most powerful BB of all time. 


Or another "sunk" vs "scuttled" debate... [:)]

Oops, edit for spelling




SoliInvictus202 -> RE: German ship art (9/29/2011 7:45:48 PM)


quote:

ORIGINAL: LargeSlowTarget


quote:

ORIGINAL: che200

No please not another Bismarck is the most powerful BB of all time. 


Or another "sunk" vs "scuttled" debatte... [:)]


is there any debate? [:'(] [:'(]




che200 -> RE: German ship art (9/29/2011 7:46:33 PM)

In my personal mod I got the entire kriegsmarine and Reggia marina plus ships from plan z and it is based on ironman mod. The scope was to give Japan the same amount of carriers, battleships and cruisers/destroyers/escorts like the allies. Now what i need to do is play around with the ai scripts so that the computer can use it's new assets better(I play vs the ai)




Pascal -> RE: German ship art (9/30/2011 10:27:59 PM)


quote:

ORIGINAL: SoliInvictus202


quote:

ORIGINAL: LargeSlowTarget


quote:

ORIGINAL: che200

No please not another Bismarck is the most powerful BB of all time. 


Or another "sunk" vs "scuttled" debatte... [:)]


is there any debate? [:'(] [:'(]


Not if the crew is nothing but bikini-clad maidens like your avatar pic... [:D]

Otherwise, they're just more cannonfodder for the carriers [8D]




Dali -> RE: German ship art (10/1/2011 10:57:12 AM)

ART Bismarck exist...from Garry Childress... very good.




traskott -> RE: German ship art (10/6/2011 12:24:10 PM)


quote:

ORIGINAL: che200

In my personal mod I got the entire kriegsmarine and Reggia marina plus ships from plan z and it is based on ironman mod. The scope was to give Japan the same amount of carriers, battleships and cruisers/destroyers/escorts like the allies. Now what i need to do is play around with the ai scripts so that the computer can use it's new assets better(I play vs the ai)


Any chances of got it ?

Thank you in advance [:)]




SoliInvictus202 -> RE: German ship art (10/6/2011 2:10:33 PM)


quote:

ORIGINAL: traskott


quote:

ORIGINAL: che200

In my personal mod I got the entire kriegsmarine and Reggia marina plus ships from plan z and it is based on ironman mod. The scope was to give Japan the same amount of carriers, battleships and cruisers/destroyers/escorts like the allies. Now what i need to do is play around with the ai scripts so that the computer can use it's new assets better(I play vs the ai)


Any chances of got it ?

Thank you in advance [:)]


indeed - playing around with the Kriegsmarine in a War in the Pacific engine sounds great :) - is the mod functional already?




che200 -> RE: German ship art (10/6/2011 3:34:58 PM)

It is function able but slightly bizarre because i based it on Iron man AI and edited a lot of the Japanese locations to give them extra supplies and fuel. if you want i will send anybody a copy but it is not the final product as i still need to finalize it especially the allied sides the Japanese ai now has lots of toys to play around with. Especially after i created a super PH where you get Manilla, Singapore and PH attacked on turn 1.




traskott -> RE: German ship art (10/6/2011 3:36:44 PM)

Yes, please, send me a copy at <deleted to avoid spam> 




che200 -> RE: German ship art (10/6/2011 4:26:57 PM)

Will send it in a couple of hours. BTW you will have to add the shipart which is in another folder as i am still using generic art. Got most of them only  a couple of allied ships missing.(Strasbourg class, Glorious and Arkroyal). If you need more data for Axis aircraft i have them  in another file.




traskott -> RE: German ship art (10/6/2011 4:29:06 PM)

Yes, I would like them too, thank you. 




che200 -> RE: German ship art (10/6/2011 6:07:26 PM)

Traskott emails sent.




Schanilec -> RE: German ship art (10/6/2011 6:38:03 PM)

Ah yes the Bismarck. The only battleship to be named after a state capital.[:D]




Shark7 -> RE: German ship art (10/15/2011 5:07:51 AM)


quote:

ORIGINAL: Schanilec

Ah yes the Bismarck. The only battleship to be named after a state capital.[:D]


And here I thought it was named after the Iron Chancellor. [;)]




rjl518 -> RE: German ship art (11/29/2011 2:45:35 PM)

I always thought that the YAMATO was the most powerfull battlehip ever built. too bad it didnt see much action before going down in the East China Sea.




bstarr -> RE: German ship art (11/30/2011 9:27:52 PM)

I'd like to have a look at that mod if you don't mind. I sent you my email address by PM




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.953125E-02