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Scotters1976 -> RE: First impression of the new patch (6/24/2011 8:59:11 PM)
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Drillerman, When I first played the game there were some maps in which the AI did well, and some like the one I described above where it was really bad and didn't make sense. I haven't played this game anymore with the new patch yet. One of these days I need to take the time to find a human opponent for the grand campaign. I have played a buddy in a few battles, and it is a lot more fun. I am a veteran at Close Combat having played the original when I was in college, and I have played every other one expept the modern battle one. Still, in the first map the AI should keep moving foward and attack. What it did made no sense. It immediately knocked out the only real threats to its tanks, it suffered no casualties, and then it just stopped. 30th corps has to move, its mission is to get to the bridges. I rather the AI just charge and attack when it outnumbers the enemy, even if its not always a good move, but for it to stop for no reason, well that isn't fun. I think that the AI could be better, and I thought that was the main point of this grand update. However, this was just one map, so perhaps things have gotten better. I think if you have never played close combat, go ahead and buy this game or The Longest Day, they are a lot of fun. Just understand that the AI is a mixed bag. If you are planning on playing against a human opponent, then buying this game for any wargamer is a no brainer. I hope that helps Drillerman.
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