Armament production christmas gifts? (Full Version)

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Arstavidios -> Armament production christmas gifts? (6/19/2011 12:34:14 PM)

I checked production and found this this turn?
What's going on?
display bug?

Am i really producing all those armament points?

Looks kinda weird.........

Bug, WAD, Stakanow shock workers brigades starting their winter offensive?

anybody ever got this kind of thing?




[image]local://upfiles/14675/28838AA00EB545E3A52E5D441C032BAB.jpg[/image]

That's my game against Pelton. Currently turn 30




Pelton -> RE: Armament production christmas gifts? (6/19/2011 12:58:33 PM)

Wow I was just going to post something allong these lines. So I just throw it in here.

In one of my current games I have destoryed 141ish Armaments 38%( of total) and 58ish Heavy Industry 25% and it has seemed to have little effect on size and CV's of his army. I track destroied industry everygame.

Did you guys increase the output for the Russian side?

In past game's I have never taken out that many AP's. Most games I take out 100-120 and the effect can be clearly seen.
http://www.matrixgames.com/forums/tm.asp?m=2789069

1 of my games I did less then 70 and I can really see the difference. So I can judge(have a feel for the effect) on the battle field. http://www.matrixgames.com/forums/tm.asp?m=2823600

I have had 5 out of 10 41-45 campiagns make it through to March of 1942.
5 Quit early on and figured they learned allot and resigned.
3 were similar to Larrys (100-120 ap's destroyed).
1 Hooopers with less then 70.

The current one is 141ish and it fits the mold of the 70 and not the 120+ games.

Any input would be nice.

Thanks

Pelton




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 1:06:42 PM)

Well two turns ago Armament output still appeared to be normal, a little over 60 000.
not sure about last turn.
But this turn just saw this..........
Kinda weird.
that's 200 extra factories suddenly appearing?
Wasn't there a bug with ewtra factories appearing when evacuating?




Pelton -> RE: Armament production christmas gifts? (6/19/2011 1:11:45 PM)

Not sure, have to check with old timers.

Our current game is really weird in a lot of respects compaired to my other 9.

Good winter O by the way [:D]

I figured you do next to nothing with the ARM/HVY hit you took during summer.

Pelton




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 1:12:59 PM)

Production screen still lists 250 foctories as before..........
I see nothing wrong when I check the factories, yet the event log talks anout 450 factories. Might it just be a display bug, or is there something borked in the production routine?

Hidden socialist enthusiasm rule?
Stalin's magic mustache rule?




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 1:25:00 PM)

Well armament production has taken a hit but I still have 250 factories out of the initial 360something  though not all of them are in working order.
The red army emerged from the summer in quite good shape and there were almost three quiet monts before the blizzard.
also i disbanded a lot of stuff to get men and equipment back into the pool.

all those aviation and HQ guys who thought they could stay in their warm empty airfields and offices playing cards. Same thing with bikers' gangs, anti tank stuff, AA stuff, and plenty other things, tank divisions have been given a few horse limbers to pull the tanks. No fancy bourgeois equipment. just one rifle five bullets and on to the front[:D]




Pelton -> RE: Armament production christmas gifts? (6/19/2011 1:27:10 PM)

Could be:

1. Display bug.
2. Could be it never factored in any of the 140 arm pts I destroyed and has been producing at 450 all along.
3. Could have been factoring in the lost arm pts until Jan 1 1942 and now its counting them all like you never lost any.

Like I was saying your army looks like it lost next to nothing in industry like my game with Hoooper, but you lost more then Larry.

You did evac more factorys then Larry for sure but lost more ARM.

They did screw up the HQ build-up .28 so I would not be surprised if the ARM production got screwed up also.

It is a new game so its to be expected.

Pelton




Pelton -> RE: Armament production christmas gifts? (6/19/2011 1:33:27 PM)

133200 / 450 = 296 pts per factory
133200 / 250 = 523

Whats the output set at?

Ok found it - Change List
V1.04.15 – May 2, 2011


New Features and Rule Changes


1) Rule Change – Each Armament factory now uses 50 supply points to produce 250 armament points per turn

So you have 250ish factorys , BUT you output is at 523 per factory!!!

Which is not true, basicly the pts I destoryed never got counted and you been produsing from 450 factorys even though you only have 250ish.

Even saying that the output # for 450 x 250 = should be 112500 and not 133200. That is even wrong.

Its been X-mass every turn for you looks like, hehehehe

Pelton




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 1:51:56 PM)

As the soviet it seems to be 300 points per working factory.
I was a little over 200 active factories in the previous turns ans was producing a little over 60 000 armament per turn.

60 000 extra armament points a turn would be nice but i'm not sure you would appreciate that ;)

well at a rate of 300 armament points per factory those 132200 points make for a nice 444 working soviet factories............
about double what I should have......[8|]




Pelton -> RE: Armament production christmas gifts? (6/19/2011 1:55:13 PM)

Lets put game on hold until the big dudes can figure this one out.

The rule states 250 per, but we let them figure it out. Its way off anyways no matter how you look at it [:(]


Pelton




Helpless -> RE: Armament production christmas gifts? (6/19/2011 1:56:37 PM)

Armaments output is doubled by the Soviet production. Since the rate stays the same, amount of effective factories is changing.

However I found a display bug. It is using 300 arm per point to display them here. So in fact you were getting less ARM points:

22200x5 = 111000

Again this is just a display bug. Thanks for bringing it up. Will fix it.




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 1:57:10 PM)

I'm checking armament production almost every turn so this increase occured either this turn or last turn?
Sould either be de due to moving to 1942, or something changed in a patch, if we rule out the hidden stalin's magic mustache rule.........
i can proceed with the turn or wait till I get a response about what's going on. So far that makes for one free turn of armamant production......

vehicle production also seems weird, but this time very low; could be normal as I moved some and lost a few, or not.......




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 1:58:41 PM)

Well I guess here's the answer




Helpless -> RE: Armament production christmas gifts? (6/19/2011 1:58:49 PM)

quote:

vehicle production also seems weird, but this time very low


Yes, vehicles go down /2. All items have variable rates. It should be said in manual.




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:01:01 PM)

So he has 250 active factorys produsing 523 pt per turn. 133200

Thats not a display bug, that what he produced.

The rule states output is 250- what is it now?

Why did output jump from 60000 to 133200 in one or 2 turns the number of factorys changed little in 2 turns.

250 x 300 is only 75000 and not 133200.

His out put last turn was 60000 which is 240 factories x 250 = 60000. Now its 250 factories producing 133200 ( 523 per)

Hows that a display bug?




Helpless -> RE: Armament production christmas gifts? (6/19/2011 2:06:05 PM)

quote:

Why did output jump from 60000 to 133200 in one or 2 turns the number of factorys changed little in 2 turns.


Why do you make such conclusion? Event log is using wrong rate to show this info. Correct rate of 250 is used when actual production happens. This is 100% display bug.




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:09:43 PM)

So it to be clear last turns production was 250 F x 300 per F = 75000 which was what hes been getting every turn before this

and now 250F x 300 per F = 133200

So everything we read about production is a "display bug"?

Just ignore the fact that what is shown is not real?

I am not understanding the math at all.

450 F x 300 per F = 135,000.

Its like all the ARM production I destroyed is still producing. I am not sure your off hand answer of display bug flys considering the plan old math from several turns staring us all in the fase.

I wait for someone from 2/3 answer this before moving on.




Helpless -> RE: Armament production christmas gifts? (6/19/2011 2:21:41 PM)

quote:

So it to be clear last turns production was 250 F x 300 per F = 75000 which was what hes been getting every turn before this

and now 250F x 300 per F = 133200


No, production was x 250 and amount displayed in Event Log was x 300. Is it hard to understand?




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:24:04 PM)

I like to see the production screen so we can see if there was a huge jump in the arm pool. So we know if it was real or just a display bug.

Not sure how you know it was a display bug without first looking at his production screen?




Helpless -> RE: Armament production christmas gifts? (6/19/2011 2:27:16 PM)

quote:


Not sure how you know it was a display bug without first looking at his production screen?


I have the code in front of me.




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 2:27:41 PM)

Previous turns I was around 200 working factories out of a total of 250. Production was around 60 000. from what I understood from the event log, though I may got mistaken,  I was producing 300 armament points per working factory. So there seems to have been some kind of display bug there with an actual production different from that.

So i should trace from the numbers produced in the production screen to have the correct production numbers?





Helpless -> RE: Armament production christmas gifts? (6/19/2011 2:29:03 PM)

quote:

So i should trace from the numbers produced in the production screen to have the correct production numbers?


Yes. You most probably was producing ~50k. In 1942 it doubles to ~100K




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:29:17 PM)

The amount in the event log is 250 x 300= 133200 and not
Its been 250 x 300 =60000 for many turns now its jumped to 133200. thats the hole pt of this thread.

The log is saying 450 factorys are producing x 300 = 133200.

He only has 250 factorys not 450.




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:31:37 PM)

does the german production double also in 42?

I have seen zero change.




Helpless -> RE: Armament production christmas gifts? (6/19/2011 2:31:46 PM)

quote:

The amount in the event log is 250 x 300= 133200 and not
Its been 250 x 300 =60000 for many turns now its jumped to 133200. thats the hole pt of this thread.

The log is saying 450 factorys are producing x 300 = 133200.

He only has 250 factorys not 450.






Helpless -> RE: Armament production christmas gifts? (6/19/2011 2:32:28 PM)

quote:

does the german production double also in 42?


No, it goes up by 30%. All the rates are in manual.




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 2:34:29 PM)

Here's the production screen.
Looks like actual production was rather 250 per working factory.

[image]local://upfiles/14675/CD18B92CEFF04036AF15EC3CAF8F6912.jpg[/image]




Arstavidios -> RE: Armament production christmas gifts? (6/19/2011 2:35:49 PM)

Also it says there are no damaged factories whereas quite a few actually are?




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:37:40 PM)

You just could try explaining stuff like normal poeple do and not being so childish.

You have yet to explain anything to eather of us yet.

Again we wait for someone from 2/3.

You seem confused again.

Pelton




Pelton -> RE: Armament production christmas gifts? (6/19/2011 2:38:41 PM)

Wow nice thats for info bro.

Hopefully someone from 2/3 will be able to explain stuff soon.




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