|
1EyedJacks -> RE: Looking for someone to play Nemo's EA Mod <Reopened> (11/29/2009 10:29:26 PM)
|
I'm again looking for someone to play the allied side in Fionn's latest update to his Empires Ablaze Mod. My last opponent has stopped communicating for whatever reason... Proposed house rules: Ki-=264 bombers can't level bomb from below 20,000 feet and should never be used to hit ground targets. G9Ms can NEVER be used for port attacks ( their torps would hit the harbour bottom ) Soviet Union is active but not necessarily in the war. My preference is to keep the Soviet union non-aggressive unless attacked by Japan or until much later in the war - maybe June 15, 1944? Game starts with Suprise Off but allies are limited in issuing orders for T0... A. China - can implement orders to all units as they are currently @ war for T0 B. OZ & America can implement orders for transport/cargo TFs on T0 C. Set Fighter CAP & Naval Search to anything you want for all allied bases. No orders for TB/DB/LB other then search, transport supplies, or training on T0. D. Any ships not in port - feel free to move where you want NOTES: I'm looking for a nockdown dragout game. There are a lot of toys on each side and there are high losses expected on both sides from reading AARs related to this mod. This mod is not for the faint of heart... If you haven't played this mod before then I recommend you read some of the AARs from Nemo121, Goodboyladdie, hartwig, & n01487477 (Damian)
|
|
|
|