New Commander – Europe at War Screenshots (Full Version)

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Alex Fiedler -> New Commander – Europe at War Screenshots (6/12/2007 5:12:46 AM)

Ten new recon images coming in from military intel for this highly anticipated WWII strategy title

Matrix Games and Slitherine (www.slitherine.com) are happy to release a 10-pack of new images detailing their highly anticipated WWII strategy title, Commander – Europe at War. Combining all the excitement and drama facing decision makers at the top of any great nation, Commander – Europe at War gives players the opportunity wage the Second World War the way see fit with as much or as little micro-management as desired.

David Heath, Director of Operations at Matrix Games, said “Commander – Europe at War has the look and polish of a fantastic strategy game but when you at the crux of this great title, it still has the rich strategic and operational-level gameplay history buffs and strategy junkies are looking for. We’re confident that these screenshots will satisfy gamers looking for a solid strategy game that isn’t too rough on the eyes while still assuring the hardcore fan of the WWII-genre that Commander - Europe at War is giving them enough strategic bang for their buck.”

Iain McNeil from Slitherine Software added “The excitement around Commander – Europe at War has been building steadily and a sizeable pack of screenshots seems to be the perfect way to feed into the buzz behind this game.”

Much like other Slitherine strategy games, Commander – Europe at War is easy to learn but hard to master. Players will find themselves immediately immersed in the delicate diplomatic situation preceding the Second World War and then undoubtedly glued to their chair when all hell breaks loose across the continent. Research new technologies to gain an edge on your opponent, manufacture armies, fleets, and bombers, and use all your strategic and tactical might to best your enemy. To satisfy the hunger of history buffs looking for accuracy and realism, Commander – Europe at War includes detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war. To capture the immense scope and distance of WWII, Commander – Europe at War will include 6 epic scenarios including the famous Barbarossa campaign, D-Day and the battle for France, and a Grand Campaign that will let the player refight the entirety of the Second World War the way they see fit!

http://www.matrixgames.com/games/screens.asp?gid=344





JudgeDredd -> RE: New Commander – Europe at War Screenshots (6/12/2007 10:23:24 AM)

Well I like the look of this...alot




ASHBERY76 -> RE: New Commander – Europe at War Screenshots (6/12/2007 7:50:26 PM)

Looks good.But I will wait untill impartial A.I reports are talked about.




Joe 98 -> RE: New Commander – Europe at War Screenshots (6/13/2007 2:49:09 AM)

quote:

ORIGINAL: ASHBERY76
Looks good.But I will wait untill impartial A.I reports are talked about.


I am curious to know whether you play any wargames with a good AI?

-




freeboy -> RE: New Commander – Europe at War Screenshots (6/13/2007 6:00:29 PM)

Well, forge has just about hte best ai I have ever seen.. challenging, and the hps series lets u tweek the strengths to help the ai..




Zakhal -> RE: New Commander – Europe at War Screenshots (6/13/2007 8:58:26 PM)

I love the looks but wont buy if A.I is not up to the job. The casuality list is a nice touch btw.




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