|
Thorgrim -> RE: Recommended starting squad (2/10/2007 1:17:54 PM)
|
quote:
ORIGINAL: SireChaos The problem with your choice is that they all have two (or in case of the modified WoW, three) types of weapons. Yep, initially that's not a good choice. Get the updated database, some of the designs were slightly changed to address this, mainly because of the AI. Notice that recons with 2 or 3 weapon types can be useful in later stages of a squad too, you don't have to play assaults only when you get to that point [;)] quote:
By carefully creating your jocks, you can give them one gunnery skill of around 60, which is enough to allow for decent gunnery under most circumstances. Right. The HQ is yet another game within the game, not just the factory. Every module is a challenge. Jock creation is pretty cool, and rewarding if you do it right. quote:
I also think the Unicorn is the ultimate support titan of the recon class, as it has a long range, good heat dissipation, high damage (that Gauss Rifle packs a punch...) and good ammo supply. I think it is even a decent choice to support a squad of light titans. Great recon, yes. LLs are great in recons too, there are a couple of designs in the updated database that work quite well.
|
|
|
|