Norm Koger's RJW game
Moderator: maddog986
Norm Koger's RJW game
Looks like its finally moving, its been picked up by a "Storm Eagle Studios", and has a slated release of Fall of '05. ITs ben renamed, to "Distant Guns: The Russian -Japanese War At Sea".
Website is:
Distant Guns
Website is:
Distant Guns
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
- Erik Rutins
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RE: Norm Koger's RJW game
FYI, Storm Eagle Studios is Jim Rose + Norm Koger (rather than an outside entity) and as such are both the developers and publishers of Norm Koger's next few projects, as far as I can tell.
Regards,
- Erik
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Norm Koger's RJW game
ORIGINAL: Tankerace
Looks like its finally moving, its been picked up by a "Storm Eagle Studios", and has a slated release of Fall of '05. ITs ben renamed, to "Distant Guns: The Russian -Japanese War At Sea".
Website is:
Distant Guns
I will pick it up as soon as it's released. Been waiting for a long time now....
RE: Norm Koger's RJW game
I am also interested in this one as well, been following it for a while with no updates until now! So when does fall officially end? [:D]
RE: Norm Koger's RJW game
You'll get the clearest picture from reading a copy of Norm Koger's Usenet posting in this thread.
tm.asp?m=969444
tm.asp?m=969444
Bodhi
RE: Norm Koger's RJW game
Wow a Fall 2005 release???
I was assuming sometime in 2006 at least.......
Good news if it makes it!
I was assuming sometime in 2006 at least.......
Good news if it makes it!
My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade
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RE: Norm Koger's RJW game
Norm's Usenet post claimed that it was just about ready to kick out of the door...
We are all dreams of the Giant Space Butterfly.
RE: Norm Koger's RJW game
What are the sys requirements for the game?
Is an editor included with it?
From what I understand a campaign mode is being released as an expansion pack later for the current tactical sea battles game.
Is an editor included with it?
From what I understand a campaign mode is being released as an expansion pack later for the current tactical sea battles game.
Drinking a cool brew; thinking about playing my next wargame....
RE: Norm Koger's RJW game
Well, since Storm Eagle hasn't released anything about that, nobody but they probably know...
We are all dreams of the Giant Space Butterfly.
- Captain Cruft
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RE: Norm Koger's RJW game
I think it looks awesome and as far as I can tell the gameplay looks "comprehensive".
It is the first of a series too. WWI and WWII battles will no doubt follow.
Interestingly, it will also have "16 player online multi-player". Kind of like an IL2 or EAW on the sea. Or ... an FPS for grogs. Very cool
I wonder if there will be a subscription element in the price?
It is the first of a series too. WWI and WWII battles will no doubt follow.
Interestingly, it will also have "16 player online multi-player". Kind of like an IL2 or EAW on the sea. Or ... an FPS for grogs. Very cool
I wonder if there will be a subscription element in the price?
RE: Norm Koger's RJW game
I'm not particularly interested in the subject, but the game sounds awesome. I like the fact you can try out a full scenario for 30 days before you buy. Nice gesture on Norm's part, and shows he has confidence in his design.
-
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RE: Norm Koger's RJW game
Damn....very impressive!!
I was totally expecting some boring looking top-down view 2-d game with typical bland wargame graphics....
You know, the kind of stuff you see from small developers...
Not this at all!
Hey, maybe we'll finally see a decent Jutland game!
I was totally expecting some boring looking top-down view 2-d game with typical bland wargame graphics....
You know, the kind of stuff you see from small developers...
Not this at all!
Hey, maybe we'll finally see a decent Jutland game!
"If you want peace, prepare for war."
RE: Norm Koger's RJW game
Yes very impressive!!!!
My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade
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RE: Norm Koger's RJW game
ORIGINAL: Warfare1
What are the sys requirements for the game?
Distant Guns – The Russo-Japanese War at Sea
Basic PC Requirements…
Processor class: Intel Pentium III, 1.5GHz or faster
Memory: 512MB system RAM, 400MB free Hard Drive space.
Operating System: Windows XP
Graphics: DirectX 8 or 9 level add-in 3d graphics adapter. nVidia GeForce 4 (or similar) or later recommended
Sound: Hardware accelerated add-in 3d sound card recommended.
RE: Norm Koger's RJW game
Seems the site hints a digital download?
My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade
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RE: Norm Koger's RJW game
This is a great development for computer wargamers, IMO. While Talonsoft seemed to stagnate on their older designs (Tiller's engine), it's been a while since a wargame company was dedicated to producing games that play good and look really good too. That was one of TS's strongpoints.
Further, the subject matter of "Distant Guns" is one of my favorites, and I too can't wait for the WWI era to be covered as well. The days of battleship supremacy and coal smoke is awesome. Seems like Rose and Koger are dedicated to choosing interesting topics and doing them right, rather than pandering to the "American WWII experience" that the mass market requires. I'd rather see games like Norm's Franco-Prussian War scenarios in "Age of Rifles" than another "Americans in tanks" game.
If DG plays as well as it seems it will, I'll ride that bandwagon for as long as they adhere to their stated values. [&o]
Further, the subject matter of "Distant Guns" is one of my favorites, and I too can't wait for the WWI era to be covered as well. The days of battleship supremacy and coal smoke is awesome. Seems like Rose and Koger are dedicated to choosing interesting topics and doing them right, rather than pandering to the "American WWII experience" that the mass market requires. I'd rather see games like Norm's Franco-Prussian War scenarios in "Age of Rifles" than another "Americans in tanks" game.
If DG plays as well as it seems it will, I'll ride that bandwagon for as long as they adhere to their stated values. [&o]
RE: Norm Koger's RJW game
HPS has already covered this subject in their realtime naval game Tsushima...It will be interesting to see some comparisons made.
My only regret is that there is no turn based campaign game, similar in style to SPI Russo-Japanese War game "Red Sun Rising", on the pc gaming market.
My only regret is that there is no turn based campaign game, similar in style to SPI Russo-Japanese War game "Red Sun Rising", on the pc gaming market.
RE: Norm Koger's RJW game
If you read Norm's own home page, you see that a campaign game, including some degree of land war representation, is planned for "Distant Guns". That will be excellent, but won't necessarily limit the enjoyment of DG as a naval battle sim.
Also, I am guessing that DG and Tiller's "Tsushima" are not comparable at all. DG looks more in the mold of "Fighting Steel", with better fleet and formation management. We shall see, though... [;)]
Also, I am guessing that DG and Tiller's "Tsushima" are not comparable at all. DG looks more in the mold of "Fighting Steel", with better fleet and formation management. We shall see, though... [;)]
- old man of the sea
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RE: Norm Koger's RJW game
Wow,
I was wondering when Jim would come out of the closet on this one.
E
I was wondering when Jim would come out of the closet on this one.
E
"Point me to a 'civilised' part of the General Forum and I'll steer way clear of it." - Soddball
Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.
Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.