Updated scenarios for my map now available

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Andrew Brown
Posts: 4069
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
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Updated scenarios for my map now available

Post by Andrew Brown »

I have just uploaded some updated scenarios for my map. These are all conversions of official scenarios supplied with the game. The scenarios updated are:

Scenario 103 (converted from scenario 3): Coral Sea: 1 May 42 - 15 May 42
Scenario 104 (converted from scenario 4): South Pac(H): 1 May 42 - 28 Feb 43
Scenario 109 (converted from scenario 9): Turning Point:1 May 42 - 30 Sep 43
Scenario 113 (converted from scenario 13): Campaign 42A: 1 May 42 - 31 Mar 46
Scenario 115 (converted from scenario 15): The War in the Pacific
Scenario 116 (converted from scenario 16): Campaign 41B:8 Dec 41-31 Mar 46

The new version number for these scenarios is 4.04. They are all available for download from the scenarios page of my WitP website.

Here is a list of changes added to the version 4.04 scenarios:

Code: Select all

 4.04     The repair shipyard in Auckland was missing - Fixed by
          restoring the missing shipyard (size 15).
 
          The LCUs located at Dacca were left behind in their old hex
          when Dacca was "moved" in version 4. Fixed.
 
          All construction engineers have been removed from Armoured
          units. This is so that the Motorized support devices in these
          units do not count as motorized engineers for base repair and
          construction purposes, which was making most armoured units
          into super construction engineer units.
 
          Base Tenimbar Islands name corrected to Tenimbar Island.
 


As always, please let me know if there are any problems with these scenarios.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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patrickl
Posts: 1530
Joined: Thu Jun 20, 2002 6:57 pm
Location: Singapore

RE: Updated scenarios for my map now available

Post by patrickl »

Hi Andrew,

Thank you very much.[&o] I will try your new Sc115.[;)] Your workrate is much better than the game designers![;)]
Cheers!
Patrick
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Feinder
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Joined: Wed Sep 04, 2002 7:33 pm
Location: Land o' Lakes, FL

RE: Updated scenarios for my map now available

Post by Feinder »

But the UK armored divisions are da shiznit for engineers! I'm gonna miss those guys digging trenches!

I always thought that was kinda quirky. Didn't know if that their digging ability was a bug or feature.

I had one game where I had the 3 UK Arm Bdes parked in Asenal. Wasn't paying any attention to the place. Then I looked at the airfield, and it had expaned to a 7(3).

-F-
"It is obvious that you have greatly over-estimated my regard for your opinion." - Me

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