Manilla and Politcal Points

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Kadrin
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Manilla and Politcal Points

Post by Kadrin »

I heard someone mention on this forum that the Allies lose Political Points for fighting in Manilla. Is this true?

Do the Allies lose Political Points fighting anywhere else?


Thanks ahead of time for your response.
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von Murrin
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RE: Manilla and Politcal Points

Post by von Murrin »

You never lose PP's for fighting anywhere that I've seen.
I give approximately two fifths of a !#$% at any given time!
Halsey
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RE: Manilla and Politcal Points

Post by Halsey »

No, that's a crock. Manila is the place to defend in the PI.

When they decide to stick it to the Allies by defending Manila, there will also be a penalty against the IJN player for mounting Normandy sized invasions during the war.[;)]
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CapAndGown
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RE: Manilla and Politcal Points

Post by CapAndGown »

That was a joke by Nikademus. He was making fun of Macathur declaring Manilla an open city.
Halsey
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RE: Manilla and Politcal Points

Post by Halsey »

I know.[;)]

But now new players think he was stating a fact.
We have enough misinformation in this game.[;)]
Reverberate
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RE: Manilla and Politcal Points

Post by Reverberate »

ORIGINAL: Halsey
No, that's a crock. Manila is the place to defend in the PI.
I prefer to make my "last stand" in the Philippines at Clark Field. That base produces 100+ supplies a turn!
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rtrapasso
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RE: Manilla and Politcal Points

Post by rtrapasso »

ORIGINAL: Reverberate

ORIGINAL: Halsey
No, that's a crock. Manila is the place to defend in the PI.
I prefer to make my "last stand" in the Philippines at Clark Field. That base produces 100+ supplies a turn!

Alas - production ceases as soon as an enemy unit enters the hex...
Reverberate
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RE: Manilla and Politcal Points

Post by Reverberate »

ORIGINAL: rtrapasso
Alas - production ceases as soon as an enemy unit enters the hex...
News to me! First I've heard of this! Really?!? Damn!
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PeteG662
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RE: Manilla and Politcal Points

Post by PeteG662 »

Also think about the terrain bonuses for fighting in the city or on Bataan
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rtrapasso
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RE: Manilla and Politcal Points

Post by rtrapasso »

ORIGINAL: Reverberate

ORIGINAL: rtrapasso
Alas - production ceases as soon as an enemy unit enters the hex...
News to me! First I've heard of this! Really?!? Damn!

Yup - really - or so i've been told/read (Mr. Frag's posts), and experienced (never get any supply once the enemy enters the hex as far as i can determine).
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Mr.Frag
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RE: Manilla and Politcal Points

Post by Mr.Frag »

Yup - really - or so i've been told/read (Mr. Frag's posts), and experienced (never get any supply once the enemy enters the hex as far as i can determine).

Tough to get them factory workers to show up when they are being shot [;)]
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Nikademus
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RE: Manilla and Politcal Points

Post by Nikademus »

Look for the "[:'(]"

[;)]
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rtrapasso
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RE: Manilla and Politcal Points

Post by rtrapasso »

ORIGINAL: Mr.Frag
Yup - really - or so i've been told/read (Mr. Frag's posts), and experienced (never get any supply once the enemy enters the hex as far as i can determine).

Tough to get them factory workers to show up when they are being shot [;)]

Not like those tough Russian factory workers who kept turning out tanks even as their building was being attacked in Stalingrad. Guess Mac should have beefed up his secret police.[:-][:D]
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Terminus
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RE: Manilla and Politcal Points

Post by Terminus »

Yeah, then he might have had them driving the newly built tanks into combat too, like the Russians did...
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BraveHome
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RE: Manilla and Politcal Points

Post by BraveHome »

ORIGINAL: Mr.Frag

Tough to get them factory workers to show up when they are being shot [;)]

We have that same problem with firing today....
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BraveHome
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RE: Manilla and Politcal Points

Post by BraveHome »

ORIGINAL: Halsey

We have enough misinformation in this game.[;)]

"Often, the surest way to convey misinformation is to tell the strict truth." (Twain)
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