When to throw in the towel - Advice needed

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: When to throw in the towel - Advice needed

Post by erstad »

ORIGINAL: Nikademus

Why not just change the turn rate from 1 to 3 and exchange? That way you can manage your administrative functions yourself and accelerate the game that way.

Can't change turn rate in a PBEM.


User avatar
CMDRMCTOAST
Posts: 673
Joined: Sat May 03, 2003 6:34 am
Location: Mount Vernon wa..

RE: When to throw in the towel - Advice needed

Post by CMDRMCTOAST »

One other point to consider is this.

Most of us have been in your situation or in worse shape at some
point between UV and WITP, But we learn so much more from backpeddling
and trying to plug the offensive line somewhere and by watching what the other
player brings to bear upon us that it is probably the best learning situation
any one of us could ever come across without actually being there.
How do I sneak supplies by his defenses, where do I raid or bombard without getting
the rest of my fleet sunk, How did I lose my carriers and what would I do different
next time in a similar situation, Against the AI you can always go back a turn but
against an apponant it's a different ballgame, as in real life there is no backup switch
and the guy's we are representing by playing these games certainly had no replay
option, as for myself and a lot of the players we tend to get a little more involved
in the game and play as if we are leading actual troops into battle, with the best
part of the game is when we are knocked around for a while and having the slimmest
of chances to stop the auto victory condition and pulling it off at the last minute to
to turn the tide around on my apponant.
Thats what a game of this caliber is trying to impress upon us as closely as a game
possibily could, No "RTS" gaming here, just tactics and the ability to out think and out play
your opposition no matter how hard he hits you.[;)]
The essence of military genius is to bring under
consideration all of the tendencies of the mind
and soul in combination towards the business of
war..... Karl von Clausewitz
User avatar
ADavidB
Posts: 2464
Joined: Mon Sep 17, 2001 8:00 am
Location: Toronto, Canada

RE: When to throw in the towel - Advice needed

Post by ADavidB »

ORIGINAL: comsolut

Allied Player. June 42. Score Approx 22000 Japan 5500 Allies. 2 1/2 carriers sunk. Western Australia soon to be lost (Derby, Darwin etc). Noumea soon to go. Suva, Canton, Fiji, Baker Is. etc All Japan controlled. Troop losses considerable. So my question based on the experience of other Allied Players - can you come back from this or is it time to learn from mistakes and start over? Any thoughts appreciated.

As the maniac who enthusiastically took on Wobbly's game when he too got bummed out by it, I have to cheer you on to continue.

Take a while to consider your entire situation and think about how you can start to make your opponent suffer a "death of a thousand cuts". Let your opponent fixate himself on one area, pull back from there and prepare yourself to attack elsewhere.

For example, if he is seriously committed in Australia and the far south Pacific, start to move serious forces into Alaska and the Aleutians and go after the Kuriles. Move in lots of engineers and base forces, go after Sakalin Island, then start to bomb Hokkaido. You'll get his attention in a big way.

The big key now is patience. Build up your forces. Build up your bases. Build up your supply and fuel depots. Set traps. Lure your opponent onto your ground where you are prepared. Raid everywhere.

You have plenty of time to turn the tide.

Good luck -

Dave Baranyi
comsolut
Posts: 485
Joined: Sun May 30, 2004 8:13 pm

RE: When to throw in the towel - Advice needed

Post by comsolut »

Appreciate the support and suggestions for possible operational plans.
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: When to throw in the towel - Advice needed

Post by freeboy »

I think that if the Jap player is pushing that far south.. in 3-5 months you will be able to really hurt them... I again suggest the bomber range and fighter escort range are VERY important considerations.. the 38 gets an 8 range.. and then the upgraded on an 11, very helpfull to keep your heavies alive while yuou punish JAp airbases... and do not just hit them once or twice.. hit them a good dozen times.. it eats supplies at the bases to repair them aand kills planes aon the ground that cannot run away exceipt by sea transport once the base is closed down
"Tanks forward"
User avatar
CMDRMCTOAST
Posts: 673
Joined: Sat May 03, 2003 6:34 am
Location: Mount Vernon wa..

RE: When to throw in the towel - Advice needed

Post by CMDRMCTOAST »

Build up Johnson island, Palmyra island and christmas island heavily
for future island hopping, make it painful for him to attack them outright
and plan for the future attacks on Baker island, Canton island the Gilberts and Marshals
from this line, you can move huge amounts of material to this line that is impossible
for him to counter the sheer numbers and once you are in a position to put pressure
on him he will have to start backpeddling.
It will cost him far more to try to hold this area than it is worth and a good jap player
would not waste too much energy trying to hold the line there as the supply line is
impossible for him to sustain.
He has great position to slow your advance but your heavies will make him pay the
price.
The essence of military genius is to bring under
consideration all of the tendencies of the mind
and soul in combination towards the business of
war..... Karl von Clausewitz
comsolut
Posts: 485
Joined: Sun May 30, 2004 8:13 pm

RE: When to throw in the towel - Advice needed

Post by comsolut »

Good suggestions.

Security concerns keep me from posting my possible strategies for coming back - but one thing I am doing is counting hexes for all those Land based bombers!!!
User avatar
scout1
Posts: 3065
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: When to throw in the towel - Advice needed

Post by scout1 »

but one thing I am doing is counting hexes for all those Land based bombers!!!

Don't bother counting squares. Download Bodhi's utility. Amongst the SEVERAL things you can do with it is to select a base and aircraft type and it overlays the range circles. Very sweet tool if you don't know about it.
I don't even watch the combat replays anymore, I just come back to the pc when its down running it and launch his tool. Before using it, I ignored the Intel reports, not anymore [:D]
User avatar
Cap Mandrake
Posts: 20737
Joined: Fri Nov 15, 2002 8:37 am
Location: Southern California

RE: When to throw in the towel - Advice needed

Post by Cap Mandrake »

ORIGINAL: irrelevant

"Don't give up! Never surrender!"

Image


[:D] What is that picture from?
Image
User avatar
tsimmonds
Posts: 5490
Joined: Fri Feb 06, 2004 2:01 pm
Location: astride Mason and Dixon's Line

RE: When to throw in the towel - Advice needed

Post by tsimmonds »

It's from the stunningly hilarious film Galaxy Quest.
Fear the kitten!
User avatar
Apollo11
Posts: 24838
Joined: Thu Jun 07, 2001 8:00 am
Location: Zagreb, Croatia
Contact:

RE: When to throw in the towel - Advice needed

Post by Apollo11 »

Hi all,
ORIGINAL: Cap Mandrake

ORIGINAL: irrelevant

"Don't give up! Never surrender!"

Image


[:D] What is that picture from?

It's from movie "Galaxy Quest" - it was funny and entertaining SF comedy (that jokes about many SF TV series and movies):

http://us.imdb.com/title/tt0177789/


Leo "Apollo11"


P.S. [Edit]
Just saw that "irrelevant" was faster than me by 2 minutes... [8D]
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
User avatar
KPAX
Posts: 743
Joined: Thu Jun 03, 2004 7:19 pm
Location: Where the heart is; Home of the Fighting Irish

RE: When to throw in the towel - Advice needed

Post by KPAX »

Keep playing this one and start another one.

Use this game as a spring board for the next.

Can not know the capibilities of the Allies in 1943-1945 if we only get to mid 1942.

Something like this happened to me also. Talk to your opponet and see if he really wants to continue. Has he set up his economy for the long haul or the short burst. If the long haul, he may be willing to draw a line in the sand and say no more after this point.
"War makes Heros on both sides." Hero (the movie)

Image

Thanks !!

KPAX
comsolut
Posts: 485
Joined: Sun May 30, 2004 8:13 pm

RE: When to throw in the towel - Advice needed

Post by comsolut »

Ref Bodhi's utility - no I did not know about it.

I did a search and found reference to the utility but the download link was not working. Is there a better site to access from or url?

Thanks
november
Posts: 22
Joined: Sun Mar 21, 2004 3:03 am

RE: When to throw in the towel - Advice needed

Post by november »

I disagree with Mogami. I hate when I have to chase my opponent into every little hidey-hole. If you’re beaten (beaten beyond a doubt), please resign--I consider that good play.
in the end information will break your heart
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: When to throw in the towel - Advice needed

Post by freeboy »

but this is mid 42 and India nad China stand.. this Allied player is not beaten. .. the auto victory limit is still there forcing some aaction before 43 too.. it is just the slow time for most dec 7 games I would think.. the Japs run wild and then sit waiting for the backlash..\
If they do not stop the backlash comes sooner....
"Tanks forward"
User avatar
CMDRMCTOAST
Posts: 673
Joined: Sat May 03, 2003 6:34 am
Location: Mount Vernon wa..

RE: When to throw in the towel - Advice needed

Post by CMDRMCTOAST »

Keep going win or lose you might surprise yourself at
being able to form an offensive operation in the face of
overwhelming odds and getting satisfaction from that.




The essence of military genius is to bring under
consideration all of the tendencies of the mind
and soul in combination towards the business of
war..... Karl von Clausewitz
User avatar
kfmiller41
Posts: 1063
Joined: Tue Mar 25, 2003 9:00 pm
Location: Saint Marys, Ga
Contact:

RE: When to throw in the towel - Advice needed

Post by kfmiller41 »

I can understand your pain, as the allies in 1942 I have lost 5 of 6 fleet carriers in a battle with the jap main fleet. Needless to say I idnt sink any of his but did damage them. I am going to fight it out, even though things look grim now, I did use land based air to bushwhack his light carriers and did sink 3 of 6. Dont think you cant come back, becuase you can, you have more carriers than I have and hit and run raids are fun[:D] until you can mass for the big hit[8D]
You have the ability to arouse various emotions in me: please select carefully.
User avatar
denisonh
Posts: 2080
Joined: Fri Dec 21, 2001 10:00 am
Location: Upstate SC

RE: When to throw in the towel - Advice needed

Post by denisonh »

Anyone looking at taking the Allied player in a PBEM must remember a couple of things:

- A good Japanese player who reads the AARs and does a little homework is going to plaster your @ss for AT LEAST 6 months, more likely longer. If he is paying attention, your life will $uck.

- The thing that hurt the IJN historically is the Midway debacle. Without that, the war takes a much different tack.

- Tha Japanese determines how and where the game is played intially. You must adapt or you will be EVEN MORE MISERABLE. I cannot overstate the importance of the Allies to maximize areial search, sub, and intelligence monitoring.

- It IS going to be demoralizing during that span, as if he plays his cards right you will have little ability ot affect his plans assuming he is thorough and smart. If HE tries to overreach himself or is not paying attention, you may be able to burn him, but you have to adapt to his stragtegy and try to find opportunities.

- Remember the above, and do not rush to put your neck in the noose. (going on the offensive while the Zero advantage is in effect is suicide, and out of the range of friendly LBA an invitation to disaster.)

- Try to keep yourself in a position to start fighting back in 43 (maybe late 42 if you are lucky).

The Allies cannot win the game in 1942, so remember that.

Image
"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: When to throw in the towel - Advice needed

Post by Nomad »

But remember that there are times the Allies can hit back. I just hit a 3CV IJN taskforce with 4 single CV USN taskforces. My info is that I have sunk Kaga, Soryu, and Hiryu. So far I have lost the Yorktown and might lose
the Enterprise. Depends on the whether the flooding can be stopped. This makes KB much less effective. [:D]
User avatar
denisonh
Posts: 2080
Joined: Fri Dec 21, 2001 10:00 am
Location: Upstate SC

RE: When to throw in the towel - Advice needed

Post by denisonh »

The key pice is "..there are times..".

Timing and circumstance are everything. You had a CV advantage. I have playing a year as the USN and have never seen the KB seperate, so I choose to "work" where they are not.....

3 US CVs against 6 IJN CVs would not be.......
ORIGINAL: Nomad

But remember that there are times the Allies can hit back. I just hit a 3CV IJN taskforce with 4 single CV USN taskforces. My info is that I have sunk Kaga, Soryu, and Hiryu. So far I have lost the Yorktown and might lose
the Enterprise. Depends on the whether the flooding can be stopped. This makes KB much less effective. [:D]
Image
"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”