ORIGINAL: Nikademus
Why not just change the turn rate from 1 to 3 and exchange? That way you can manage your administrative functions yourself and accelerate the game that way.
Can't change turn rate in a PBEM.
Moderators: Joel Billings, wdolson, Don Bowen, mogami
ORIGINAL: Nikademus
Why not just change the turn rate from 1 to 3 and exchange? That way you can manage your administrative functions yourself and accelerate the game that way.
ORIGINAL: comsolut
Allied Player. June 42. Score Approx 22000 Japan 5500 Allies. 2 1/2 carriers sunk. Western Australia soon to be lost (Derby, Darwin etc). Noumea soon to go. Suva, Canton, Fiji, Baker Is. etc All Japan controlled. Troop losses considerable. So my question based on the experience of other Allied Players - can you come back from this or is it time to learn from mistakes and start over? Any thoughts appreciated.
but one thing I am doing is counting hexes for all those Land based bombers!!!
ORIGINAL: irrelevant
"Don't give up! Never surrender!"
ORIGINAL: Cap Mandrake
ORIGINAL: irrelevant
"Don't give up! Never surrender!"
[:D] What is that picture from?
ORIGINAL: Nomad
But remember that there are times the Allies can hit back. I just hit a 3CV IJN taskforce with 4 single CV USN taskforces. My info is that I have sunk Kaga, Soryu, and Hiryu. So far I have lost the Yorktown and might lose
the Enterprise. Depends on the whether the flooding can be stopped. This makes KB much less effective. [:D]