What exactly has anyone else's experience go to do with being so delighted at expensive games with no manuals? That's what this thread was about after all, how exceptionally wonderful it is and how that huge, 4 post, thread at Wargamer was unnecessarily knocking matrix.ORIGINAL: Hexed Gamer
dinsdale, I have said it before, I will obviously need to say it again.
Sometimes my opinion is sourced by a multitude of sources that DO have the game, HAVE played the game, and if I elect to support a view point of people I know to trust, then my not having had the game, is not relevant in all cases.
Now if I started a thread on how great it was that gasoline prices were beneficial, I'd at least not do it until I bought some.
It might make you better to feel superior about your recreational chioces, but that's all they are: choices. As it's easier to buy, see and get information on mainstream games than wargames, I'd say the hobby was in serious trouble. That's not the same as thinking someone is an imbecile for liking Doom3, or call him "Joe"My idea of a "danger sign" is everyone insisting a game has to be in stunning richly detailed real time 3d to be any good, because it is required to attract joe blow gamer who is often to dim to be capable of enjoying an old style game that is "too boring".
First off, I don't care if that just insulted joe average gamer.
Second, that just fuels the myth joe average gamer is ever going to want to become joe average wargamer.
No, 3D has pushed the envelope of PC games and made them sell comparative numbers as consoles. There are plenty games I don't like which are 3D, but I wouldn't call them crud.All real time 3d has given us, is a great wealth of copy cat crud in most cases. I read the reviews eh, most real time 3d games being produced or that have been produced, feature stunning graphics and lame game play.
errr it's a real time game.Highway to the Reich, no real time 3d.
3D is generally not an important feature for grand strategy, or operational strategy. You may as well say that they don't have hip-hop soundtracks, therefore the lack of hip-hop soundtracks makes them good.Strategic Command, no real time 3d.
Uncommon Valour, no real time 3d.
War in the Pacific, no real time 3d.
Battles in Normandy, no real time 3d.
Steel Panthers, no real time 3d.
Of course, I can use exclusionary and inclusionary criteria too. Not really worth it though.I can't think of a single game using real time and 3d, that anyone has been willing to state was a "great wargame".
Combat Mission uses 3d, but they gave it WEGO system, and I think that makes a substantial difference.
Highway to the Reich uses real time, but isn't 3d, and that makes a difference.
The danger I see is that only mega-hits with watered down gameplay such as Total War are in stores. Wargames now reside in the download or mail-order abyss. Maybe you don't mind as you don't seem to buy many games anyway, but I would like as many new wargames as there are FPS, and I'd like to be able to pick them up at a store if need be, with a manual.The only danger I see for computer wargaming, is game makers waste to much time and effort pandering to people that never wanted to be wargamers in the first place, and not enough energy delivering a great wargame in the first place.
Right, and ASL boardgames are going to outsell say Monopoly or the latest party game is it?There is a reason why people still pay top dollar for ASL on eBay when they can't buy if from MMP fast enough. It's because it is a real wargame, and has remained as such regardless of the trend in compuer wargames to imply you need to dummy down a product to make it sell.
err I don't see why sports is somehow in competition with wargames. I've played competative sports since the age of 5, doesn't make me not understand wargames. Looks to me like you're inventing exclusion to promote some specialness.It will never be "cool" to be a historian, as much as it is "cool" to be a quarterback. Thus, I don't expect in 10 years or 20 years, to see a massive influx of wargamers, regardless of how "cute" a wargame designer makes his product.
There is no redeeming factor which makes BiN any more worthwhile than say RollerCoaster Tycoon or Deerhunter. It's just a personal choice. It doesn't make anyone superior, of give them any greater taste, it's just an entertainment choice.
How can it get fresh when any change is greeted with derision or suspicion?What our hobby needs is just something "fresh".