ORIGINAL: MButtazoni
how can you guys reading these AARs stand NOT having this game in your hands to play?
Experience. We've been through years of torture waiting for War in the Pacific to come out, so by now it's old hat. [;)]
Moderators: Joel Billings, JanSorensen
ORIGINAL: MButtazoni
how can you guys reading these AARs stand NOT having this game in your hands to play?
ORIGINAL: GBirkn
ORIGINAL: MButtazoni
how can you guys reading these AARs stand NOT having this game in your hands to play?
Experience. We've been through years of torture waiting for War in the Pacific to come out, so by now it's old hat. [;)]
ORIGINAL: MButtazoni
The green arrow indicates the newly opened supply route.
just wanted to make sure you aren't in for a nasty surprise next turn, Normal View... the Persian region has no rail
how can you guys reading these AARs stand NOT having this game in your hands to play? To me, it's the best computer game since Harpoon I.
ORIGINAL: Oleg Mastruko
Japan - not much to report, we took another resource-producing province in Siberia, but we do feel first supply-related problems. We are spread very thin over enormously huge area. Once the US enters the war we're toast. Our aims right now are akin to Kamikaze weapon - we will help Germans beat Russia to pulp, and if we have to die in the process so be it.
ORIGINAL: MButtazoni
j campbell is back now, so who is doing the SU turn Normal View or j campbell?
Oleg, who did you email the turn to?
ORIGINAL: neuromancer
ORIGINAL: Oleg Mastruko
Japan - not much to report, we took another resource-producing province in Siberia, but we do feel first supply-related problems. We are spread very thin over enormously huge area. Once the US enters the war we're toast. Our aims right now are akin to Kamikaze weapon - we will help Germans beat Russia to pulp, and if we have to die in the process so be it.
Aha! Just as we thought.
You can take it, but you can't keep it. Any determined counter-attack, and BOOT, you're outa there!
And definitely have to have the Germans in the West keeping SU attention, or JA gets squished.
However, the Kamikazi war may not be a good idea. In Game 2 when JA got squished so fast by the US, it meant that the Germans were SOL. The Axis has to keep WA attention split between two theatres (once the US is in the war).
ORIGINAL: MButtazoni
[:D] isn't this the exact thing you want to see in a strategic game? does this sound like a game full of replayability? man, i love this game...
ORIGINAL: neuromancer
At the beginning of this AAR it was felt that the USSR was too weak in the East and that Japan could take it too easily. Hwever, as I think this game has been shown, that was too simplistic a statement. By ignoring China, they were able to become a pain in Japan's big red butt. And there is a lot of the USSR to take, and holding it spreads Japan pretty thin. Plus of course the wonderful logistics issues - probabbly one of the strongest features in this game over many other strategy games - is making the Japanese Siberian Adventure a lot more interesting than Japan would probably like.
(although plenty of German armor has been sighted in Central Europe anyway - away from the front lines).