Early Tech Solar Energy

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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eddieballgame
Posts: 881
Joined: Wed Jun 29, 2011 2:50 am

Early Tech Solar Energy

Post by eddieballgame »

Fooling around with the S&S Editor, I tried assigning Solar Energy to the Early Tech category...successfully.
For those that disdain Tech Level 3 for fear of not getting any Solar Energy...fear no more.
It works on 1.09.00 & 1.09.03.
Bug free?...not sure, but so far it appears to be.
Replace the 'randomgame.se1' file (backed up of course).

I capped the file name for easy reference.

https://drive.google.com/file/d/133IP4x ... sp=sharing
zgrssd
Posts: 4994
Joined: Tue Jun 09, 2020 1:02 pm

RE: Early Tech Solar Energy

Post by zgrssd »

We have a dedicated subforum for modding:
https://www.matrixgames.com/forums/tt.asp?forumid=1831
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