Command Modern Operations v1.01 update - Build 1141.2

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dimitris
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Command Modern Operations v1.01 update - Build 1141.2

Post by Dimitris »

Download: https://drive.google.com/open?id=1MvNCl ... Wnu22BaV40

To apply: Unzip to the installation folder, overwriting as necessary.

Release Notes (changes from B1141.1)
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* More fixes for the out-of-memory exception issue during large/busy scenarios
* FIXED: [B1141.1] Throttle settings for subs and unit-groups not correctly set
* FIXED: #13779: "Group Lead Slow Down" tick-box doesn't stay unticked for subs
Lowlaner2012
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Joined: Sun Nov 20, 2011 5:18 pm

RE: Command Modern Operations v1.01 update - Build 1141.2

Post by Lowlaner2012 »

Thanks :)
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schweggy
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RE: Command Modern Operations v1.01 update - Build 1141.2

Post by schweggy »

Awesome. Thx.
- schweggy -

Montani Semper Liberi - Mountaineers are always free
Parel803
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RE: Command Modern Operations v1.01 update - Build 1141.2

Post by Parel803 »

Thank you
gennyo
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RE: Command Modern Operations v1.01 update - Build 1141.2

Post by gennyo »

Testing 1141.2 for two days (my computer is so slow I can play my scen while sleeping...), it looks like 1141.x can be my "base" usable version of CMO now. I could finish the first stage of my scen twice. Considering only a ABM scene ahead (with just 660 DF-41 RVs in the way, and I found CMO improved a lot while balistic missiles flying, unlike CMANO, which could crawl in such situations) and AI units count is low now, it's possible that 1141.x could handle it to the ending.
Thank you.
giantsquid
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Location: Milan, Italy

RE: Command Modern Operations v1.01 update - Build 1141.2

Post by giantsquid »

Thanks as always, great work

Francesco
choam
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RE: Command Modern Operations v1.01 update - Build 1141.2

Post by choam »

testing....
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