Well, in the complete absence of info from the devs, let's do what the internet does best--engage in wild speculation!ORIGINAL: IainMcNeil
We are developing the following wargames internally :
Close Combat
Steel Tigers
Field of Glory Empires
Helping with Field of Glory
I note that all of the games other than Steel Tigers listed above use a "3Dish" view rather than top-down (I guess with the Archon engine). So my hunch is that Steel Tigers will use the same view, rather than the traditional top-down view. Also, I'm not really familiar with the Close Combat series anymore, but I don't think that any of the other games listed above use hexes either... So I'd guess either squares or maybe point-to-point movement/fire (ie, no hexes or squares, just a map). Of course these guesses could be completely wrong, but it sure seems like that if the internal dev team is used to working with certain game types, they will keep doing so to crank out the game in a more efficient manner.
Personally I don't think I would mind a 3Dish view, as long as it avoids the slightly cartoony look of Battle Academy (or Panzer Corps?), although I'm not sure that the approach will work as well for Steel Tigers as for FOG2 or Close Combat, simply because the battlefields will be bigger in Steel Tigers, and it will be harder to maintain situational awareness without a top down view. That said, IIRC if you zoom out enough in FOG2 you end up with a top-down view, so maybe even that isn't a big deal either. But I supposed that some traditionalists will miss the top-down approach.
And I'm sure that the game will be broken down into many DLCs, that is how game economics work these days. But I sure hope that the first game includes the East Front instead of only D-Day/Battle of the Bulge, or a DLC for the East is available immediately upon release.