Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

J/F 40 Allied 1

No DoW

CW naval, China land, others combined


Naval move

France
sub to Italian Coast box 4.

CW
Few CPs to seas, escorts too.

TRS from Haifa to BoB loading MOT from Plymouth.
The Queens sails south and picks up INF from Cape Town.
Empty TRS from southern Africa to CSV box 1.

Sub to West Med box 3.

US
2 CAs from West Coast to East Coast.


Naval combat
CW initiates combat on West Med

Italy can send LND3 up to box 2 or FTR up to box 1.
Germany can send FTR3 (from Sicily) up tp box 0 or NAV3 up to box 2.

Do any planes fly?


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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

GE NAV3 to 0 box, plz
"'Malta - The Thorn in Rommel's Side"
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Allied 1, Axis 2.

I believe Axis choose naval air combat?
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

Yes, if subs remains, axis aborts to La Spezia
"'Malta - The Thorn in Rommel's Side"
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

CW has 3 surprise points, no damage to either side.

Allies stay for more, how about Axis?
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

Axis aborts to La Spezia
"'Malta - The Thorn in Rommel's Side"
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

One ground strike.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Rail move

USSR
HQ INF 60 hexes east.


Land move

USSR
ComChi units moves around Lanchow to defensive positions.
MECH toward Gorki.
Zhukov move NW along rail into swamp hex.
CAV move NW along rail Gomel - Mogilev.

NatChi retreats


Rebase
USSR LND3 to Samarkand.

France rebase their fighters by few hexes.


Back to the Axis.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '40
Impulse #3 (Axis)

No declarations of war.

Japan forces closure of the Burma Road. No US entry effect. (10)

Germany aligns Hungary. One US entry marker added. (3)

Japan aligns Siam. No US entry effect. (7)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '40
Impulse #3 (Axis)

Land: Germany, Japan
Combined: Italy
Naval:

No port strikes. No naval air.

One Italian combined fleet sail from La Spezia to the 3-box of the Western Mediterranean. It consists of 1 BB, 5 CA, and 1 TRS. The fleet embark 1 German INF and 1 German division from Italy.

No naval combat. No strategic bombing. No Ground Strikes.


Rail Movement:

Germany:
INF (Hun) (Budapest) -> Amsterdam
INF (Hun) (Budapest) -> Lodz


Land Movement:

Italy:
TERR (Tripoli) -> Homs
TERR (115,71) -> 114,73

German forces concentrate on the Belgian border.

Japan withdraw some forces in the north-western China. In the South Japan captures Kweilin. No US reaction (8). Yamamoto move to the mountains east of Hengyang.


Debark:

Germany:
INF -> Tripoli
INF Div -> 68,34 (Sardinia)


No land combats.


Air Rebase:

Japan:
NAV2 (Sasebo) -> 81,144
LND2 (Tungkwan) -> 68,142

Germany:
LND3 (51,41) -> 53,34
FTR3 (74,40) -> La Spezia

Italy:
FTR2 (La Spezia) -> 74,39
LND3 (Genoa) -> 74,40
NAV2 (Bardia) -> 74,39

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '40
Impulse #5 (Allies)

The winter weather continues.

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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jan/Feb '40 Impulse #5 (Allies) - DOW

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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jan/Feb '40 Impulse #5 (Allies) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

J/F 40 Allied 5

No DoW

CW, France and China land, others combined.


Naval move
US Arizona, New Mexico to Caribbean 0 box.

Strategic bombing
CW bombs Berlin but fails to hit factories.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Rail moves
USSR 6-4 INF east to same hex with Zhukov.
CW rail MIL to Plymouth.


Land moves

USSR / ComChi
Lanchow MIL one hex NE
MECH to Gorki
CAV to 1 hex W of Vitebsk
Mongolian CAV to 51,144
3-2 ART 2 hexes toward D-town

NatChi reforms defense lines in north and south.

CW units move west in Egypt.

France moves their units on Belgian border to create better line.


Air reorg
CW reorg MIL in Plymouth.


Back to the Axis.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

No declarations of war.

Land:
Combined: Germany, Japan, Italy
Naval:

No port strikes. No naval air.

Naval movement:

Germany:
Königsberg fleet (2 x CA, AMPH, TRS) -> Kiel

Italy:
CP (La Spezia) -> Italian Coast

Japan:
CA + 3 x TRS (Fukuoka) -> China Sea (1-box) - Embark 3 x MIL from Japan and Formosa
CP(Fukuoka) -> China Sea


Japan bombs Lanchow for effect.

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Picture from Jan/Feb '40 Impulse #8 (Axis) - Strategic Bombing
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '40
Impulse #8 (Axis)

No Ground Strikes.

Rail moves:

Germany:
INF (Bremen) -> Amsterdam.

Italy:
MIL (62,34) -> La Spezia

Japan:
TERR (Hangchow) -> Nanchang

Land movement:

Japan:
MIL (90,143) -> 88,142
MAR (88,142) -> 86,142 (Capturing Hengyang en-route, no US reaction (9))

Germany:
INF Div (66,34) -> Olbia
INF (Tripoli) -> 80,37
HQI (51,36) -> 52,35
INF (53,34) -> Frankfurt
INF (53,34) -> Frankfurt
HQI (Hanover) -> 53,34

Italy:
Partisan (98,103) -> 98,104
TERR (114,73) -> Mogadishu

Debark:
MIL -> Haichow

Air Rebase:

Germany:
FTR3 (La Spezia) -> Colonge
FTR2 (48,35) -> Aachen

Japan:
FTR2 (Shanghai) -> Tungkwan
LND2 (Tungkwan) -> Wuhan
NAV2 (Tungkwan) -> 79,143

No reorganization.

Turn ends on a 2 (2 or less needed to end)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '40
End of turn

No Partisans
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I notice that there were a trade error last end of turn. Germany shouldn't trade 1 BP to Italy this turn. I will check with Germany if this is an issue or if we can continue as is.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The destroyed pool for this turn tells an interesting tale. Nothing of consequence happened. [:D]

Picture from Jan/Feb '40 - End of Turn

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