Reverse 4-player AAR.
Moderator: Shannon V. OKeets
RE: Reverse 4-player AAR.
Italy captures Marseilles (automatic).
Italy rebase one bomber from France to Genoa.
Japan rebase one LND3 to Tungkwan (from hex 76, 136). And one fighter is rebased from China to Japan.
von Rundstedt, and von Bock, reorganize 7 of the attackers.
Picture from Mar/Apr '41 Impulse #1 (Axis) - Reorganization
Italy rebase one bomber from France to Genoa.
Japan rebase one LND3 to Tungkwan (from hex 76, 136). And one fighter is rebased from China to Japan.
von Rundstedt, and von Bock, reorganize 7 of the attackers.
Picture from Mar/Apr '41 Impulse #1 (Axis) - Reorganization
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
M/A 41 Allies 3
No DoW or alignments.
France and CW naval. China land. Rest combined.
Naval move for France
CA in Victoria Seychelles to Red Sea box 4
CP from Dakar to CVB
2 CA from Casablanca to West Med 3-box. 1 CA to East Coast 2-box.
Sub from Syria to Italian Coast 1-box. 2 CA to East Med 3-box. CP to East Med.
US moves TRANS from Dutch Harbour to West Coast 0-box and loads INF. TRANS from Midway sails to West Coast 0-box and loads a NAV. TRANS from Pago Pago sails to West Coast 0-box and loads FTR.
RN sends CV, 3 BB and CA to North Sea 3-box. A TRANS and the Queens leave Singapore to sea zones by Cape Town. CVL joins the escorts in Biscay 3-box. Other escorts sail to Biscay and North Atlantic 0-boxes.
France declines combat in East Med, leaving 2 areas to try for.
No DoW or alignments.
France and CW naval. China land. Rest combined.
Naval move for France
CA in Victoria Seychelles to Red Sea box 4
CP from Dakar to CVB
2 CA from Casablanca to West Med 3-box. 1 CA to East Coast 2-box.
Sub from Syria to Italian Coast 1-box. 2 CA to East Med 3-box. CP to East Med.
US moves TRANS from Dutch Harbour to West Coast 0-box and loads INF. TRANS from Midway sails to West Coast 0-box and loads a NAV. TRANS from Pago Pago sails to West Coast 0-box and loads FTR.
RN sends CV, 3 BB and CA to North Sea 3-box. A TRANS and the Queens leave Singapore to sea zones by Cape Town. CVL joins the escorts in Biscay 3-box. Other escorts sail to Biscay and North Atlantic 0-boxes.
France declines combat in East Med, leaving 2 areas to try for.
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RE: Reverse 4-player AAR.
First up, Italian Coast.
The French sub initiates. The Allies don't add any air support. How about the Axis? 115 up to 2-box and Condor to 3-box.
The French sub initiates. The Allies don't add any air support. How about the Axis? 115 up to 2-box and Condor to 3-box.
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RE: Reverse 4-player AAR.
All the Italian planes apart from the RE-2000 can reach the 1-box. The RE-2000 the 0-box.
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RE: Reverse 4-player AAR.
The German NAV3 (Henkiel) to the 0-box in the Italian Coast.
Edit: Changed FTR3 to NAV3.
Edit: Changed FTR3 to NAV3.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
Just checking as there is no FTR-3. Heinkel 115 to 0-box?
RE: Reverse 4-player AAR.
Yes, I meant the NAV3. Thank you.
Post edited to NAV3.
Post edited to NAV3.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
Searches: Allies 2, Axis 5. The Allies find and use their 4 surprise points to choose sub combat.
The Heinkels force the Allied subs back to port.
The Heinkels force the Allied subs back to port.
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RE: Reverse 4-player AAR.
The Italian CP is destroyed.
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RE: Reverse 4-player AAR.
CW sub goes to Malta, the French one to Beirut.
The Allies don't add any additional air. German Condor can reach 3-box. NAV's the 2-box. The LND 1-box normal, 2-box extended. The FTR the 1-box. Any air-support flying? Already an Italian NAV in the 4-box.
The Allies don't add any additional air. German Condor can reach 3-box. NAV's the 2-box. The LND 1-box normal, 2-box extended. The FTR the 1-box. Any air-support flying? Already an Italian NAV in the 4-box.
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RE: Reverse 4-player AAR.
No additional air. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
Searches: Allies 4, Axis 5. Both find. The two Swordfish fly as bombers and are cleared through.
First round, the Axis roll 11 for NE and the Allies a 7, aborting the Italian NAV. Where shall it return to?
First round, the Axis roll 11 for NE and the Allies a 7, aborting the Italian NAV. Where shall it return to?
RE: Reverse 4-player AAR.
Is La Spezia available? Otherwise Milan. If that doesn't work either, then Leghorn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
La Spezia it is.
AA fire disrupts some of the torpedo runs (3 1 3 9 3 5) but first struck is the BB Conte Di Cavour.
Who takes the second D?
AA fire disrupts some of the torpedo runs (3 1 3 9 3 5) but first struck is the BB Conte Di Cavour.
Who takes the second D?
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RE: Reverse 4-player AAR.
The CA Garibaldi. The Italian fleet aborts to La Spezia after this combat round.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
Some sharp handling by the Garibaldi's captain minimises the damage taken.
Edit: Wrong image and correct one not saved.
Garibaldi rolled an 8 for an A. The other BB also took an A but it was irrelevant with the ships aborting anyway.
Edit: Wrong image and correct one not saved.
Garibaldi rolled an 8 for an A. The other BB also took an A but it was irrelevant with the ships aborting anyway.
RE: Reverse 4-player AAR.
Wrong picture?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
RE: Reverse 4-player AAR.
ORIGINAL: Orm
Wrong picture?
Oops, yes. Post edited with a bit more detail as I haven't saved the correct one.
RE: Reverse 4-player AAR.
No air missions or rail moves.
Land move for USSR
Communist CAV div in China enters Manchuria (moves one hex NE on resource).
ARM and MOT div from Minsk to Kaunas.
Nationalist Chinese moves
Kunming WL one hex NW to 90,132
INF from Chengtu one hex SE to 82,132
INF from chunking one hex west and HQ from that hex to Chunking.
CW Gladiators rebase from Bristol to Cardiff.
No reorgs.
The weather remains helpful to the Allies.
Land move for USSR
Communist CAV div in China enters Manchuria (moves one hex NE on resource).
ARM and MOT div from Minsk to Kaunas.
Nationalist Chinese moves
Kunming WL one hex NW to 90,132
INF from Chengtu one hex SE to 82,132
INF from chunking one hex west and HQ from that hex to Chunking.
CW Gladiators rebase from Bristol to Cardiff.
No reorgs.
The weather remains helpful to the Allies.
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- Admiral Delabroglio
- Posts: 141
- Joined: Sat Nov 12, 2005 5:16 pm
RE: Reverse 4-player AAR.
Hello
It seems I'm not even a whole year late. Just finished reading this AAR too.
Do you intend to proceed with the game ? I'd really like to see what lemaonade the Axis will manage to make out of their lemons.
Best Regards
It seems I'm not even a whole year late. Just finished reading this AAR too.
Do you intend to proceed with the game ? I'd really like to see what lemaonade the Axis will manage to make out of their lemons.
Best Regards
Admiral Delabroglio