Ideas for possible upgrades to this great game?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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m10bob
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Ideas for possible upgrades to this great game?

Post by m10bob »

I would like to see the carriers given some kind of bonus for the number of planes they were able to get airborne quickly.Maybe a reduction in pilot fatigue, or something?
Nice books like Conway's give info on the numbers of catapults, and some carriers even had catapults allowing planes to be launched SIDEWAYS from the hanger bays themselves!


Another suggestion?...Please consider a new button to give the commanding player the option to prevent his surface ships from returning home just because they ran into a few smaller barges, patrol boats, or ak's...when the real target was surface ships further ahead.
Maybe the new button would be a sliding bar, or a wheel for "risk factor"..
It would transcend the existing numeric of "commitment" of engagement, (which is generally useless after the first decent engagement).



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adarbrauner
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RE: Ideas for possible upgrades to this great game?

Post by adarbrauner »

Many many other suggestions, really many...

Oh, did I knew anything about programming..
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geofflambert
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RE: Ideas for possible upgrades to this great game?

Post by geofflambert »

I think every player should be issued their very own P-47 Thunderbolt.

GetAssista
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RE: Ideas for possible upgrades to this great game?

Post by GetAssista »

Suggestion: when viewing combat report you can click on a button and it will take you there inside the battle as a grunt in an epic first person shooter! Or a fighter pilot in an aviasim! Or a gunner on a destroyer in a naval sim. Oh well, I need one more beer...
mind_messing
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RE: Ideas for possible upgrades to this great game?

Post by mind_messing »

Hyperlinks.

B-17D sights TF at 56,31.

Clicking the B-17 takes you to the squadron, clicking the hex co-ords takes you to the specific hex.

What a QoL improvement that would be.
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rustysi
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RE: Ideas for possible upgrades to this great game?

Post by rustysi »

Guys its WYSIWYG. No more support.[8|]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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Anachro
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RE: Ideas for possible upgrades to this great game?

Post by Anachro »

I'd like a in-game tracker that keeps count of number of ships and which ships a sub sinks, as well as for other vessels.
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adarbrauner
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RE: Ideas for possible upgrades to this great game?

Post by adarbrauner »

ORIGINAL: Anachro

I'd like a in-game tracker that keeps count of number of ships and which ships a sub sinks, as well as for other vessels.


More than that, I need an in-game tracker of naval formation, so that I never lose track of ships when disbanded or temporarily assigned to another TF/area (nor do I lose the TF commander on the way);

I see that's not a new idea, I read it expressed at the beginning of the forum by one of the great forumites of the time, and this before WITP-AE was even launched/issued, still, the idea was not received, as many others [:(]
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m10bob
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RE: Ideas for possible upgrades to this great game?

Post by m10bob »

ORIGINAL: geofflambert

I think every player should be issued their very own P-47 Thunderbolt.


Don't be ridiculous!...They don't have that many left!
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Rusty1961
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RE: Ideas for possible upgrades to this great game?

Post by Rusty1961 »

I would be happy if they would fix the lack of Japanese bombers being able to shoot down an enemy plane and if subs would always give a contact report showing speed and direction of contact as they did historically.
God made man, but Sam Colt made them equal.
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geofflambert
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RE: Ideas for possible upgrades to this great game?

Post by geofflambert »

ORIGINAL: m10bob

ORIGINAL: geofflambert

I think every player should be issued their very own P-47 Thunderbolt.


Don't be ridiculous!...They don't have that many left!

We still have lots of players left. A few of them, yes, never dreamed of having their very own P-47.

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JeffroK
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RE: Ideas for possible upgrades to this great game?

Post by JeffroK »

The ability to create a Corps/Army to corral your LCU in the same way you can with shipping.

I'd also would like to win the Lottery and probably have as much chance.
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Technopiper
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RE: Ideas for possible upgrades to this great game?

Post by Technopiper »

ORIGINAL: geofflambert

ORIGINAL: m10bob

ORIGINAL: geofflambert

I think every player should be issued their very own P-47 Thunderbolt.


Don't be ridiculous!...They don't have that many left!

We still have lots of players left. A few of them, yes, never dreamed of having their very own P-47.
Yeah, all we need is 500 P-47s.
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Yaab
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RE: Ideas for possible upgrades to this great game?

Post by Yaab »

Upgrade the olfactory system. I love the smell of avgas on Zuikaku in the afternoon.
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m10bob
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RE: Ideas for possible upgrades to this great game?

Post by m10bob »

ORIGINAL: Yaab

Upgrade the olfactory system. I love the smell of avgas on Zuikaku in the afternoon.


I think this one is being worked on...but ya' know the enhanced "intestinal gases" go with it, right?
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Macclan5
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RE: Ideas for possible upgrades to this great game?

Post by Macclan5 »

ORIGINAL: Technopiper

ORIGINAL: geofflambert

ORIGINAL: m10bob





Don't be ridiculous!...They don't have that many left!

We still have lots of players left. A few of them, yes, never dreamed of having their very own P-47.
Yeah, all we need is 500 P-47s.


I would gratefully accept an F4F-3 / F4F -5 in substitution.

No Lightnings, Corsairs, Kittyhawks, Warhawks, "40"s or Bell Aircobra's thank you.
A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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rustysi
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RE: Ideas for possible upgrades to this great game?

Post by rustysi »

Make mine a P-51.[8D]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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Mikawa
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RE: Ideas for possible upgrades to this great game?

Post by Mikawa »

I think the game should be expanded to allow for the development of the personal history of each pilot....you could then manage things like being thrown in the brig, drinking too much and poor performance reports.

Micro managing pilots to Nth degree. Everyone could speculate if last weeks drinking episode helped that days fighter sweep or not.

Change the game name to Pilots in the Pacific

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geofflambert
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RE: Ideas for possible upgrades to this great game?

Post by geofflambert »

All their letters home should be generated as well. Also their STD histories.

GetAssista
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RE: Ideas for possible upgrades to this great game?

Post by GetAssista »

ORIGINAL: Mikawa
I think the game should be expanded to allow for the development of the personal history of each pilot....you could then manage things like being thrown in the brig, drinking too much and poor performance reports.

Micro managing pilots to Nth degree. Everyone could speculate if last weeks drinking episode helped that days fighter sweep or not.

Change the game name to Pilots in the Pacific
The side quest is to arrange things so that Catch 22 is generated in combat and ops reports
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