2.9.5 Naval AA bug?

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Majorball68
Posts: 506
Joined: Thu Nov 21, 2013 11:47 pm

2.9.5 Naval AA bug?

Post by Majorball68 »

Anyone had an issue where both sides have Aircraft receiving AA and one side doesnt get the chance to fire AA when a bomber is aborted in the first round of AA?

As an example first side fires resulting in 5 point reduction resulting in an abort to a land bomber. When the window appears to return the bomber to a land base the plane lands and closing the AA window a new AA window appears with no planes and then the screen goes to using surprise points to increase or decrease NCC as opposed to using surprise points for AA. On continuing thru the 2nd side doe not get a chance to fire AA. When tested with no aborted bomber from first side AA then the AA worked as it should and the 2nd side was able to fire.
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Centuur
Posts: 9016
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: 2.9.5 Naval AA bug?

Post by Centuur »

Yes, in the distant past but that one was fixed at that time. Can you post a gamesave with instructions and the search rolls, so we can check this?
Peter
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Majorball68
Posts: 506
Joined: Thu Nov 21, 2013 11:47 pm

RE: 2.9.5 Naval AA bug?

Post by Majorball68 »

Here is save.
Search rolls do not matter but ours were Axis 2 and Allies 7. Clear all Axis bombers via Air to Air and 2 Allied bombers. Then you need to generate enough Allied AAA to do 5 points of damage so you can abort the Do17. This should recreate the situation were the Axis ships do not get a chance to fire AAA at the incoming Allied bombers.
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AAbug.zip
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User avatar
Centuur
Posts: 9016
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: 2.9.5 Naval AA bug?

Post by Centuur »

Bug confirmed.
Peter
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