WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Rashmeister
Posts: 10
Joined: Wed May 23, 2018 10:55 am

RE: WitPTracker AE Release 1.0

Post by Rashmeister »

You need to download and install the 32-bit Java.

I have installed Java 32-bit. And done everything the steps tell me to do. So I must be missing something.
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: WitPTracker AE Release 1.0

Post by BillBrown »

Forget it.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WitPTracker AE Release 1.0

Post by witpqs »

ORIGINAL: Rashmeister
You need to download and install the 32-bit Java.

I have installed Java 32-bit. And done everything the steps tell me to do. So I must be missing something.
What error are you getting now?
Dux Limitis
Posts: 2
Joined: Sun Jan 13, 2019 11:41 am

RE: WitPTracker AE Release 1.0

Post by Dux Limitis »

Release the game on steam,please.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: WitPTracker AE Release 1.0

Post by witpqs »

ORIGINAL: Dux Limitis

Release the game on steam,please.
That has nothing to do with Tracker.
User avatar
Dodo98
Posts: 38
Joined: Mon Nov 20, 2017 11:57 am
Location: Germany

RE: WitPTracker AE Release 1.0

Post by Dodo98 »

Hi,

I'm still pretty inexperienced in this game and I want to use the tracker for the first time. So that's why my question: Which turn should i use to initialize the tracker? I want to play as Japan against the AI and i want to use the Historic First Turn. So, should i use the Second Turn or the Pre Turn Save which is automatically created in the second save slot?
User avatar
Pilsator
Posts: 77
Joined: Mon Nov 24, 2014 6:11 am
Location: Berlin

RE: WitPTracker AE Release 1.0

Post by Pilsator »

With historical first turn, it should be the 8th, without the 7th.

I would always use the normal slot, not slot 2, could lead to confusion if you are playing an other game.

And important is for me not the turn by turn change. The big picture is what counts, so I usually load a turn once a game week or two.
User avatar
Yaab
Posts: 5041
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

RE: WitPTracker AE Release 1.0

Post by Yaab »

ORIGINAL: Dodo98

Hi,

I'm still pretty inexperienced in this game and I want to use the tracker for the first time. So that's why my question: Which turn should i use to initialize the tracker? I want to play as Japan against the AI and i want to use the Historic First Turn. So, should i use the Second Turn or the Pre Turn Save which is automatically created in the second save slot?

You start a new campaign
You resolve the first turn and save it in save slot 005
You save resolve turn again in save slot004. It will be your Tracker slot for the rest of the campaign
Turn two - save in 006 and once again in 004
Continue this pattern until the end of the campaign
User avatar
Dodo98
Posts: 38
Joined: Mon Nov 20, 2017 11:57 am
Location: Germany

RE: WitPTracker AE Release 1.0

Post by Dodo98 »

ORIGINAL: Pilsator

With historical first turn, it should be the 8th, without the 7th.

I would always use the normal slot, not slot 2, could lead to confusion if you are playing an other game.

And important is for me not the turn by turn change. The big picture is what counts, so I usually load a turn once a game week or two.

Thanks for the advice.
User avatar
Dodo98
Posts: 38
Joined: Mon Nov 20, 2017 11:57 am
Location: Germany

RE: WitPTracker AE Release 1.0

Post by Dodo98 »

ORIGINAL: Yaab

ORIGINAL: Dodo98

Hi,

I'm still pretty inexperienced in this game and I want to use the tracker for the first time. So that's why my question: Which turn should i use to initialize the tracker? I want to play as Japan against the AI and i want to use the Historic First Turn. So, should i use the Second Turn or the Pre Turn Save which is automatically created in the second save slot?

You start a new campaign
You resolve the first turn and save it in save slot 005
You save resolve turn again in save slot004. It will be your Tracker slot for the rest of the campaign
Turn two - save in 006 and once again in 004
Continue this pattern until the end of the campaign

Ok that makes sense. Thank you very much.
Xargun
Posts: 4394
Joined: Fri Feb 13, 2004 11:34 pm
Location: Near Columbus, Ohio
Contact:

RE: WitPTracker AE Release 1.0

Post by Xargun »

Tracker was working fine and now it just won't load at all. I keep getting the following error. Any help ? Looks like it runs out of memory, but I cannot allocate anymore than 1024 as it gives me an error when I exceed that.


C:\WitP Tracker2>"C:\Program Files (x86)\Java\jre1.8.0_201\bin\java.exe" -Xms384m -Xmx1024m -jar "WitPTracker.jar" nomap
WitP Tracker AE tables loaded in 9 seconds
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: C:\WitP Tracker2\pwsdll7.dll: Not enough memory resources are available to process this command
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at JNIpws.JNIpws.<clinit>(JNIpws.java:20)
at witptracker.SaveFileReader.ReadScenarioTurnNumber(SaveFileReader.java:339)
at witptracker.GUIMain.ReadNewTurn(GUIMain.java:148)
at witptracker.GUIMain.actionPerformed(GUIMain.java:527)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Xargun
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: WitPTracker AE Release 1.0

Post by BillBrown »

Xargun, I have had this happen and I cured it by closing all files and rebooting my computer.
It seems that the available RAM gets fragmented, causing this error.
Xargun
Posts: 4394
Joined: Fri Feb 13, 2004 11:34 pm
Location: Near Columbus, Ohio
Contact:

RE: WitPTracker AE Release 1.0

Post by Xargun »

ORIGINAL: BillBrown

Xargun, I have had this happen and I cured it by closing all files and rebooting my computer.
It seems that the available RAM gets fragmented, causing this error.

Ok I will try and report back. Thanks

Xargun
Xargun
Posts: 4394
Joined: Fri Feb 13, 2004 11:34 pm
Location: Near Columbus, Ohio
Contact:

RE: WitPTracker AE Release 1.0

Post by Xargun »

Seems to work sometimes and other times I have to reboot 2 - 3 times before it will work...

Xargun
User avatar
Edward75
Posts: 206
Joined: Fri Apr 16, 2010 1:24 pm
Location: St. Petersburg, Russia

RE: WitPTracker AE Release 1.0

Post by Edward75 »

Now a too much (64-bit) computers. Is it possible to make a tracker for this system?
User avatar
Edward75
Posts: 206
Joined: Fri Apr 16, 2010 1:24 pm
Location: St. Petersburg, Russia

RE: WitPTracker AE Release 1.0

Post by Edward75 »

You start a new campaign
You resolve the first turn and save it in save slot 005
You save resolve turn again in save slot004. It will be your Tracker slot for the rest of the campaign
Turn two - save in 006 and once again in 004
Continue this pattern until the end of the campaign

For game PBEM as Japan same way?
Is there another way besides slot number?
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: WitPTracker AE Release 1.0

Post by BillBrown »

ORIGINAL: Xargun

Seems to work sometimes and other times I have to reboot 2 - 3 times before it will work...

Xargun

I have reset my meomory switches multiple times and have found that these seem to work the best

-Xms256m -Xmx768m

Also it seems to help to not have anything else open when you load Tracker and load the next turn.
After you load tracker and the next turn you can then run anything you want.
Gewehr_43
Posts: 10
Joined: Thu Jan 10, 2019 6:59 pm

RE: WitPTracker AE Release 1.0

Post by Gewehr_43 »

I'm having the same problem as Xargun. Tracker works fine, loading turn after turn, then randomly it fails to load a turn and will forever be hosed after that. The only reliable solution for me has been to delete the folder for it and reinstall. It happens often enough that I built a powershell script to delete it, copy fresh files to the proper location, then copy over the properties and .bat file that I need. It's still a pain because I end up losing all of my historical data. I'll give the memory settings BillBrown recommended a shot and see what happens.

SADrone
Posts: 10
Joined: Mon Jul 21, 2014 12:53 pm

RE: WitPTracker AE Release 1.0

Post by SADrone »

Reposting from elsewhere:

I've got an issue with the WITP Tracker tool on a fresh install of both WITP:AE and of the tracker itself. When I try to load my save (a Dec 9th 1942 save), I get the error message attached to this post.

I'm on Windows 10 and Java is the most up-to-date version. Any ideas on how to resolve this?

D:\Games\WitP Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Initializing WitP Tracker AE database.
WitP Tracker AE tables loaded in 6 seconds
Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String index out of range: -11
at java.lang.String.substring(Unknown Source)
at witptracker.TextFileHandler.LoadOperationsFile(TextFileHandler.java:1433)
at witptracker.Main.main(Main.java:259)

D:\Games\WitP Tracker>pause
Press any key to continue . . .
floydg
Posts: 2053
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.0

Post by floydg »

ORIGINAL: SADrone

Reposting from elsewhere:

I've got an issue with the WITP Tracker tool on a fresh install of both WITP:AE and of the tracker itself. When I try to load my save (a Dec 9th 1942 save), I get the error message attached to this post.

I'm on Windows 10 and Java is the most up-to-date version. Any ideas on how to resolve this?

D:\Games\WitP Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Initializing WitP Tracker AE database.
WitP Tracker AE tables loaded in 6 seconds
Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String index out of range: -11
at java.lang.String.substring(Unknown Source)
at witptracker.TextFileHandler.LoadOperationsFile(TextFileHandler.java:1433)
at witptracker.Main.main(Main.java:259)

D:\Games\WitP Tracker>pause
Press any key to continue . . .

There is something in the operations.txt file that I didn't expect. These errors don't kill the program, so you can keep working.

Send the text file to witptracker@gmail.com and I'll take a look.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Post Reply

Return to “War in the Pacific: Admiral's Edition”