4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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peskpesk
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RE: 4 player game

Post by peskpesk »

Send CVP D3A1, plz
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Let's call this a draw.

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composer99
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RE: 4 player game

Post by composer99 »

That's better than this sort of draw:

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~ Composer99
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

ORIGINAL: composer99

That's better than this sort of draw:

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Indeed [:D]

That would be about the same after losing 3x LND4 (with pilots) and aborting fighter after the last bomber is shot down.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Rail move USSR
Odessa factory to Murmansk.
MIL from Kiev to Vitebsk.


Land move
USSR
Adjust line in west and retreat in Manchuria.

CW
S.A. INF from oil 3 hexes south along rail in Burma.

NatChi
6th Inf 1 hex W from Ankang.
Canton MIL 1 hex NW.
4-1 GAR 1 hex NW.
Shanghai MIL 1 hex SE.
Kunming MIL 1 hex NW.


Disembark
Gort to Suez.


Rebase
CW Wellington from dover to London.
USSR Su-2 few hexes north of Smolensk.
Fighter 3 hexes west in Manchuria.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

I dreamed rolling 1 for turn end or weather. Turn did not end (rolled 9), but...

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player game

Post by Orm »

Summer in Belarus...

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Orm
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RE: 4 player game

Post by Orm »

May/Jun '41
Impulse #9 (Axis)

Germany aligns Finland. No US reaction. (5 rolled)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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RE: 4 player game

Post by Orm »

The Finnish Army concentrate their forces in the Arctic region.

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Orm
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RE: 4 player game

Post by Orm »

Land: Germany
Combined: Italy, Japan
Naval:

No port strikes.

Italian NAV3 fly to the 2-box of the Red Sea.

One Italian CA leave Jaffa for the 4-box of the Eastern Mediterranean Sea. It embarks one PARA Div from Greece.

Japan send a fleet to the 3-, and 4-boxes, of Sea of Japan. The fleet consists of 1 CV, 4 BB, 1 CA, and 1 TRS loaded with 1 GARR.

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Orm
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RE: 4 player game

Post by Orm »

Italy decline to activate combat in CSV.

The naval bomber in the Red Sea search for Allied shipping.

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Orm
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RE: 4 player game

Post by Orm »

The Italian pilots find the British ships despite the bad weather, and aim for the empty transports. (Axis 2, Allies 7)

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Orm
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RE: 4 player game

Post by Orm »

The target for the 'X' is The Queens.
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Orm
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RE: 4 player game

Post by Orm »

Not even close to sinking The Queens.

What ship will take the 'D' result?

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jjdenver
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RE: 4 player game

Post by jjdenver »

Ick. this is not a fun encounter for the RN. Pls put the D on the Kent, the A on the Queens, and stay.

Also for decisions like this you can just make them for me (taking D on Kent).

EDIT: any aborting ships can go to Aden.
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Orm
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RE: 4 player game

Post by Orm »

I am pretty sure that the 'A' will be assigned to a ship by Italy. And, if it is, it will not be put on the Queens. So, in all likelihood, the Queens will be available for additional results if there is a second combat round.

So I want to confirm whether CW will stay for a second round or not. Or if this call will be made when the combat results are complete.

And have CW decided on abort ports if any ships are aborted?

I hope to be able to continue in 11 to 15 hours time.
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Let’s see the results. I’m online today.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player game

Post by Orm »

The action continue earlier than planned, due to demands from Italy.

The CA is damaged, but saves the abort.

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Orm
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RE: 4 player game

Post by Orm »

Italy stay for another round of combat.

Does CW stay as well.

In not, to what ports do they abort?

Edit: Picture added.
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Does CW have another CP in range to sail Red Sea?

What kind of stacks CW has in Egypt on east front (what would defense be in OOS and disorganized)?
If your attack is going really well, it's an ambush.

-Murphy's war law
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