Some crashes to desktop when generating missions

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Napoleon64
Posts: 2
Joined: Sat Nov 17, 2018 5:03 pm

Some crashes to desktop when generating missions

Post by Napoleon64 »

Hi, I've been suffering some crashes to the desktop when generating missions. There are no error messages, but if I save the mission before trying to launch and then crashing, and then go and try and load this saved mission after relaunching the game I get the following error message: "ERROR: add_gridclipped_frames: Outside texture bounds" after which the game will then crash back to the desktop again.

I've tried to attach a scenario file to my post but it won't seem to let me. I'll copy and paste the contents of the .xml file below in case it is of any help.


<?xml version="1.0" encoding="UTF-8"?>

-<resources>

<string value="1.000" name="engineVersion"/>

<string value="default" name="databaseID"/>

<string value="OAVJKlqFgE" name="ID"/>

<string value="FG Defence" name="name"/>

<string value="Edit 'forceADescription' in the scenario.xml file.\n\nForce A Mission\n\n1) Situation:\n\n---\n\n2) Mission:\n\n---\n\n3) Execution:\n\n---" name="forceADescription"/>

<string value="Edit 'forceBDescription' in the scenario.xml file.\n\nForce B Mission\n\n1) Situation:\n\n---\n\n2) Mission:\n\n---\n\n3) Execution:\n\n---" name="forceBDescription"/>

<string value="fulda_gap" name="mapID"/>

<string value="1304,761" name="mapLocation"/>

<string value="51,53,name" name="objective1"/>

<string value="8,111,name" name="objective2"/>

<string value="20" name="dummyRadius"/>

<string value="0,0,80,144" name="forceASetupZone"/>

<string value="180,0,240,144" name="forceBSetupZone"/>

<string value="1" name="forceA"/>

<string value="2" name="forceB"/>

<string value="TRUE" name="forceBPlayable"/>

<string value="8340" name="combatPower"/>

<string value="25" name="dummyObjectives"/>

<string value="0" name="destruction"/>

<string value="1" name="water"/>

<string value="5" name="terrain"/>

<string value="3" name="mission"/>

<string value="0" name="defence"/>

<string value="1" name="forceAStartEdge"/>

<string value="240" name="mapWidth"/>

<string value="144" name="mapHeight"/>

<string value="1977" name="year"/>

<string value="10" name="month"/>

<string value="0" name="forceAType"/>

<string value="0" name="forceBType"/>

<string value="6842" name="victoryPoints"/>

<string value="0" name="groundCondition"/>

<string value="0" name="weather"/>

<string value="2" name="temperature"/>

<string value="3" name="neutralUnits"/>

<string value="18000" name="timeOfDayCurrent"/>

<string value="1" name="forceAUnitSelection"/>

<string value="2" name="forceBUnitSelection"/>

<string value="1" name="airSuperiority"/>

<string value="0" name="forceATerrain"/>

<string value="0" name="forceBTerrain"/>

<string value="-1" name="windSpeed"/>

<string value="5" name="forceAAllocationRecon"/>

<string value="10" name="forceAAllocationInfantry"/>

<string value="40" name="forceAAllocationMech"/>

<string value="100" name="forceAAllocationArmor"/>

<string value="15" name="forceAAllocationSupport"/>

<string value="30" name="forceAAllocationAir"/>

<string value="5" name="forceBAllocationRecon"/>

<string value="10" name="forceBAllocationInfantry"/>

<string value="40" name="forceBAllocationMech"/>

<string value="100" name="forceBAllocationArmor"/>

<string value="15" name="forceBAllocationSupport"/>

<string value="30" name="forceBAllocationAir"/>

<string value="0" name="forceBModifier"/>

<string value="111,Dismounted Scout Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation1"/>

<string value="111,Dismounted Scout Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation2"/>

<string value="111,Dismounted Scout Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation3"/>

<string value="111,Dismounted Scout Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation4"/>

<string value="148,M113A1 Scout Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation5"/>

<string value="148,M113A1 Scout Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation6"/>

<string value="62,M60A1 (RISE) HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation7"/>

<string value="61,M60A1 (RISE) Tank Company(-),-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation8"/>

<string value="61,M60A1 (RISE) Tank Company(-),-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation9"/>

<string value="136,M113A1 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation10"/>

<string value="135,M113A1 Mech Inf Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation11"/>

<string value="184,M48 Chaparral SP SAM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation12"/>

<string value="184,M48 Chaparral SP SAM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation13"/>

<string value="171,M163 SP AA Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation14"/>

<string value="171,M163 SP AA Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation15"/>

<string value="29,M47 ATGM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation16"/>

<string value="29,M47 ATGM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation17"/>

<string value="29,M47 ATGM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation18"/>

<string value="29,M47 ATGM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceAFormation19"/>

<string value="18" name="forceAFlight1"/>

<string value="11" name="forceAFlight2"/>

<string value="11" name="forceAFlight3"/>

<string value="4" name="forceAFlight4"/>

<string value="4" name="forceAFlight5"/>

<string value="167,T-64B Tank Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation1"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation2"/>

<string value="174,T-72 Tank Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation3"/>

<string value="51,ZSU-23-4 SP AA Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation4"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation5"/>

<string value="175,T-72 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation6"/>

<string value="60,MANPAD Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation7"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation8"/>

<string value="174,T-72 Tank Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation9"/>

<string value="220,BTR-60PB HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation10"/>

<string value="175,T-72 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation11"/>

<string value="256,9P133 AT Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation12"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation13"/>

<string value="174,T-72 Tank Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation14"/>

<string value="108,OT-55A Flamethrower Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation15"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation16"/>

<string value="175,T-72 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation17"/>

<string value="256,9P133 AT Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation18"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation19"/>

<string value="113,T-62 mod.1972 Tank Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation20"/>

<string value="220,BTR-60PB HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation21"/>

<string value="114,T-62 mod.1972 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation22"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation23"/>

<string value="113,T-62 mod.1972 Tank Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation24"/>

<string value="257,SA-13 SP SAM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation25"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation26"/>

<string value="114,T-62 mod.1972 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation27"/>

<string value="250,ASU-85 AT Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation28"/>

<string value="214,BTR-60PB Mech Inf Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation29"/>

<string value="113,T-62 mod.1972 Tank Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation30"/>

<string value="257,SA-13 SP SAM Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation31"/>

<string value="220,BTR-60PB HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation32"/>

<string value="114,T-62 mod.1972 HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation33"/>

<string value="215,BTR-60PB Mech Inf Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation34"/>

<string value="96,T-55A mod.1975 Tank Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation35"/>

<string value="220,BTR-60PB HQ,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation36"/>

<string value="164,T-64A Tank Section,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation37"/>

<string value="228,Infantry Platoon,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation38"/>

<string value="215,BTR-60PB Mech Inf Company,-1,-1,LINE,1,0,FALSE,FALSE" name="forceBFormation39"/>

<string value="10" name="forceBFlight1"/>

<string value="20" name="forceBFlight2"/>

<string value="22" name="forceBFlight3"/>

<string value="16" name="forceBFlight4"/>

<string value="15" name="forceBFlight5"/>

<string value="9" name="forceBFlight6"/>

<string value="9" name="forceBFlight7"/>

<string value="3" name="forceBFlight8"/>

<string value="14" name="forceBFlight9"/>

<string value="14" name="forceBFlight10"/>

<string value="0,0" name="forceAPlayerCharacter"/>

<string value="0,0" name="forceBPlayerCharacter"/>

<string value="8" name="forceAGuns"/>

<string value="1" name="forceAMineTRPs"/>

<string value="18" name="forceBGuns"/>

<string value="0" name="forceBMineTRPs"/>

<string value="0" name="forceAMinefields"/>

<string value="0" name="forceAAntitank"/>

<string value="0" name="forceAWire"/>

<string value="0" name="forceAPillboxes"/>

<string value="0" name="forceBMinefields"/>

<string value="0" name="forceBAntitank"/>

<string value="0" name="forceBWire"/>

<string value="0" name="forceBPillboxes"/>

</resources>
User avatar
zakblood
Posts: 22728
Joined: Thu Oct 04, 2012 11:19 am

RE: Some crashes to desktop when generating missions

Post by zakblood »

only txt files can be attached, and some picture ones only
Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
User avatar
Veitikka
Posts: 1335
Joined: Sun Jun 24, 2007 10:11 pm
Location: Finland
Contact:

RE: Some crashes to desktop when generating missions

Post by Veitikka »

ORIGINAL: Napoleon64

"ERROR: add_gridclipped_frames: Outside texture bounds"

This usually means that a texture has a wrong size. Have you edited any of the textures, sprites or .xml files?
Know thyself!
Napoleon64
Posts: 2
Joined: Sat Nov 17, 2018 5:03 pm

RE: Some crashes to desktop when generating missions

Post by Napoleon64 »

ORIGINAL: Veitikka
ORIGINAL: Napoleon64

"ERROR: add_gridclipped_frames: Outside texture bounds"

This usually means that a texture has a wrong size. Have you edited any of the textures, sprites or .xml files?

No sir. It's a straight up clean install. No mods or anything like that. I don't know if this is just coincidence or not, but it seemed to happen a lot when I upped the battle size in terms of requisition points. If I just left the point value as default everything generally proceded as fine and I was able to play some battles. Using a higher amount of points on a smaller map seem to have an impact. Might just be complete coincidence however if the error is related to what you say.

I guess I will try a complete fresh reinstall when I get a chance and see if the problem still persists. Otherwise I'm a bit stumped.
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