WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Edward75
Posts: 206
Joined: Fri Apr 16, 2010 1:24 pm
Location: St. Petersburg, Russia

RE: WitPTracker AE Release 1.10 Available!

Post by Edward75 »

Thank you soo much! It will be Great! [&o]
Maybe even make an Ship Comparison?! [;)]
Vipersp
Posts: 144
Joined: Sat Dec 06, 2014 1:07 am

RE: WitPTracker AE Release 1.10 Available!

Post by Vipersp »

Greetings floydg,

I'm trying to use Tracker with my mod but I'm getting these error messages;
What are they? any way I can fix the issues?


Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 357 >= 357
at java.util.Vector.elementAt(Unknown Source)
at witptracker.Aircraft.GetAircraft(Aircraft.java:219)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:131)
at witptracker.Main.main(Main.java:163)


Cheers,

ViperSP
floydg
Posts: 2053
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.10 Available!

Post by floydg »

Without looking at the code, I'm guessing that some attribute is more than 255 (set to 357) and that's more than the program's data field can handle. Which one is it?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Vipersp
Posts: 144
Joined: Sat Dec 06, 2014 1:07 am

RE: WitPTracker AE Release 1.10 Available!

Post by Vipersp »

ORIGINAL: floydg

Without looking at the code, I'm guessing that some attribute is more than 255 (set to 357) and that's more than the program's data field can handle. Which one is it?

Thks for the quick reply Floydg!

Sorry but I have no idea about what may the attribute is..I see one message points to aircraft data but I reviewed all parameters and found nothing wrong there...

Could I send to you the scen files in order you can check and see what are the issues? I also added few new locations to my scen, could that be one issue too?


Cheers

Viper
floydg
Posts: 2053
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.10 Available!

Post by floydg »

ORIGINAL: Vipersp

ORIGINAL: floydg

Without looking at the code, I'm guessing that some attribute is more than 255 (set to 357) and that's more than the program's data field can handle. Which one is it?

Thks for the quick reply Floydg!

Sorry but I have no idea about what may the attribute is..I see one message points to aircraft data but I reviewed all parameters and found nothing wrong there...

Could I send to you the scen files in order you can check and see what are the issues? I also added few new locations to my scen, could that be one issue too?


Cheers

Viper

Some attribute defined on aircraft is set to 357. Please check again. It would be a lot easier if you did it, since I would need to modify my code to see where the problem is...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Vipersp
Posts: 144
Joined: Sat Dec 06, 2014 1:07 am

RE: WitPTracker AE Release 1.10 Available!

Post by Vipersp »

ORIGINAL: floydg

ORIGINAL: Vipersp

ORIGINAL: floydg

Without looking at the code, I'm guessing that some attribute is more than 255 (set to 357) and that's more than the program's data field can handle. Which one is it?

Thks for the quick reply Floydg!

Sorry but I have no idea about what may the attribute is..I see one message points to aircraft data but I reviewed all parameters and found nothing wrong there...

Could I send to you the scen files in order you can check and see what are the issues? I also added few new locations to my scen, could that be one issue too?


Cheers

Viper

Some attribute defined on aircraft is set to 357. Please check again. It would be a lot easier if you did it, since I would need to modify my code to see where the problem is...

Floydg, I tried to figure it out but unfortunately I was not able to find the error;
Question: what is your definition of "attributes" for aircraft?: speed? manouver?..etc?


Thanks

Vipersp
floydg
Posts: 2053
Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.10 Available!

Post by floydg »

Correct: the attributes are things like maximum speed, climb rate, armor, etc.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
PetrOs
Posts: 263
Joined: Sat Nov 11, 2006 10:13 am

RE: WitPTracker AE Release 1.10 Available!

Post by PetrOs »

Is it possible to see the withdrawal date for squadrons somehow? I found the one for ships, but not for planes...
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Yaab
Posts: 5060
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

RE: WitPTracker AE Release 1.10 Available!

Post by Yaab »

In Tracker go to Airgroups and Pilots, select Airgroups, and in the field titled Special select "Withdrawal dates" from the drop-down menu.
PetrOs
Posts: 263
Joined: Sat Nov 11, 2006 10:13 am

RE: WitPTracker AE Release 1.10 Available!

Post by PetrOs »

Great! And for LCUs?
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: WitPTracker AE Release 1.10 Available!

Post by Alfred »

All this information is already found in the ingame database.
 
Alfred
seich_23
Posts: 18
Joined: Tue Oct 30, 2018 5:58 pm

RE: WitPTracker AE Release 1.10 Available!

Post by seich_23 »

I get the tracker to work but only with turn 1. After that, even when I change the save file, the traker just loads the initial turn. How can I proceed?
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Yaab
Posts: 5060
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

RE: WitPTracker AE Release 1.10 Available!

Post by Yaab »

Click "Turn" in the top Tracker menu, and select "Read turn", and see if it helps.
seich_23
Posts: 18
Joined: Tue Oct 30, 2018 5:58 pm

RE: WitPTracker AE Release 1.10 Available!

Post by seich_23 »

It helps...[8|] thank you for the quick answer [&o]
IBender
Posts: 269
Joined: Thu Apr 17, 2014 11:44 pm

RE: WitPTracker AE Release 1.0

Post by IBender »

I am trying to install Tracker. Am following the directions correctly I believe. I ensure java was installed and followed that link to download I think it was c++ sp1. Next step is to open witptracker.properties. as you can see in the attached picture the icon for that file is...wrong. I cant open it...as if I am still missing something.

Any suggestions?

Thanks

Image
Attachments
tracker1a.jpg
tracker1a.jpg (19.57 KiB) Viewed 53 times
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BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: WitPTracker AE Release 1.0

Post by BillBrown »

Why are you not able to open that file? If it asks, tell it to use notepad to open it.
IBender
Posts: 269
Joined: Thu Apr 17, 2014 11:44 pm

RE: WitPTracker AE Release 1.0

Post by IBender »

Ok so I have 2 things to say about your response.

1. Your right that worked lol I frankly am speachless I didnt do that.

2. I think I didnt do that or think of it because I am flooded with information from inside the game some part of my basic processing must have shut down. LOL

Thank you for rebooting me.
Rashmeister
Posts: 10
Joined: Wed May 23, 2018 10:55 am

RE: WitPTracker AE Release 1.0

Post by Rashmeister »

I can't get this to work. I have followed the instructions. But when I start the batch file I get "Can't load IA 32-bit .dll on AMD 64-bit platform"
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BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: WitPTracker AE Release 1.0

Post by BillBrown »

forget it.
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witpqs
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Location: Argleton

RE: WitPTracker AE Release 1.0

Post by witpqs »

ORIGINAL: BillBrown

You need to download and install the 32-bit Java.
Easier just to use the 64-bit dll. They have given instructions for that in this thread too.
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