Convoy line is wrong

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Kossatx
Posts: 97
Joined: Sun Aug 16, 2015 5:48 pm
Location: Spain

Convoy line is wrong

Post by Kossatx »

Hi, anyone knows why this convoy line is represented wrong? This convoy goes to suez and then jumps to Port Said (is not possible for convoys to cross sea+land hexes). In the game the convoy works fine, but is wrong represented... ¿why?

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BillRunacre
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RE: Convoy line is wrong

Post by BillRunacre »

I'd suggest double checking that all the Waypoints are in the correct order.

If you remove them all and update, does this still show this way?
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Kossatx
Posts: 97
Joined: Sun Aug 16, 2015 5:48 pm
Location: Spain

RE: Convoy line is wrong

Post by Kossatx »

I don't understand why, but when I've runned again the game, the line is not broken [X(]
El Condoro
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RE: Convoy line is wrong

Post by El Condoro »

I am having a similar issue with a convoy route. I have checked the waypoints and the route works as it should. It seems to be a display issue - at one time (in the editor or in game) the 'extra' line points in one direction; scroll the screen and then back again, it points in another direction (generally SE but that's probably irrelevant); scroll off and on again and it could be a broken line in a similar direction. This is not consistent at all. It doesn't affect the working of the convoy, only the on-screen line.
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Kossatx
Posts: 97
Joined: Sun Aug 16, 2015 5:48 pm
Location: Spain

RE: Convoy line is wrong

Post by Kossatx »

The same happened to me, El Condoro. The convoy went to Suez an then jumped to Port Said (convoys can't cross sea+land hexes), crossing egyptian terrain annexed by UK. The convoy worked fine, but when I restored independence of Egypt, the game crashes because the convoy generates a segmentation violation error.
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