ORIGINAL: Telemecus
ORIGINAL: HardLuckYetAgain
ORIGINAL: Telemecus
You have hit what for me is an interesting team dynamics question. At least by the rules of this game it is ultimately for the CoS to "allocate" - so that the CoS in this game will have to explain how they decide to do it.
In the other team games it has been all over the place (on the sides I have been on). And a big problem also is that flak is seen as having also, or even more so, a ground combat role. In other words used just to increase CV in ground combats. In the 8MP AAR we had a discussion of was this a game quirk, or did it reflect something historical. The conclusion it seems is this was historical.
So it seems to have come down to allocations between ground commanders and the air commander, and also a protocol on how the same SUs can be used by both in the same turn. The end result seems to be that the ground commanders use some flak during the turn. But most flak is left for assignment by the air commander at the end of the turn. However the air commander can also assign flak to ground combat HQs(not just air HQs) - and needs to take care they are not upsetting some critical other SU assignment there. But in effect they are filling in the gaps in flak coverage with the bulk of flak left for them at the end.
I am not entirely happy this has been well thought out. And players in this game may come up with better solutions.
When the Germans have many flak guns attached to a unit the Soviets can manipulate the supply status of said units and make the Germans easier to move. I will leave it to everyone else how to do it since it is not overly hard to do. If I ever play the Germans again I will never have more than 1 flak unit in a division. The Germans already kill enough tanks and other personnel without the addition of the Flak SU that could be better utilized elsewhere imo.
There was an interesting phenomenon that one player in the 8MP game noticed - and referred to it as using the DCA (by French acronyms for flak). But basically any unit that is isolated can use up all its ammo in firing flak on overflights. So if you have a unit isolated but still with a high CV (Moscow in mud in this case in 8MP) - just fly lots of bombing on it and recon missions over it and it will run out of ammo in no time. Strictly speaking of course the ground troops should remain with bullets, not see them turn into flak shells.
You are on the right path