ORIGINAL: Searry
I think it's absurd to think a game could be "realistic" in any way. The mountain divisions in the balkans are an obvious waste, just like Hitler pouring all his reinforcements in Tunisia when they couldn't even be supplied so the Luftwaffe transport force had to kill itself.
What sort of a gamer wants to make a choice where they kill half of their air transport fleet and still get the Italian-German African Army to surrender?
Doesn't make any sense to me.
Thank you so much for summarising the key conundrum in wargame design - the balance between constraining the Player to repeating history and allowing the flexibility of exploring what might have been. It is a truly challenging task but whilst you can please some of the players some of the time you cannot please all of them all of the time.
We do our best to strike the best balance.