Command: Modern Air Naval Operation Updated to Version v1.14.5
Moderator: MOD_Command
Command: Modern Air Naval Operation Updated to Version v1.14.5
Hi everybody!
CMANO has been updated to version v1.14.5!
You can download the update from here
Read the full changelog below:
v1.14.5 Patchnotes
• Added: Lua method to retrieve onboard Cargo from unit/group
• UI Tweak: Don't show 'Un/load cargo' button if unit can't do cargo ops (This helps users knowing if cargo operaration can be performed on unit)
• UI Tweak: Suppress Load/Unload button if cargo unit wont fit
• UI Tweak: cargo limited type check - overstated
• Fixed: Autonomous ARH weapon, without active datalink, automagically being cued to its target without having detected it itself
• Fixed: Editing mounts on a docked platform fails
• Fixed: Exception on un/load when a/c has no cargo
• Fixed: #12392 - [Lua] ferry behavour error
• Fixed: #12419 - Cargo disappears in airbase group
• Fixed: [Lua] SE_UnitY() - failing if no sensor used on contact (unusual but valid)
• Fixed: [Lua] DEPTH keyword is not handling 'FT' or 'M' ; not making value below
• SL
• Fixed: #12426: Cargo mission -add to issue list when no availbe carrier for cargo
• Fixed: Unload cargo not transferrring from target.
• Fixed: Anti-torpedo torpedoes base PH
• Fixed: Submarine depth oscillation
• Fixed: Color-coded cargo items that won't load
• Includes support for the new Command-LIVE scenario "Kuril Sunrise".
• Includes a full import .inst) set of Italian cities, installations and units by Roberto Mezzi (Roby7979).
CMANO has been updated to version v1.14.5!
You can download the update from here
Read the full changelog below:
v1.14.5 Patchnotes
• Added: Lua method to retrieve onboard Cargo from unit/group
• UI Tweak: Don't show 'Un/load cargo' button if unit can't do cargo ops (This helps users knowing if cargo operaration can be performed on unit)
• UI Tweak: Suppress Load/Unload button if cargo unit wont fit
• UI Tweak: cargo limited type check - overstated
• Fixed: Autonomous ARH weapon, without active datalink, automagically being cued to its target without having detected it itself
• Fixed: Editing mounts on a docked platform fails
• Fixed: Exception on un/load when a/c has no cargo
• Fixed: #12392 - [Lua] ferry behavour error
• Fixed: #12419 - Cargo disappears in airbase group
• Fixed: [Lua] SE_UnitY() - failing if no sensor used on contact (unusual but valid)
• Fixed: [Lua] DEPTH keyword is not handling 'FT' or 'M' ; not making value below
• SL
• Fixed: #12426: Cargo mission -add to issue list when no availbe carrier for cargo
• Fixed: Unload cargo not transferrring from target.
• Fixed: Anti-torpedo torpedoes base PH
• Fixed: Submarine depth oscillation
• Fixed: Color-coded cargo items that won't load
• Includes support for the new Command-LIVE scenario "Kuril Sunrise".
• Includes a full import .inst) set of Italian cities, installations and units by Roberto Mezzi (Roby7979).
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RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
Awesome... Cheers
-
- Posts: 126
- Joined: Sun Oct 08, 2017 10:25 am
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
FWIW, I grabbed KIS from Steam this morning and played through it on the JDF side w/o a problem (at least, not that I noticed...) w/ COW 1.14 Build 998.11. I guess Steam hasn't started pushing the update yet.
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
Thanks a lot to keep updated this game.
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
Daniele,
I was wondering about the connection between the upgrade to the program and the new LIVE scenario, Kuril. When installing Kuril, the scenario indicated that the new upgrade must first be installed. I did that, and everything is fine.
What I was wondering was that usually (well sometimes) the major upgrades were attached to the release of DLCs and they added things like cargo, and rail guns and lost communication, etc. So, what (if anything) was added with this new scenario that mandated a new upgrade? I do see the list of changes, but nothing stands out as anything huge like cargo or plane damage, etc. Or, perhaps it was just time for an upgrade?
Thanks,
Doug
I was wondering about the connection between the upgrade to the program and the new LIVE scenario, Kuril. When installing Kuril, the scenario indicated that the new upgrade must first be installed. I did that, and everything is fine.
What I was wondering was that usually (well sometimes) the major upgrades were attached to the release of DLCs and they added things like cargo, and rail guns and lost communication, etc. So, what (if anything) was added with this new scenario that mandated a new upgrade? I do see the list of changes, but nothing stands out as anything huge like cargo or plane damage, etc. Or, perhaps it was just time for an upgrade?
Thanks,
Doug
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
Thank you, as always!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
- michaelm75au
- Posts: 12455
- Joined: Sat May 05, 2001 8:00 am
- Location: Melbourne, Australia
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
The simple UI changes for cargo ops should help with understanding if things can be loaded or why they can't.
Michael
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- Joined: Tue Feb 17, 2015 11:40 am
- Contact:
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
Awesome guys! Thanks!
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RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
Thanks for your work as always!
Francesco
Francesco
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
thank you guys....
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RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
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RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
D-
What does "Includes support for the new Command-LIVE scenario "Kuril Sunrise" actually mean?
Doug
What does "Includes support for the new Command-LIVE scenario "Kuril Sunrise" actually mean?
Doug
RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
It looks like my previous post was deleted, but I saw a Steam update yesterday that seems to have pushed my Command back to version 899.12 instead of updating it to 899.15, and when I download and try to install this update from here, I am getting an error where it tells me I should update Command to 1.12 at a minimum to be bale to run this.
Re: RE: Command: Modern Air Naval Operation Updated to Version v1.14.5
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Last edited by iyw71901 on Mon Aug 08, 2022 12:43 pm, edited 1 time in total.
Re: Command: Modern Air Naval Operation Updated to Version v1.14.5
I'm getting "page not found" error Aug 5, 2022 9:22 AM Eastern US time.
Also not finding the download available on the "My page" section of CMO downloads, if that is an option.
Yes, I am registered and logged in.
Also not finding the download available on the "My page" section of CMO downloads, if that is an option.
Yes, I am registered and logged in.
USS Dwight D. Eisenhower (CVN-69) 1990-1994.
Re: Command: Modern Air Naval Operation Updated to Version v1.14.5
Holy necro, Batman...
Probably because this is a four-year-old update for a version of the game that isn't even available anymore.
Ethan "Pygmalion" Hermanson
Database Manager, Command Development Team
Database Manager, Command Development Team
Re: Command: Modern Air Naval Operation Updated to Version v1.14.5
LOL. I didn't even pay attention to that it wasn't CMO, but "Command". That sure explains it Sorry everyone. I just saw there was a "new post" on the topic, so assumed it was an official update based on all the public beta's that have been changed recently. My bad.
I'll have another coffee, before checking the forums, from now on.
#embarassed
USS Dwight D. Eisenhower (CVN-69) 1990-1994.