CFNA Early Victory?

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Post Reply
painless42
Posts: 8
Joined: Fri Dec 08, 2017 2:40 pm

CFNA Early Victory?

Post by painless42 »

I've been playing the full Campaign for North Africa scenario as the Commonwealth, and at turn 140 I've taken control of all the Victory Points as well as the Axis reinforcement points. Is there any way to trigger an early victory? or do I need to run out the clock?
User avatar
Curtis Lemay
Posts: 13846
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: CFNA Early Victory?

Post by Curtis Lemay »

On the "Play" pull-down, there is an option to "End Scenario".
My TOAW web site:

Bob Cross's TOAW Site
Post Reply

Return to “The Operational Art of War IV”