B-Mod Update
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: B-Mod, Last Update
I withdrew scen 199 - Dec 7th 1941 to May 1946.
I have uploaded two alternates;
Scenario 197 (Dec 7th 1941 - Sep 2nd 1945[ scen 1]), and -
Scenario 198 (Dec 8th 1941 - Sep 2nd 1945[ scen 6]).
Final score must be determined by VJ - Day.
Main reason being to get rid of 'What - if'...and determine victory by historical end of war.
I have uploaded two alternates;
Scenario 197 (Dec 7th 1941 - Sep 2nd 1945[ scen 1]), and -
Scenario 198 (Dec 8th 1941 - Sep 2nd 1945[ scen 6]).
Final score must be determined by VJ - Day.
Main reason being to get rid of 'What - if'...and determine victory by historical end of war.
RE: B-Mod, Last Update
Hey Brian.
Is the Mod solid? I am thinking about downloading it and starting on my March 1942 start project...
Is the Mod solid? I am thinking about downloading it and starting on my March 1942 start project...
Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: B-Mod, Last Update
ORIGINAL: John 3rd
Hey Brian.
Is the Mod solid? I am thinking about downloading it and starting on my March 1942 start project...
Hi John, - yes I'm pretty sure it's solid. I am spending a few days going over everything again with a fine tooth comb to make sure there are no surprises - right now it looks good, I did find (much to my frustration) a problem with Dec 8th scenario - the Oklahoma and Arizona were data base listed as sunk on Dec 7th, so they didin't show up for Japanese victory points - which I changed.
Give me a day or so to stamp it 110% [8D]
EDIT: Thanks for your stamp of approval. I'll post here again when I am 110% satisfied.
B
RE: B-Mod, Last Update
Please let me know. I'll prepare a new install folder.
Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: B-Mod, Last Update
ORIGINAL: John 3rd
Please let me know. I'll prepare a new install folder.
It looks good John
RE: B-Mod, Last Update
Hi
I have been having tracker problems (and factory problems in game) - details are in 2 posts of mine in the Tracker thread http://www.matrixgames.com/forums/tm.asp?m=2236936&mpage=187&key=�
I have been having tracker problems (and factory problems in game) - details are in 2 posts of mine in the Tracker thread http://www.matrixgames.com/forums/tm.asp?m=2236936&mpage=187&key=�
RE: B-Mod, Last Update
ORIGINAL: sanderz
Hi
I have been having tracker problems (and factory problems in game) - details are in 2 posts of mine in the Tracker thread http://www.matrixgames.com/forums/tm.asp?m=2236936&mpage=187&key=�
I posted in the other thread "There may be some air groups that I missed editing out due to arrival after Sep 2nd 1945 and game end date - air groups that should have aircraft that are not in the game ...let me check that"
Note - this may be a problem in tracker - but not game play [;)]
EDIT:
I have gone over all squadrons and none are in the game that do not have a proper aircraft assigned to them ...ie - no squadron arrives after August 1945, and no squadron is assigned an aircraft that is only a blank slot - they are all valid aircraft.
I am not familiar with Tracker - so I don't know what the issue is.
Should anyone spot the cause of this issue - please post it here and I will be happy to mitigate the source of any problem.
RE: B-Mod, Last Update
ORIGINAL: Big B
ORIGINAL: sanderz
Hi
I have been having tracker problems (and factory problems in game) - details are in 2 posts of mine in the Tracker thread http://www.matrixgames.com/forums/tm.asp?m=2236936&mpage=187&key=�
I posted in the other thread "There may be some air groups that I missed editing out due to arrival after Sep 2nd 1945 and game end date - air groups that should have aircraft that are not in the game ...let me check that"
Note - this may be a problem in tracker - but not game play [;)]
EDIT:
I have gone over all squadrons and none are in the game that do not have a proper aircraft assigned to them ...ie - no squadron arrives after August 1945, and no squadron is assigned an aircraft that is only a blank slot - they are all valid aircraft.
I am not familiar with Tracker - so I don't know what the issue is.
Should anyone spot the cause of this issue - please post it here and I will be happy to mitigate the source of any problem.
thanks for the reply
i do have one problem that is not tracker related - i.e. the 2 plane factories that do not have aircraft allocated to them (from memory Hammatsu and one other) so i have 2 factories that cannot be used as it seems impossible to allocate any production or R&D to them
RE: B-Mod, Last Update
ORIGINAL: sanderz
thanks for the reply
i do have one problem that is not tracker related - i.e. the 2 plane factories that do not have aircraft allocated to them (from memory Hammatsu and one other) so i have 2 factories that cannot be used as it seems impossible to allocate any production or R&D to them
Looked up, found the error - fixed.
Thank you and everyone for spotting anomalies...
I'm only too happy to quickly adjust if an error is found
RE: B-Mod, Last Update
Brian--What change did you do and I'll correct it in my file I'm working on?
Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: B-Mod, Last Update
The only error I found was the Atom Bomb being out of range quoted above by a Tracker find.
I looked it up, copied the stock DB line into both scenarios reset to stock, and I uploaded it. As for you - it was in file WPD197 and WPD198 files - which I emailed directly to you already a few hours ago...
I looked it up, copied the stock DB line into both scenarios reset to stock, and I uploaded it. As for you - it was in file WPD197 and WPD198 files - which I emailed directly to you already a few hours ago...
ORIGINAL: John 3rd
Brian--What change did you do and I'll correct it in my file I'm working on?
RE: B-Mod, Last Update
Thanks. Will check when I get home.
Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: B-Mod, Last Update
Give me a little time. I won't be finished tomorrow. But you never know....GP
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RE: B-Mod, Last Update
Hey Brian, I'm helping John with his U.S. forces placement and I'm wondering if you made any changes to the U.S. OOB? Additions, subtractions, etc.? Thanks....GP
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RE: B-Mod, Last Update
Some units have had their slot locations shifted around, no new units added or deleted.
ORIGINAL: btd64
Hey Brian, I'm helping John with his U.S. forces placement and I'm wondering if you made any changes to the U.S. OOB? Additions, subtractions, etc.? Thanks....GP
RE: B-Mod, Last Update
Thank you....GP
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RE: B-Mod, Last Update
I see scen 197 was updated on 29/08/18 - anything major? Any info appreciated.
Any other changes on the near horizon?
...and did you ever make a start on an alt history version? [:D]
Many thanks
Any other changes on the near horizon?
...and did you ever make a start on an alt history version? [:D]
Many thanks
RE: B-Mod, Last Update
Hi sanderz,
The major change was - converting this mod to the standard stock map.
I have seen a few of off-map oddities with the extended map over the years (such as convoys to Abadan getting lost in a black hole, etc), so I thought I should place it all back on the stock map.
Unlike the old War in the Pacific days (pre- Admiral's Edition, the stock map is just as big as the extended map, there are only a few minor changes, so few in fact - that in my opinion it's probably best to stick with the stock map.
Besides, no map changes also makes the mod less hassle for players to setup, maybe more folks will give it a shot.
There were a few minor changes to the scenario, but really minor. Overall it was a map change and a little clean-up.
I spent some effort on revamping scenario 191 Wake Island, and scenario 192 Coral sea, I like these two small battle scenarios.
Thanks!
Brian
EDIT: Oh, and no, no alternate history scenario yet [:)]
The major change was - converting this mod to the standard stock map.
I have seen a few of off-map oddities with the extended map over the years (such as convoys to Abadan getting lost in a black hole, etc), so I thought I should place it all back on the stock map.
Unlike the old War in the Pacific days (pre- Admiral's Edition, the stock map is just as big as the extended map, there are only a few minor changes, so few in fact - that in my opinion it's probably best to stick with the stock map.
Besides, no map changes also makes the mod less hassle for players to setup, maybe more folks will give it a shot.
There were a few minor changes to the scenario, but really minor. Overall it was a map change and a little clean-up.
I spent some effort on revamping scenario 191 Wake Island, and scenario 192 Coral sea, I like these two small battle scenarios.
Thanks!
Brian
EDIT: Oh, and no, no alternate history scenario yet [:)]
ORIGINAL: sanderz
I see scen 197 was updated on 29/08/18 - anything major? Any info appreciated.
Any other changes on the near horizon?
...and did you ever make a start on an alt history version? [:D]
Many thanks
RE: B-Mod, Last Update
Hi Brian, it looks like scenario 197 was just updated yesterday. I am just in the process of starting a game with an opponent who is in the middle of Japan turn1. Is there anything critical in the update?
Thanks, Steve.
Thanks, Steve.