Japanese CD unit on Wake Island

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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dave sindel
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Japanese CD unit on Wake Island

Post by dave sindel »

I am not familiar with the Japanese OOB, but I think I recall hearing that there is a Japanese CD unit that gets stationed on Wake Island sometime in mid-42? Scenario 1 of a stock game. Can anyone confirm if and when this happens ?
Squamry
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RE: Japanese CD unit on Wake Island

Post by Squamry »

Don't know the exact answer but it's worth executing the first turn as Japan and saving it so you can check the expected dates of opposition reinforcements.
Buckrock
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RE: Japanese CD unit on Wake Island

Post by Buckrock »

If Wake is under Japanese control, the CD unit should appear at the start of April '42.
This was the only sig line I could think of.
dave sindel
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RE: Japanese CD unit on Wake Island

Post by dave sindel »

ORIGINAL: Squamry

Don't know the exact answer but it's worth executing the first turn as Japan and saving it so you can check the expected dates of opposition reinforcements.

That's a good idea.
dave sindel
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RE: Japanese CD unit on Wake Island

Post by dave sindel »

ORIGINAL: Buckrock

If Wake is under Japanese control, the CD unit should appear at the start of April '42.

Thanks
Dili
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RE: Japanese CD unit on Wake Island

Post by Dili »

ORIGINAL: Squamry

Don't know the exact answer but it's worth executing the first turn as Japan and saving it so you can check the expected dates of opposition reinforcements.

I found that takes much fun out of game. We already have naturaly too much historical knowledge.
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HansBolter
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RE: Japanese CD unit on Wake Island

Post by HansBolter »

ORIGINAL: Dili

ORIGINAL: Squamry

Don't know the exact answer but it's worth executing the first turn as Japan and saving it so you can check the expected dates of opposition reinforcements.

I found that takes much fun out of game. We already have naturaly too much historical knowledge.


+1

and also why I play with + or - 60 day variability on reinforcements.
Hans

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Rising-Sun
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RE: Japanese CD unit on Wake Island

Post by Rising-Sun »

Look under where they show future deployments, ships, etc. Should say where and when under there.
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Lowpe
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RE: Japanese CD unit on Wake Island

Post by Lowpe »

One of the top three CD gun units that is mobile for Japan, but very difficult to move the big 20cm guns. I have known some Japanese players to get it in position three times during the course of a game.

mind_messing
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RE: Japanese CD unit on Wake Island

Post by mind_messing »

ORIGINAL: HansBolter

ORIGINAL: Dili

ORIGINAL: Squamry

Don't know the exact answer but it's worth executing the first turn as Japan and saving it so you can check the expected dates of opposition reinforcements.

I found that takes much fun out of game. We already have naturaly too much historical knowledge.


+1

and also why I play with + or - 60 day variability on reinforcements.

That causes crazy levels of disruption to the game and isn't worth it IMO. Two months is a long time for Hornet to be delayed, for example, and it can cause all sorts of problems with the Japanese OOB, especially around the '44 IJNAF reorg.
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