Additional Air HQs in other Campaign Scenarios?

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Lovenought
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Joined: Mon Aug 21, 2017 3:06 am

Additional Air HQs in other Campaign Scenarios?

Post by Lovenought »

Quick question: How would I go about adding the additional Allied Air HQs from the 1943-45 Campaign with them, into others? I want to play the 4th Supreme Command but with the additional Allied Air HQs.

Sorry if this question has already been asked, or if this is the wrong place to ask it.
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RedLancer
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RE: Additional Air HQs in other Campaign Scenarios?

Post by RedLancer »

Right place to ask. Have you read the editor manual?

It is feasible to add them to 4OHL especially if all you want yo do is add them and allocate air units on Turn 1.

Easiest way would be to cut and paste the Addl Air HQs to slots that are correspondingly empty in the 4OHL using the Editor and then transfer them between scenarios by copying and pasting between CSV files.
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soeren01
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RE: Additional Air HQs in other Campaign Scenarios?

Post by soeren01 »

You can also just add them as new units. Just copy/paste an existing air hq and change its name. You need to check the Leader, HHQ and clean up any air group san airfields assigned.
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Denniss
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RE: Additional Air HQs in other Campaign Scenarios?

Post by Denniss »

Better create them from scratch to avoid linking issues with leaders, airgroups, etc
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Lovenought
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RE: Additional Air HQs in other Campaign Scenarios?

Post by Lovenought »

I got it to work. I just took screenshots of each of the Air HQs in the unit editor, and then manually replicated them each in a blank slot in the other campaign. It worked fine, I've tested it. All it took was time.
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