DAK Africa placement

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

Post Reply
PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

DAK Africa placement

Post by PvtBenjamin »

Hubert & Bill,

We have an unprecedented situation where Sugar, KZ and myself agree. We believe that the current rules linking Allied city control and DAK Africa placement should change. Below is a post from KZ in the AAR thread on the battle between he & Sugar.


ORIGINAL: KorutZelva

What to do with the DAK?

Depending on who holds what in NA, the DAK spawns in different places.

Tripoli (Allied) + Gazala (Allied) = Trieste
Tripoli (Allied) = Benghazi
Tripoli (Axis) + Gazala (Axis) = Benghazi
Tripoli (Axis) + Gazala (Allied) = Tripoli
etc.

This means it's possible to game the system to get the DAK to spawn in a favorable spot. Example, if I omit to take Gazala, take the cities behind it and reduce Benghazi's port and city to 0. The DAK spawns trapped and crippled. Sugar could still select not to spawn the DAK but given they appear on his turn he could operate the plane out, and by itself is still worth the price because it allows him to go over the unit limit. While it's not game breaking (like taking all of the UK but not London) but it still feels cheap as heck.

What says you, dear reader? Should I take Gazala or not? (Sugar, you can chime in too)



Currently the Allied player can game the DAK placement with which cities they control in NA, thus wiping out the DAK when they land.

Two solutions are:

1) Change the Cities

2) Let the Axis player determine where they would like the placement of the DAK.

If I've missed anything or someone proposes other changes please feel free.


We do all agree its important to change this.

ty

User avatar
sPzAbt653
Posts: 9936
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: DAK Africa placement

Post by sPzAbt653 »

Would this work ?

; Tobruk is in Allied hands OR
#CONDITION_POSITION= 194,122 [0,0] [1,1] [2] [0]
; Gazala is in Allied hands OR
#CONDITION_POSITION= 192,122 [0,0] [1,1] [2] [0]
; At least one Allied unit within five hexes of Benghazi
#CONDITION_POSITION= 186,122 [5,5] [1,1] [2] [0]
PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

RE: DAK Africa placement

Post by PvtBenjamin »

Looks like that would do the trick. The big issue is not taking Gazala and surrounding DAK when they land in Benghazi.

It may be better that the Axis just gets a decision. Currently the Allies get to determine where the DAK goes.

Guderian1940
Posts: 191
Joined: Fri Feb 24, 2017 3:55 pm

RE: DAK Africa placement

Post by Guderian1940 »

There are issues withe DAK. I have started to use a strategy of trying to occupy the area around Tripoly and Benghazi if not actually taking them. This prevents the DAK of arriving which was my goal. However sometimes I did not totally succeed and a few of the DAK units arrive on the hexes not covered. Which leaves the fewer DAK units in a precarious position. To someones point you could use this knowledge to ambush the DAK on purpose. Not a good game design decision. Unfortunate too many of these kinds of things can be done in the game.

IMHO this is another unwanted consequence of the game following historical timelines (AI or PBEM) rather than the current game situation. The GE player should have the full flexibility of deciding on the DAK. When and where at all times.

There is also the issue of the RN blockading the two Ports. They go to 0 and still the DAK arrives. Illogical. Now it would be difficult for the Italian navy to break the blockade but those are decisions both players must make and deal with. That the DAK arrive regardless is ridiculous which means there is no control. There are consequences if the Allies decide to blockade the ports so it is not an automatic decision to do. That's what the game should be about and not canned decision scripts that do not consider what is going on in a game.

My impression is that the game rules were designed around historical events and the rules and choices reflect it. The game decision is that DAK must be available, regardless of the situation, Dunkirk has to happen, ergo the port rules. Stalingrad has to happen ergo supply rules based on towns and cities. Automatic deployment situations. It just appears the rules try to make sure these events can happen and the consequence of the rules affecting the the game situations during the WHOLE war. Creating issues all over the place.

It would have been nice to have scenarios based on a historical situation, limiting the time and map to that area rather than just major scenarios covering all Europe. Plying Barbarossa without worrying about the West front etc.. Yes I know they can be created, Only a few would want to learn and do them. Fnding opponents for your own scenario design might be an issue. IMHO

Just to clarify in spite of the issues, the game is worth buying and is basically very fun. You will have many enjoyable hours and frustrations till you gain experience.


PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

RE: DAK Africa placement

Post by PvtBenjamin »

The main purpose of this thread is to rectify the issue of the Allied player being able to game the DAK placement in NA.

You make many good points. Personally I like the correlation of the games events and history. I do agree that making timing and placement (SU reinforcements placement as a example) of troops/events more arbitrary would add significantly to the game.

Unfortunately I don't know what would be involved in making these events more random or if its at all possible.
User avatar
BillRunacre
Posts: 5781
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: DAK Africa placement

Post by BillRunacre »

ORIGINAL: sPzAbt653

Would this work ?

; Tobruk is in Allied hands OR
#CONDITION_POSITION= 194,122 [0,0] [1,1] [2] [0]
; Gazala is in Allied hands OR
#CONDITION_POSITION= 192,122 [0,0] [1,1] [2] [0]
; At least one Allied unit within five hexes of Benghazi
#CONDITION_POSITION= 186,122 [5,5] [1,1] [2] [0]

Hi

I'm not sure that this would work, as there are six different Decision Events guiding the deployment of the DAK and I'm not sure how these would be implemented (to which of those scripts?) and how they would work in practice in a way that would ensure that one of the six would definitely fire, and only one.

In theory I think I see what you're getting at, but I'm very unsure of it working in practice.

I'm very happy to be proven wrong of course. [:)]

Bill
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
User avatar
Christolos
Posts: 980
Joined: Wed Apr 23, 2014 10:45 pm
Location: Montreal, Canada

RE: DAK Africa placement

Post by Christolos »

I like the correlation of the games events and history

I like this too, and my preference for a fix to this issue, if it is possible, would be to allow the Germans to decide where to deploy the DAK.
There is also the issue of the RN blockading the two Ports. They go to 0 and still the DAK arrives. Illogical. Now it would be difficult for the Italian navy to break the blockade but those are decisions both players must make and deal with.

I totally agree with this too!

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-
User avatar
sPzAbt653
Posts: 9936
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: DAK Africa placement

Post by sPzAbt653 »

Oh right, good point on the six different scripts. Every time I post something like this I have to think about it first, because I've only been playing a mod for over a year now. I have to try not to post things that don't apply to the standard campaigns, and this is one of those times that I failed. So I should remove my comment as being not applicable, but instead I will stick my neck out further [:)]
In 653H/N all of those six DE's were removed and replaced with one that uses those triggers in Post #2. My reasoning was that historically Mussolini turned down Hitler's offer of assistance in Afrika, but then requested assistance once the UK had its' great success in routing the Italians. Therefore, the DE for DAK only occurs if those conditions are met. Similarly, the UK gets its' DE to reinforce Egypt only if there are German units in Libya via:
; German units in Libya
#CONDITION_POSITION= 191,124 [5,5] [2,2] [1] [45]

The idea is that both DE's may not ever fire, depending on the conditions. The DE's are more of a back up if the player needs them, and are a safety net for the Computer Player. It's a different situation from the stock campaigns.
PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

RE: DAK Africa placement

Post by PvtBenjamin »

So Is it possible to change to the 1) Axis deciding where they want the placement of the DAK in NA and 2) if the NA Axis ports are at 0 then they appear in Italy?

If not a Gentleman's (or womens) agreement would have to be the solution I guess.
User avatar
BillRunacre
Posts: 5781
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: DAK Africa placement

Post by BillRunacre »

ORIGINAL: PvtBenjamin

So Is it possible to change to the 1) Axis deciding where they want the placement of the DAK in NA and 2) if the NA Axis ports are at 0 then they appear in Italy?

If not a Gentleman's (or womens) agreement would have to be the solution I guess.

Hi

It's not impossible. The trouble is that all the Decisions already in existence would have to have numerous further layers of scripts added on top of them, to ensure a range of choices and also to cater for the presence of enemy ships outside any relevant ports.

Or to put it another way, there would have to be a string of scripts leading to just the one that players would see, and this would have to be worked out and replicated (with suitable modifications) for all six of the Decisions that exist for the DAK.

I'm afraid that the amount of time it would take isn't really available. I appreciate this isn't ideal, and can only recommend a sensible, gentleman's approach to the DAK.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

RE: DAK Africa placement

Post by PvtBenjamin »

Bill,

Many thanks for your attention and time. I will propose a Gentleman's agreement which states that the Allies agree not to have units west of Gazala at the time of DAK arrival unless they have captured Gazala & Tobruk.

Guderian1940
Posts: 191
Joined: Fri Feb 24, 2017 3:55 pm

RE: DAK Africa placement

Post by Guderian1940 »

Was not the DAK a decision made to help the Italians because they were losing. Is this not a decision the Axis player would make depending on the situation or strategy chosen from the start of the war. Therefore there should be no DAK event in the 39-40 scenarios. It is historical but if you start a 39 scenario a lot of decisions would invalidate the need for a DAK. Seems out of place. Later scenarios yes as historical timeline are relevant.

IMHO
PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

RE: DAK Africa placement

Post by PvtBenjamin »

ORIGINAL: Guderian1940

Was not the DAK a decision made to help the Italians because they were losing. Is this not a decision the Axis player would make depending on the situation or strategy chosen from the start of the war. Therefore there should be no DAK event in the 39-40 scenarios. It is historical but if you start a 39 scenario a lot of decisions would invalidate the need for a DAK. Seems out of place. Later scenarios yes as historical timeline are relevant.

IMHO



Interesting alternative but adjustments would have to be made for the balance of power. Brits have to get from GB to Egypt seems Germans could get across the Mediterranean
User avatar
Birdw
Posts: 212
Joined: Wed Mar 21, 2007 2:27 pm
Contact:

RE: DAK Africa placement

Post by Birdw »

If the DAK can not deploy in Africa it needs to deploy in Italy. If the Axis has paid for it then they should get them either in N. Africa or Italy.
Birdman

It's just like shooting squirrels, only these squirrels have guns
Post Reply

Return to “Strategic Command WWII War in Europe”