Once Again into the Breach - Mike (J) vs. tc464 (A)

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Chickenboy
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Chickenboy »

Mike-you shouldn't have done that with your carriers. You got lucky. [:'(]

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Lowpe
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Lowpe »

ORIGINAL: Mike Solli

20 Aug 43
I’m at the point in the war where I need to take risks to slow down the Allies. If I just sit in port, I’m doomed. Heck, I’m doomed anyway, but where’s the fun in just watching him pound my bases to dust? [:D]

Japan always takes risks.

Your planes flying defensive CAP, what was the % set at, height, and range?

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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Lokasenna »

ORIGINAL: ny59giants_MatrixForum
I actually got the turn back and ran another turn but the Chungking deliberate assault took an hour to run by itself.


Next time you are doing orders, hit the "P" button. Use right and left clicks to adjust replay speeds. Mine are in screenshots. Even as Japan, you can hit the "Esc" key once to fast forward through the replay. I often do so as Allies, but doing it as Japan will not effect the Allies ability to watch in normal speed.

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And if you ever want to counteract the Esc, push Spacebar. It will slow it back down to regular speed.

It will also "properly" continue from a paused replay (Ctrl-P).
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by rustysi »

Rusty, I've tried playing two games at a time back in the WitP days. I don't care for that much.

Said a little tongue in cheek anyway. Besides I was referring to your post above where you mentioned playing the Allies. After some thought though I still couldn't commit to a PBEM at the current time.
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by rustysi »

It is interesting to note that the Chinese gross strength is 380k. I need to check but in the past, when I hovered over Chungking, I would see ~680k troops. Gotta check the old combat report too.

I've come to the realization that my 'intel' will report roughly twice the actual number of troops in a particular location no matter how much recon I get into the place.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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rustysi
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by rustysi »

ORIGINAL: Chickenboy

Mike-you shouldn't have done that with your carriers. You got lucky. [:'(]

Ditto![:D]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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Mike Solli
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

ORIGINAL: Chickenboy

Mike-you shouldn't have done that with your carriers. You got lucky. [:'(]


Andre, I've had more than my share of luck this month. I'm skedaddling.
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Mike Solli
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

ORIGINAL: Lowpe

ORIGINAL: Mike Solli

20 Aug 43
I’m at the point in the war where I need to take risks to slow down the Allies. If I just sit in port, I’m doomed. Heck, I’m doomed anyway, but where’s the fun in just watching him pound my bases to dust? [:D]

Japan always takes risks.

Your planes flying defensive CAP, what was the % set at, height, and range?


Normally, I set them at 60% at 18k. I'll have to check because it seemed different. I usually keep the A6M5c on 100% CAP at 0 or 1 hex range but I changed that up this time. Some of them escorted the attacking bombers 7 hexes. I must have used drop tanks. I did it quite a while ago (real time) so I can't remember.
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

ORIGINAL: Lokasenna

ORIGINAL: ny59giants_MatrixForum
I actually got the turn back and ran another turn but the Chungking deliberate assault took an hour to run by itself.


Next time you are doing orders, hit the "P" button. Use right and left clicks to adjust replay speeds. Mine are in screenshots. Even as Japan, you can hit the "Esc" key once to fast forward through the replay. I often do so as Allies, but doing it as Japan will not effect the Allies ability to watch in normal speed.

Image

And if you ever want to counteract the Esc, push Spacebar. It will slow it back down to regular speed.

It will also "properly" continue from a paused replay (Ctrl-P).

Wow, I never knew you could pause a replay! Thanks Lokasenna! By the way, that hour for the Chungking DA was after I hit the arrow in the upper right. I'll try what you suggest Michael, when the next Chungking attack occurs.
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Mike Solli
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

ORIGINAL: rustysi
It is interesting to note that the Chinese gross strength is 380k. I need to check but in the past, when I hovered over Chungking, I would see ~680k troops. Gotta check the old combat report too.

I've come to the realization that my 'intel' will report roughly twice the actual number of troops in a particular location no matter how much recon I get into the place.

Well, if that's true, then 380k is much better than 680k!
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Mike Solli
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

ORIGINAL: zuluhour

I just realized that I owned a comb when you started this game. [:D]

I just realized that I never responded to your little comment.

Wise ass! [:D]
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Lokasenna »

ORIGINAL: rustysi
It is interesting to note that the Chinese gross strength is 380k. I need to check but in the past, when I hovered over Chungking, I would see ~680k troops. Gotta check the old combat report too.

I've come to the realization that my 'intel' will report roughly twice the actual number of troops in a particular location no matter how much recon I get into the place.

Mine doesn't. Mine will be pretty accurate (maybe +/- 25%), but you will want to look on multiple days of DL 9/10 to be sure.
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Lokasenna »

If you're not actually interested in watching the replay of the Chungking bombardment... do you run the game in a window? If you do, after clicking the "Done" arrow in the upper right (or pushing escape, which does the same thing) - click out of the WITP window into something else. Wait about 1-1.5 seconds and then click back in. You'll now be at the report display for the combat.

Another thing to mention about troop levels: keep in mind that Chinese infantry squads are larger than yours by at least 10%. The load cost of the squad correlates to the number of troops in said squad.
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Mike Solli
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

My DL is 9/13 and is always up there. With the mouse over, I see 682k troops and the combat said 380k. Either way, it's a bunch, but I'm starting to whittle down the forts, which is the main goal right now.

I use a Mac with the HD partitioned running Windows 7. Not sure how to run the game in a window though. That's beyond my capability. [:D] I reduced the troop v troop and bombardment delays from 1.0 sec to 0.2 sec. We'll see how that works, but it'll probably be a week before I launch another DA.
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

Been looking at stuff accumulating in Japan, mainly ground units. Nothing major, but I may as well move them to some locations where they can die gloriously for the Emperor.

Also been looking at all the AA that's all over Japan. Time to start thinking about where to place them. I finally looked at the AA stats to see what they're good for.

Type - Effect - Ceiling
20mm - 15 - 6,200 - pretty much worthless, glad there's only 3 of them right now.
75mm - 15 - 25k - not much better, but at least they have some range.
88mm - 20 - 31k - not bad and there's a fair amount of this stuff. Some of it upgrades to the 120mm......in 11 months. [8|]
10cm - 34 - 31k - the best there is right now. I count just over 100 tubes right now.
120mm - 45 - 39.37k - can't wait to get these guys!

To be honest, I'm not sure if they really matter. Anyone who's played late game care to chime in? Aside from the 20mm garbage, I count ~350 tubes total. I know we can't cover everything, but how many bases should have some? 3 or 4? What do you guys think?
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by mind_messing »

ORIGINAL: Mike Solli

Been looking at stuff accumulating in Japan, mainly ground units. Nothing major, but I may as well move them to some locations where they can die gloriously for the Emperor.

Also been looking at all the AA that's all over Japan. Time to start thinking about where to place them. I finally looked at the AA stats to see what they're good for.

Type - Effect - Ceiling
20mm - 15 - 6,200 - pretty much worthless, glad there's only 3 of them right now.
75mm - 15 - 25k - not much better, but at least they have some range.
88mm - 20 - 31k - not bad and there's a fair amount of this stuff. Some of it upgrades to the 120mm......in 11 months. [8|]
10cm - 34 - 31k - the best there is right now. I count just over 100 tubes right now.
120mm - 45 - 39.37k - can't wait to get these guys!

To be honest, I'm not sure if they really matter. Anyone who's played late game care to chime in? Aside from the 20mm garbage, I count ~350 tubes total. I know we can't cover everything, but how many bases should have some? 3 or 4? What do you guys think?

Flak alone is irrelevant to the late game as Japan, but it's a important part of a holistic defence of the Home Islands. Your flak should be deployed to protect your aircraft factories, as they'll build the planes that will protect your industry and manpower. Concentrate flak on the major aircraft production hexes, as they're probably the weakest chain in the IJ industrial machine, so you want to turn these hexes into 4E kill-zones.

Japanese flak is pretty anemic at best, but it will wound the Allied 4E's, which will mean they'll have a lot of post-mission downtime. Combined with fighters and balloons, you won't stop raids but you will attrition the bombers.

Nagasaki, Yokohama and Kure don't really need extra flak - the base forces there have static 12.7cm DP guns that will do nicely for flak duties. Yokohama base force gets a TOE upgrade to something like 90 or so. There's other small base forces scattered around Japan with organic AA, but not near the same quantity.

Don't be too critical of the 20mm and 25mm guns, they're trash, but they'll shoot at low-flying bombers and poke a few holes in them. The bigger guns aren't all that much better, but quantity has a qualitiy of its own.

Having seen what the late war Allied bombers can do, I've taken the radical view that moving AA out of the core areas is mostly a waste. AA fire seems to be a massive supply drain over a long period of time, so you may as well make sure that it's firing in defence of something worthwhile.

Basically, fighters are the big thing for beating the bombers in the late-game. However, flak is valuable for one key thing - it hurts Allied bombers and the Allied late-war sweeps won't stop it!
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by DanSez »

Thoughts on:
20mm
Where do you expect low level bomber or straffers?
Maybe where a carrier strike will hit a port?
Protecting a valuable beach?

Saipan, Babeldoab, Phillipine Invasion Beach Defense, Burma or Home Island Beach defense is where I try to route them.



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DanSez
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by DanSez »

Agree with M-M about keeping all the Home Island units at home.
Units pulled from Manchuria routes to the main lines of defense.
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Lowpe
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Lowpe »

Big fan of AA for holistic defense...

I love 20mm AA, wish I had more of it. 20mm doesn't have to fire for it to be effective...as damage soaks.

Check all your TOE upgrades...some really good ones exist for AA, plus you will get a big slug of AA reinforcements in early 44 to counter the B29.

A lot depends upon how the Allies use their bomber force.
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Mike Solli
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RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

Post by Mike Solli »

Good idea focusing on the aircraft factories. I was thinking of focusing on the bases with the most stuff to maximize protection. Focus on keeping the aircraft factories alive so the planes can protect bases.

I agree to keep the Home Islands AA there & move other stuff to the front line.

Lots of good stuff discussed. Thanks.
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