Getting game to use Axis and Allied minor counters

Please post here for questions and discussion about modding for Strategic Command.
Post Reply
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

Getting game to use Axis and Allied minor counters

Post by Hairog »

Changed some of the Axis_Minor and Allied_Minor counters. Placed them in their own folders. The game takes the files Unit_Sprites_NATO file but not the two Unit_Sprites_Nato_zoom files.

Any suggestions?
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Getting game to use Axis and Allied minor counters

Post by Hairog »

Help...it's driving me crazy?!?!??!?!
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
User avatar
SIPRES
Posts: 436
Joined: Thu Jul 23, 2015 5:41 pm

RE: Getting game to use Axis and Allied minor counters

Post by SIPRES »

ORIGINAL: Hairog

Changed some of the Axis_Minor and Allied_Minor counters. Placed them in their own folders. The game takes the files Unit_Sprites_NATO file but not the two Unit_Sprites_Nato_zoom files.

Any suggestions?

I wonder file name is case sensitive?
I check in a campaign folder on my computer and all characters are lower case as below
"unit_sprites_nato_zoom.png"

Maybe try rename file and restart game/editor
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Getting game to use Axis and Allied minor counters

Post by Hairog »

Thanks Sipres, I'll give it a try.
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
Post Reply

Return to “Scenario Design and Modding”